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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef PPAPI_CPP_AUDIO_CONFIG_H_
      6 #define PPAPI_CPP_AUDIO_CONFIG_H_
      7 
      8 #include "ppapi/c/ppb_audio_config.h"
      9 #include "ppapi/c/pp_stdint.h"
     10 #include "ppapi/cpp/resource.h"
     11 
     12 /// @file
     13 /// This file defines the interface for establishing an
     14 /// audio configuration resource within the browser.
     15 
     16 namespace pp {
     17 
     18 class InstanceHandle;
     19 
     20 /// A 16 bit stereo AudioConfig resource. Refer to the
     21 /// <a href="/native-client/devguide/coding/audio.html">Audio
     22 /// </a>chapter in the Developer's Guide for information on using this
     23 /// interface.
     24 ///
     25 /// A single sample frame on a stereo device means one value for the left
     26 /// channel and one value for the right channel.
     27 ///
     28 /// Buffer layout for a stereo int16 configuration:
     29 ///
     30 /// <code>int16_t *buffer16;</code>
     31 /// <code>buffer16[0]</code> is the first left channel sample.
     32 /// <code>buffer16[1]</code> is the first right channel sample.
     33 /// <code>buffer16[2]</code> is the second left channel sample.
     34 /// <code>buffer16[3]</code> is the second right channel sample.
     35 /// <code>...</code>
     36 /// <code>buffer16[2 * (sample_frame_count - 1)]</code> is the last left
     37 /// channel sample.
     38 /// <code>buffer16[2 * (sample_frame_count - 1) + 1]</code> is the last right
     39 /// channel sample.
     40 /// Data will always be in the native endian format of the platform.
     41 ///
     42 /// <strong>Example:</strong>
     43 /// @code
     44 ///
     45 /// // Create an audio config with a supported frame count.
     46 /// uint32_t sample_frame_count = AudioConfig::RecommendSampleFrameCount(
     47 ///    PP_AUDIOSAMPLERATE_44100, 4096);
     48 ///  AudioConfig config(PP_AUDIOSAMPLERATE_44100, sample_frame_count);
     49 ///  if (config.is_null())
     50 ///    return false;  // Couldn't configure audio.
     51 ///
     52 ///   // Then use the config to create your audio resource.
     53 ///  Audio audio(instance, config, callback, user_data);
     54 ///   if (audio.is_null())
     55 ///     return false;  // Couldn't create audio.
     56 /// @endcode
     57 class AudioConfig : public Resource {
     58  public:
     59   /// An empty constructor for an <code>AudioConfig</code> resource.
     60   AudioConfig();
     61 
     62   /// A constructor that creates an audio config based on the given sample rate
     63   /// and frame count. If the rate and frame count aren't supported, the
     64   /// resulting resource will be is_null(). You can pass the result of
     65   /// RecommendSampleFrameCount() as the sample frame count.
     66   ///
     67   /// @param[in] instance The instance associated with this resource.
     68   ///
     69   /// @param[in] sample_rate A <code>PP_AudioSampleRate</code> which is either
     70   /// <code>PP_AUDIOSAMPLERATE_44100</code> or
     71   /// <code>PP_AUDIOSAMPLERATE_48000</code>.
     72   ///
     73   /// @param[in] sample_frame_count A uint32_t frame count returned from the
     74   /// <code>RecommendSampleFrameCount</code> function.
     75   AudioConfig(const InstanceHandle& instance,
     76               PP_AudioSampleRate sample_rate,
     77               uint32_t sample_frame_count);
     78 
     79   /// RecommendSampleRate() returns the native sample rate used by the
     80   /// audio system.  Applications that use the recommended sample rate might
     81   /// obtain lower latency and higher fidelity output.
     82   ///
     83   /// @param[in] instance The instance associated with this resource.
     84   static PP_AudioSampleRate RecommendSampleRate(
     85       const InstanceHandle& instance);
     86 
     87   /// RecommendSampleFrameCount() returns a supported frame count closest to
     88   /// the requested count. The sample frame count determines the overall
     89   /// latency of audio. Smaller frame counts will yield lower latency, but
     90   /// higher CPU utilization. Supported sample frame counts will vary by
     91   /// hardware and system (consider that the local system might be anywhere
     92   /// from a cell phone or a high-end audio workstation). Sample counts less
     93   /// than <code>PP_AUDIOMINSAMPLEFRAMECOUNT</code> and greater than
     94   /// <code>PP_AUDIOMAXSAMPLEFRAMECOUNT</code> are never supported on any
     95   /// system, but values in between aren't necessarily valid. This function
     96   /// will return a supported count closest to the requested value for use in
     97   /// the constructor.
     98   ///
     99   /// @param[in] instance The instance associated with this resource.
    100   /// @param[in] sample_rate A <code>PP_AudioSampleRate</code> which is either
    101   /// <code>PP_AUDIOSAMPLERATE_44100</code> or
    102   /// <code>PP_AUDIOSAMPLERATE_48000</code>.
    103   /// @param[in] requested_sample_frame_count A uint32_t requested frame count.
    104   ///
    105   /// @return A uint32_t containing the recommended sample frame count if
    106   /// successful. If the sample frame count or bit rate is not supported,
    107   /// this function will fail and return 0.
    108   static uint32_t RecommendSampleFrameCount(
    109       const InstanceHandle& instance,
    110       PP_AudioSampleRate sample_rate,
    111       uint32_t requested_sample_frame_count);
    112 
    113   /// Getter function for returning the internal
    114   /// <code>PP_AudioSampleRate</code> enum.
    115   ///
    116   /// @return The <code>PP_AudioSampleRate</code> enum.
    117   PP_AudioSampleRate sample_rate() const { return sample_rate_; }
    118 
    119   /// Getter function for returning the internal sample frame count.
    120   ///
    121   /// @return A uint32_t containing the sample frame count.
    122   uint32_t sample_frame_count() const { return sample_frame_count_; }
    123 
    124  private:
    125   PP_AudioSampleRate sample_rate_;
    126   uint32_t sample_frame_count_;
    127 };
    128 
    129 }  // namespace pp
    130 
    131 #endif  // PPAPI_CPP_AUDIO_CONFIG_H_
    132 
    133