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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "remoting/jingle_glue/xmpp_signal_strategy.h"
      6 
      7 #include "base/bind.h"
      8 #include "base/location.h"
      9 #include "base/logging.h"
     10 #include "base/single_thread_task_runner.h"
     11 #include "base/strings/string_util.h"
     12 #include "base/thread_task_runner_handle.h"
     13 #include "jingle/glue/chrome_async_socket.h"
     14 #include "jingle/glue/task_pump.h"
     15 #include "jingle/glue/xmpp_client_socket_factory.h"
     16 #include "jingle/notifier/base/gaia_constants.h"
     17 #include "jingle/notifier/base/gaia_token_pre_xmpp_auth.h"
     18 #include "net/socket/client_socket_factory.h"
     19 #include "net/url_request/url_request_context_getter.h"
     20 #include "third_party/libjingle/source/talk/base/thread.h"
     21 #include "third_party/libjingle/source/talk/xmpp/prexmppauth.h"
     22 #include "third_party/libjingle/source/talk/xmpp/saslcookiemechanism.h"
     23 
     24 const char kDefaultResourceName[] = "chromoting";
     25 
     26 // Use 58 seconds keep-alive interval, in case routers terminate
     27 // connections that are idle for more than a minute.
     28 const int kKeepAliveIntervalSeconds = 50;
     29 
     30 // Read buffer size used by ChromeAsyncSocket for read and write buffers. Most
     31 // of XMPP messages are smaller than 4kB.
     32 const size_t kReadBufferSize = 4096;
     33 const size_t kWriteBufferSize = 4096;
     34 
     35 namespace remoting {
     36 
     37 XmppSignalStrategy::XmppServerConfig::XmppServerConfig() {}
     38 XmppSignalStrategy::XmppServerConfig::~XmppServerConfig() {}
     39 
     40 XmppSignalStrategy::XmppSignalStrategy(
     41     net::ClientSocketFactory* socket_factory,
     42     scoped_refptr<net::URLRequestContextGetter> request_context_getter,
     43     const XmppSignalStrategy::XmppServerConfig& xmpp_server_config)
     44     : socket_factory_(socket_factory),
     45       request_context_getter_(request_context_getter),
     46       resource_name_(kDefaultResourceName),
     47       xmpp_client_(NULL),
     48       xmpp_server_config_(xmpp_server_config),
     49       state_(DISCONNECTED),
     50       error_(OK) {
     51 #if defined(NDEBUG)
     52   CHECK(xmpp_server_config_.use_tls);
     53 #endif
     54 }
     55 
     56 XmppSignalStrategy::~XmppSignalStrategy() {
     57   Disconnect();
     58 
     59   // Destroying task runner will destroy XmppClient, but XmppClient may be on
     60   // the stack and it doesn't handle this case properly, so we need to delay
     61   // destruction.
     62   base::ThreadTaskRunnerHandle::Get()->DeleteSoon(
     63       FROM_HERE, task_runner_.release());
     64 }
     65 
     66 void XmppSignalStrategy::Connect() {
     67   DCHECK(CalledOnValidThread());
     68 
     69   // Disconnect first if we are currently connected.
     70   Disconnect();
     71 
     72   buzz::XmppClientSettings settings;
     73   buzz::Jid login_jid(xmpp_server_config_.username);
     74   settings.set_user(login_jid.node());
     75   settings.set_host(login_jid.domain());
     76   settings.set_resource(resource_name_);
     77   settings.set_token_service(xmpp_server_config_.auth_service);
     78   settings.set_auth_token(buzz::AUTH_MECHANISM_GOOGLE_TOKEN,
     79                           xmpp_server_config_.auth_token);
     80   settings.set_server(talk_base::SocketAddress(
     81       xmpp_server_config_.host, xmpp_server_config_.port));
     82   settings.set_use_tls(
     83       xmpp_server_config_.use_tls ? buzz::TLS_ENABLED : buzz::TLS_DISABLED);
     84 
     85   scoped_ptr<jingle_glue::XmppClientSocketFactory> xmpp_socket_factory(
     86       new jingle_glue::XmppClientSocketFactory(
     87           socket_factory_, net::SSLConfig(), request_context_getter_, false));
     88   buzz::AsyncSocket* socket = new jingle_glue::ChromeAsyncSocket(
     89     xmpp_socket_factory.release(), kReadBufferSize, kWriteBufferSize);
     90 
     91   task_runner_.reset(new jingle_glue::TaskPump());
     92   xmpp_client_ = new buzz::XmppClient(task_runner_.get());
     93   xmpp_client_->Connect(
     94       settings, std::string(), socket, CreatePreXmppAuth(settings));
     95   xmpp_client_->SignalStateChange
     96       .connect(this, &XmppSignalStrategy::OnConnectionStateChanged);
     97   xmpp_client_->engine()->AddStanzaHandler(this, buzz::XmppEngine::HL_TYPE);
     98   xmpp_client_->Start();
     99 
    100   SetState(CONNECTING);
    101 }
    102 
    103 void XmppSignalStrategy::Disconnect() {
    104   DCHECK(CalledOnValidThread());
    105 
    106   if (xmpp_client_) {
    107     xmpp_client_->engine()->RemoveStanzaHandler(this);
    108 
    109     xmpp_client_->Disconnect();
    110 
    111     // |xmpp_client_| should be set to NULL in OnConnectionStateChanged()
    112     // in response to Disconnect() call above.
    113     DCHECK(xmpp_client_ == NULL);
    114   }
    115 }
    116 
    117 SignalStrategy::State XmppSignalStrategy::GetState() const {
    118   DCHECK(CalledOnValidThread());
    119   return state_;
    120 }
    121 
    122 SignalStrategy::Error XmppSignalStrategy::GetError() const {
    123   DCHECK(CalledOnValidThread());
    124   return error_;
    125 }
    126 
    127 std::string XmppSignalStrategy::GetLocalJid() const {
    128   DCHECK(CalledOnValidThread());
    129   return xmpp_client_->jid().Str();
    130 }
    131 
    132 void XmppSignalStrategy::AddListener(Listener* listener) {
    133   DCHECK(CalledOnValidThread());
    134   listeners_.AddObserver(listener);
    135 }
    136 
    137 void XmppSignalStrategy::RemoveListener(Listener* listener) {
    138   DCHECK(CalledOnValidThread());
    139   listeners_.RemoveObserver(listener);
    140 }
    141 
    142 bool XmppSignalStrategy::SendStanza(scoped_ptr<buzz::XmlElement> stanza) {
    143   DCHECK(CalledOnValidThread());
    144   if (!xmpp_client_) {
    145     VLOG(0) << "Dropping signalling message because XMPP "
    146         "connection has been terminated.";
    147     return false;
    148   }
    149 
    150   buzz::XmppReturnStatus status = xmpp_client_->SendStanza(stanza.release());
    151   return status == buzz::XMPP_RETURN_OK || status == buzz::XMPP_RETURN_PENDING;
    152 }
    153 
    154 std::string XmppSignalStrategy::GetNextId() {
    155   DCHECK(CalledOnValidThread());
    156   if (!xmpp_client_) {
    157     // If the connection has been terminated then it doesn't matter
    158     // what Id we return.
    159     return std::string();
    160   }
    161   return xmpp_client_->NextId();
    162 }
    163 
    164 bool XmppSignalStrategy::HandleStanza(const buzz::XmlElement* stanza) {
    165   DCHECK(CalledOnValidThread());
    166   ObserverListBase<Listener>::Iterator it(listeners_);
    167   Listener* listener;
    168   while ((listener = it.GetNext()) != NULL) {
    169     if (listener->OnSignalStrategyIncomingStanza(stanza))
    170       return true;
    171   }
    172   return false;
    173 }
    174 
    175 void XmppSignalStrategy::SetAuthInfo(const std::string& username,
    176                                      const std::string& auth_token,
    177                                      const std::string& auth_service) {
    178   DCHECK(CalledOnValidThread());
    179   xmpp_server_config_.username = username;
    180   xmpp_server_config_.auth_token = auth_token;
    181   xmpp_server_config_.auth_service = auth_service;
    182 }
    183 
    184 void XmppSignalStrategy::SetResourceName(const std::string &resource_name) {
    185   DCHECK(CalledOnValidThread());
    186   resource_name_ = resource_name;
    187 }
    188 
    189 void XmppSignalStrategy::OnConnectionStateChanged(
    190     buzz::XmppEngine::State state) {
    191   DCHECK(CalledOnValidThread());
    192 
    193   if (state == buzz::XmppEngine::STATE_OPEN) {
    194     keep_alive_timer_.Start(
    195         FROM_HERE, base::TimeDelta::FromSeconds(kKeepAliveIntervalSeconds),
    196         this, &XmppSignalStrategy::SendKeepAlive);
    197     SetState(CONNECTED);
    198   } else if (state == buzz::XmppEngine::STATE_CLOSED) {
    199     // Make sure we dump errors to the log.
    200     int subcode;
    201     buzz::XmppEngine::Error error = xmpp_client_->GetError(&subcode);
    202     VLOG(0) << "XMPP connection was closed: error=" << error
    203             << ", subcode=" << subcode;
    204 
    205     keep_alive_timer_.Stop();
    206 
    207     // Client is destroyed by the TaskRunner after the client is
    208     // closed. Reset the pointer so we don't try to use it later.
    209     xmpp_client_ = NULL;
    210 
    211     switch (error) {
    212       case buzz::XmppEngine::ERROR_UNAUTHORIZED:
    213       case buzz::XmppEngine::ERROR_AUTH:
    214       case buzz::XmppEngine::ERROR_MISSING_USERNAME:
    215         error_ = AUTHENTICATION_FAILED;
    216         break;
    217 
    218       default:
    219         error_ = NETWORK_ERROR;
    220     }
    221 
    222     SetState(DISCONNECTED);
    223   }
    224 }
    225 
    226 void XmppSignalStrategy::SetState(State new_state) {
    227   if (state_ != new_state) {
    228     state_ = new_state;
    229     FOR_EACH_OBSERVER(Listener, listeners_,
    230                       OnSignalStrategyStateChange(new_state));
    231   }
    232 }
    233 
    234 void XmppSignalStrategy::SendKeepAlive() {
    235   xmpp_client_->SendRaw(" ");
    236 }
    237 
    238 // static
    239 buzz::PreXmppAuth* XmppSignalStrategy::CreatePreXmppAuth(
    240     const buzz::XmppClientSettings& settings) {
    241   buzz::Jid jid(settings.user(), settings.host(), buzz::STR_EMPTY);
    242   std::string mechanism = notifier::kDefaultGaiaAuthMechanism;
    243   if (settings.token_service() == "oauth2") {
    244     mechanism = "X-OAUTH2";
    245   }
    246 
    247   return new notifier::GaiaTokenPreXmppAuth(
    248       jid.Str(), settings.auth_token(), settings.token_service(), mechanism);
    249 }
    250 
    251 }  // namespace remoting
    252