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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include <algorithm>
      6 #include <cmath>
      7 #include <iomanip>
      8 #include <vector>
      9 
     10 #include "base/basictypes.h"
     11 #include "base/compiler_specific.h"
     12 #include "base/file_util.h"
     13 #include "base/strings/string_util.h"
     14 #include "skia/ext/image_operations.h"
     15 #include "testing/gtest/include/gtest/gtest.h"
     16 #include "third_party/skia/include/core/SkBitmap.h"
     17 #include "third_party/skia/include/core/SkRect.h"
     18 #include "ui/gfx/codec/png_codec.h"
     19 #include "ui/gfx/size.h"
     20 
     21 namespace {
     22 
     23 // Computes the average pixel value for the given range, inclusive.
     24 uint32_t AveragePixel(const SkBitmap& bmp,
     25                       int x_min, int x_max,
     26                       int y_min, int y_max) {
     27   float accum[4] = {0, 0, 0, 0};
     28   int count = 0;
     29   for (int y = y_min; y <= y_max; y++) {
     30     for (int x = x_min; x <= x_max; x++) {
     31       uint32_t cur = *bmp.getAddr32(x, y);
     32       accum[0] += SkColorGetB(cur);
     33       accum[1] += SkColorGetG(cur);
     34       accum[2] += SkColorGetR(cur);
     35       accum[3] += SkColorGetA(cur);
     36       count++;
     37     }
     38   }
     39 
     40   return SkColorSetARGB(static_cast<unsigned char>(accum[3] / count),
     41                         static_cast<unsigned char>(accum[2] / count),
     42                         static_cast<unsigned char>(accum[1] / count),
     43                         static_cast<unsigned char>(accum[0] / count));
     44 }
     45 
     46 // Computes the average pixel (/color) value for the given colors.
     47 SkColor AveragePixel(const SkColor colors[], size_t color_count) {
     48   float accum[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
     49   for (size_t i = 0; i < color_count; ++i) {
     50     const SkColor cur = colors[i];
     51     accum[0] += static_cast<float>(SkColorGetA(cur));
     52     accum[1] += static_cast<float>(SkColorGetR(cur));
     53     accum[2] += static_cast<float>(SkColorGetG(cur));
     54     accum[3] += static_cast<float>(SkColorGetB(cur));
     55   }
     56   const SkColor average_color =
     57       SkColorSetARGB(static_cast<uint8_t>(accum[0] / color_count),
     58                      static_cast<uint8_t>(accum[1] / color_count),
     59                      static_cast<uint8_t>(accum[2] / color_count),
     60                      static_cast<uint8_t>(accum[3] / color_count));
     61   return average_color;
     62 }
     63 
     64 void PrintPixel(const SkBitmap& bmp,
     65                 int x_min, int x_max,
     66                 int y_min, int y_max) {
     67   char str[128];
     68 
     69   for (int y = y_min; y <= y_max; ++y) {
     70     for (int x = x_min; x <= x_max; ++x) {
     71       const uint32_t cur = *bmp.getAddr32(x, y);
     72       base::snprintf(str, sizeof(str), "bmp[%d,%d] = %08X", x, y, cur);
     73       ADD_FAILURE() << str;
     74     }
     75   }
     76 }
     77 
     78 // Returns the euclidian distance between two RGBA colors interpreted
     79 // as 4-components vectors.
     80 //
     81 // Notes:
     82 // - This is a really poor definition of color distance. Yet it
     83 //   is "good enough" for our uses here.
     84 // - More realistic measures like the various Delta E formulas defined
     85 //   by CIE are way more complex and themselves require the RGBA to
     86 //   to transformed into CIELAB (typically via sRGB first).
     87 // - The static_cast<int> below are needed to avoid interpreting "negative"
     88 //   differences as huge positive values.
     89 float ColorsEuclidianDistance(const SkColor a, const SkColor b) {
     90   int b_int_diff = static_cast<int>(SkColorGetB(a) - SkColorGetB(b));
     91   int g_int_diff = static_cast<int>(SkColorGetG(a) - SkColorGetG(b));
     92   int r_int_diff = static_cast<int>(SkColorGetR(a) - SkColorGetR(b));
     93   int a_int_diff = static_cast<int>(SkColorGetA(a) - SkColorGetA(b));
     94 
     95   float b_float_diff = static_cast<float>(b_int_diff);
     96   float g_float_diff = static_cast<float>(g_int_diff);
     97   float r_float_diff = static_cast<float>(r_int_diff);
     98   float a_float_diff = static_cast<float>(a_int_diff);
     99 
    100   return sqrtf((b_float_diff * b_float_diff) + (g_float_diff * g_float_diff) +
    101                (r_float_diff * r_float_diff) + (a_float_diff * a_float_diff));
    102 }
    103 
    104 // Returns true if each channel of the given two colors are "close." This is
    105 // used for comparing colors where rounding errors may cause off-by-one.
    106 bool ColorsClose(uint32_t a, uint32_t b) {
    107   return abs(static_cast<int>(SkColorGetB(a) - SkColorGetB(b))) < 2 &&
    108          abs(static_cast<int>(SkColorGetG(a) - SkColorGetG(b))) < 2 &&
    109          abs(static_cast<int>(SkColorGetR(a) - SkColorGetR(b))) < 2 &&
    110          abs(static_cast<int>(SkColorGetA(a) - SkColorGetA(b))) < 2;
    111 }
    112 
    113 void FillDataToBitmap(int w, int h, SkBitmap* bmp) {
    114   bmp->allocN32Pixels(w, h);
    115 
    116   for (int y = 0; y < h; ++y) {
    117     for (int x = 0; x < w; ++x) {
    118       const uint8_t component = static_cast<uint8_t>(y * w + x);
    119       const SkColor pixel = SkColorSetARGB(component, component,
    120                                            component, component);
    121       *bmp->getAddr32(x, y) = pixel;
    122     }
    123   }
    124 }
    125 
    126 // Draws a horizontal and vertical grid into the w x h bitmap passed in.
    127 // Each line in the grid is drawn with a width of "grid_width" pixels,
    128 // and those lines repeat every "grid_pitch" pixels. The top left pixel (0, 0)
    129 // is considered to be part of a grid line.
    130 // The pixels that fall on a line are colored with "grid_color", while those
    131 // outside of the lines are colored in "background_color".
    132 // Note that grid_with can be greather than or equal to grid_pitch, in which
    133 // case the resulting bitmap will be a solid color "grid_color".
    134 void DrawGridToBitmap(int w, int h,
    135                       SkColor background_color, SkColor grid_color,
    136                       int grid_pitch, int grid_width,
    137                       SkBitmap* bmp) {
    138   ASSERT_GT(grid_pitch, 0);
    139   ASSERT_GT(grid_width, 0);
    140   ASSERT_NE(background_color, grid_color);
    141 
    142   bmp->allocN32Pixels(w, h);
    143 
    144   for (int y = 0; y < h; ++y) {
    145     bool y_on_grid = ((y % grid_pitch) < grid_width);
    146 
    147     for (int x = 0; x < w; ++x) {
    148       bool on_grid = (y_on_grid || ((x % grid_pitch) < grid_width));
    149 
    150       *bmp->getAddr32(x, y) = (on_grid ? grid_color : background_color);
    151     }
    152   }
    153 }
    154 
    155 // Draws a checkerboard pattern into the w x h bitmap passed in.
    156 // Each rectangle is rect_w in width, rect_h in height.
    157 // The colors alternate between color1 and color2, color1 being used
    158 // in the rectangle at the top left corner.
    159 void DrawCheckerToBitmap(int w, int h,
    160                          SkColor color1, SkColor color2,
    161                          int rect_w, int rect_h,
    162                          SkBitmap* bmp) {
    163   ASSERT_GT(rect_w, 0);
    164   ASSERT_GT(rect_h, 0);
    165   ASSERT_NE(color1, color2);
    166 
    167   bmp->allocN32Pixels(w, h);
    168 
    169   for (int y = 0; y < h; ++y) {
    170     bool y_bit = (((y / rect_h) & 0x1) == 0);
    171 
    172     for (int x = 0; x < w; ++x) {
    173       bool x_bit = (((x / rect_w) & 0x1) == 0);
    174 
    175       bool use_color2 = (x_bit != y_bit);  // xor
    176 
    177       *bmp->getAddr32(x, y) = (use_color2 ? color2 : color1);
    178     }
    179   }
    180 }
    181 
    182 // DEBUG_BITMAP_GENERATION (0 or 1) controls whether the routines
    183 // to save the test bitmaps are present. By default the test just fails
    184 // without reading/writing files but it is then convenient to have
    185 // a simple way to make the failing tests write out the input/output images
    186 // to check them visually.
    187 #define DEBUG_BITMAP_GENERATION (0)
    188 
    189 #if DEBUG_BITMAP_GENERATION
    190 void SaveBitmapToPNG(const SkBitmap& bmp, const char* path) {
    191   SkAutoLockPixels lock(bmp);
    192   std::vector<unsigned char> png;
    193   gfx::PNGCodec::ColorFormat color_format = gfx::PNGCodec::FORMAT_RGBA;
    194   if (!gfx::PNGCodec::Encode(
    195           reinterpret_cast<const unsigned char*>(bmp.getPixels()),
    196           color_format, gfx::Size(bmp.width(), bmp.height()),
    197           static_cast<int>(bmp.rowBytes()),
    198           false, std::vector<gfx::PNGCodec::Comment>(), &png)) {
    199     FAIL() << "Failed to encode image";
    200   }
    201 
    202   const base::FilePath fpath(path);
    203   const int num_written =
    204       base::WriteFile(fpath, reinterpret_cast<const char*>(&png[0]),
    205                            png.size());
    206   if (num_written != static_cast<int>(png.size())) {
    207     FAIL() << "Failed to write dest \"" << path << '"';
    208   }
    209 }
    210 #endif  // #if DEBUG_BITMAP_GENERATION
    211 
    212 void CheckResampleToSame(skia::ImageOperations::ResizeMethod method) {
    213   // Make our source bitmap.
    214   const int src_w = 16, src_h = 34;
    215   SkBitmap src;
    216   FillDataToBitmap(src_w, src_h, &src);
    217 
    218   // Do a resize of the full bitmap to the same size. The lanczos filter is good
    219   // enough that we should get exactly the same image for output.
    220   SkBitmap results = skia::ImageOperations::Resize(src, method, src_w, src_h);
    221   ASSERT_EQ(src_w, results.width());
    222   ASSERT_EQ(src_h, results.height());
    223 
    224   SkAutoLockPixels src_lock(src);
    225   SkAutoLockPixels results_lock(results);
    226   for (int y = 0; y < src_h; y++) {
    227     for (int x = 0; x < src_w; x++) {
    228       EXPECT_EQ(*src.getAddr32(x, y), *results.getAddr32(x, y));
    229     }
    230   }
    231 }
    232 
    233 // Types defined outside of the ResizeShouldAverageColors test to allow
    234 // use of the arraysize() macro.
    235 //
    236 // 'max_color_distance_override' is used in a max() call together with
    237 // the value of 'max_color_distance' defined in a TestedPixel instance.
    238 // Hence a value of 0.0 in 'max_color_distance_override' means
    239 // "use the pixel-specific value" and larger values can be used to allow
    240 // worse computation errors than provided in a TestedPixel instance.
    241 struct TestedResizeMethod {
    242   skia::ImageOperations::ResizeMethod method;
    243   const char* name;
    244   float max_color_distance_override;
    245 };
    246 
    247 struct TestedPixel {
    248   int         x;
    249   int         y;
    250   float       max_color_distance;
    251   const char* name;
    252 };
    253 
    254 // Helper function used by the test "ResizeShouldAverageColors" below.
    255 // Note that ASSERT_EQ does a "return;" on failure, hence we can't have
    256 // a "bool" return value to reflect success. Hence "all_pixels_pass"
    257 void CheckResizeMethodShouldAverageGrid(
    258     const SkBitmap& src,
    259     const TestedResizeMethod& tested_method,
    260     int dest_w, int dest_h, SkColor average_color,
    261     bool* method_passed) {
    262   *method_passed = false;
    263 
    264   const TestedPixel tested_pixels[] = {
    265     // Corners
    266     { 0,          0,           2.3f, "Top left corner"  },
    267     { 0,          dest_h - 1,  2.3f, "Bottom left corner" },
    268     { dest_w - 1, 0,           2.3f, "Top right corner" },
    269     { dest_w - 1, dest_h - 1,  2.3f, "Bottom right corner" },
    270     // Middle points of each side
    271     { dest_w / 2, 0,           1.0f, "Top middle" },
    272     { dest_w / 2, dest_h - 1,  1.0f, "Bottom middle" },
    273     { 0,          dest_h / 2,  1.0f, "Left middle" },
    274     { dest_w - 1, dest_h / 2,  1.0f, "Right middle" },
    275     // Center
    276     { dest_w / 2, dest_h / 2,  1.0f, "Center" }
    277   };
    278 
    279   // Resize the src
    280   const skia::ImageOperations::ResizeMethod method = tested_method.method;
    281 
    282   SkBitmap dest = skia::ImageOperations::Resize(src, method, dest_w, dest_h);
    283   ASSERT_EQ(dest_w, dest.width());
    284   ASSERT_EQ(dest_h, dest.height());
    285 
    286   // Check that pixels match the expected average.
    287   float max_observed_distance = 0.0f;
    288   bool all_pixels_ok = true;
    289 
    290   SkAutoLockPixels dest_lock(dest);
    291 
    292   for (size_t pixel_index = 0;
    293        pixel_index < arraysize(tested_pixels);
    294        ++pixel_index) {
    295     const TestedPixel& tested_pixel = tested_pixels[pixel_index];
    296 
    297     const int   x = tested_pixel.x;
    298     const int   y = tested_pixel.y;
    299     const float max_allowed_distance =
    300         std::max(tested_pixel.max_color_distance,
    301                  tested_method.max_color_distance_override);
    302 
    303     const SkColor actual_color = *dest.getAddr32(x, y);
    304 
    305     // Check that the pixels away from the border region are very close
    306     // to the expected average color
    307     float distance = ColorsEuclidianDistance(average_color, actual_color);
    308 
    309     EXPECT_LE(distance, max_allowed_distance)
    310         << "Resizing method: " << tested_method.name
    311         << ", pixel tested: " << tested_pixel.name
    312         << "(" << x << ", " << y << ")"
    313         << std::hex << std::showbase
    314         << ", expected (avg) hex: " <<  average_color
    315         << ", actual hex: " << actual_color;
    316 
    317     if (distance > max_allowed_distance) {
    318       all_pixels_ok = false;
    319     }
    320     if (distance > max_observed_distance) {
    321       max_observed_distance = distance;
    322     }
    323   }
    324 
    325   if (!all_pixels_ok) {
    326     ADD_FAILURE() << "Maximum observed color distance for method "
    327                   << tested_method.name << ": " << max_observed_distance;
    328 
    329 #if DEBUG_BITMAP_GENERATION
    330     char path[128];
    331     base::snprintf(path, sizeof(path),
    332                    "/tmp/ResizeShouldAverageColors_%s_dest.png",
    333                    tested_method.name);
    334     SaveBitmapToPNG(dest, path);
    335 #endif  // #if DEBUG_BITMAP_GENERATION
    336   }
    337 
    338   *method_passed = all_pixels_ok;
    339 }
    340 
    341 
    342 }  // namespace
    343 
    344 // Helper tests that saves bitmaps to PNGs in /tmp/ to visually check
    345 // that the bitmap generation functions work as expected.
    346 // Those tests are not enabled by default as verification is done
    347 // manually/visually, however it is convenient to leave the functions
    348 // in place.
    349 #if 0 && DEBUG_BITMAP_GENERATION
    350 TEST(ImageOperations, GenerateGradientBitmap) {
    351   // Make our source bitmap.
    352   const int src_w = 640, src_h = 480;
    353   SkBitmap src;
    354   FillDataToBitmap(src_w, src_h, &src);
    355 
    356   SaveBitmapToPNG(src, "/tmp/gradient_640x480.png");
    357 }
    358 
    359 TEST(ImageOperations, GenerateGridBitmap) {
    360   const int src_w = 640, src_h = 480, src_grid_pitch = 10, src_grid_width = 4;
    361   const SkColor grid_color = SK_ColorRED, background_color = SK_ColorBLUE;
    362   SkBitmap src;
    363   DrawGridToBitmap(src_w, src_h,
    364                    background_color, grid_color,
    365                    src_grid_pitch, src_grid_width,
    366                    &src);
    367 
    368   SaveBitmapToPNG(src, "/tmp/grid_640x408_10_4_red_blue.png");
    369 }
    370 
    371 TEST(ImageOperations, GenerateCheckerBitmap) {
    372   const int src_w = 640, src_h = 480, rect_w = 10, rect_h = 4;
    373   const SkColor color1 = SK_ColorRED, color2 = SK_ColorBLUE;
    374   SkBitmap src;
    375   DrawCheckerToBitmap(src_w, src_h, color1, color2, rect_w, rect_h, &src);
    376 
    377   SaveBitmapToPNG(src, "/tmp/checker_640x408_10_4_red_blue.png");
    378 }
    379 #endif  // #if ... && DEBUG_BITMAP_GENERATION
    380 
    381 // Makes the bitmap 50% the size as the original using a box filter. This is
    382 // an easy operation that we can check the results for manually.
    383 TEST(ImageOperations, Halve) {
    384   // Make our source bitmap.
    385   int src_w = 30, src_h = 38;
    386   SkBitmap src;
    387   FillDataToBitmap(src_w, src_h, &src);
    388 
    389   // Do a halving of the full bitmap.
    390   SkBitmap actual_results = skia::ImageOperations::Resize(
    391       src, skia::ImageOperations::RESIZE_BOX, src_w / 2, src_h / 2);
    392   ASSERT_EQ(src_w / 2, actual_results.width());
    393   ASSERT_EQ(src_h / 2, actual_results.height());
    394 
    395   // Compute the expected values & compare.
    396   SkAutoLockPixels lock(actual_results);
    397   for (int y = 0; y < actual_results.height(); y++) {
    398     for (int x = 0; x < actual_results.width(); x++) {
    399       // Note that those expressions take into account the "half-pixel"
    400       // offset that comes into play due to considering the coordinates
    401       // of the center of the pixels. So x * 2 is a simplification
    402       // of ((x+0.5) * 2 - 1) and (x * 2 + 1) is really (x + 0.5) * 2.
    403       int first_x = x * 2;
    404       int last_x = std::min(src_w - 1, x * 2 + 1);
    405 
    406       int first_y = y * 2;
    407       int last_y = std::min(src_h - 1, y * 2 + 1);
    408 
    409       const uint32_t expected_color = AveragePixel(src,
    410                                                    first_x, last_x,
    411                                                    first_y, last_y);
    412       const uint32_t actual_color = *actual_results.getAddr32(x, y);
    413       const bool close = ColorsClose(expected_color, actual_color);
    414       EXPECT_TRUE(close);
    415       if (!close) {
    416         char str[128];
    417         base::snprintf(str, sizeof(str),
    418                        "exp[%d,%d] = %08X, actual[%d,%d] = %08X",
    419                        x, y, expected_color, x, y, actual_color);
    420         ADD_FAILURE() << str;
    421         PrintPixel(src, first_x, last_x, first_y, last_y);
    422       }
    423     }
    424   }
    425 }
    426 
    427 TEST(ImageOperations, HalveSubset) {
    428   // Make our source bitmap.
    429   int src_w = 16, src_h = 34;
    430   SkBitmap src;
    431   FillDataToBitmap(src_w, src_h, &src);
    432 
    433   // Do a halving of the full bitmap.
    434   SkBitmap full_results = skia::ImageOperations::Resize(
    435       src, skia::ImageOperations::RESIZE_BOX, src_w / 2, src_h / 2);
    436   ASSERT_EQ(src_w / 2, full_results.width());
    437   ASSERT_EQ(src_h / 2, full_results.height());
    438 
    439   // Now do a halving of a a subset, recall the destination subset is in the
    440   // destination coordinate system (max = half of the original image size).
    441   SkIRect subset_rect = { 2, 3, 3, 6 };
    442   SkBitmap subset_results = skia::ImageOperations::Resize(
    443       src, skia::ImageOperations::RESIZE_BOX,
    444       src_w / 2, src_h / 2, subset_rect);
    445   ASSERT_EQ(subset_rect.width(), subset_results.width());
    446   ASSERT_EQ(subset_rect.height(), subset_results.height());
    447 
    448   // The computed subset and the corresponding subset of the original image
    449   // should be the same.
    450   SkAutoLockPixels full_lock(full_results);
    451   SkAutoLockPixels subset_lock(subset_results);
    452   for (int y = 0; y < subset_rect.height(); y++) {
    453     for (int x = 0; x < subset_rect.width(); x++) {
    454       ASSERT_EQ(
    455           *full_results.getAddr32(x + subset_rect.fLeft, y + subset_rect.fTop),
    456           *subset_results.getAddr32(x, y));
    457     }
    458   }
    459 }
    460 
    461 TEST(ImageOperations, InvalidParams) {
    462   // Make our source bitmap.
    463   SkBitmap src;
    464   src.allocPixels(SkImageInfo::MakeA8(16, 34));
    465 
    466   // Scale it, don't die.
    467   SkBitmap full_results = skia::ImageOperations::Resize(
    468       src, skia::ImageOperations::RESIZE_BOX, 10, 20);
    469 }
    470 
    471 // Resamples an image to the same image, it should give the same result.
    472 TEST(ImageOperations, ResampleToSameHamming1) {
    473   CheckResampleToSame(skia::ImageOperations::RESIZE_HAMMING1);
    474 }
    475 
    476 TEST(ImageOperations, ResampleToSameLanczos2) {
    477   CheckResampleToSame(skia::ImageOperations::RESIZE_LANCZOS2);
    478 }
    479 
    480 TEST(ImageOperations, ResampleToSameLanczos3) {
    481   CheckResampleToSame(skia::ImageOperations::RESIZE_LANCZOS3);
    482 }
    483 
    484 // Check that all Good/Better/Best, Box, Lanczos2 and Lanczos3 generate purple
    485 // when resizing a 4x8 red/blue checker pattern by 1/16x1/16.
    486 TEST(ImageOperations, ResizeShouldAverageColors) {
    487   // Make our source bitmap.
    488   const int src_w = 640, src_h = 480, checker_rect_w = 4, checker_rect_h = 8;
    489   const SkColor checker_color1 = SK_ColorRED, checker_color2 = SK_ColorBLUE;
    490 
    491   const int dest_w = src_w / (4 * checker_rect_w);
    492   const int dest_h = src_h / (2 * checker_rect_h);
    493 
    494   // Compute the expected (average) color
    495   const SkColor colors[] = { checker_color1, checker_color2 };
    496   const SkColor average_color = AveragePixel(colors, arraysize(colors));
    497 
    498   // RESIZE_SUBPIXEL is only supported on Linux/non-GTV platforms.
    499   static const TestedResizeMethod tested_methods[] = {
    500     { skia::ImageOperations::RESIZE_GOOD,     "GOOD",     0.0f },
    501     { skia::ImageOperations::RESIZE_BETTER,   "BETTER",   0.0f },
    502     { skia::ImageOperations::RESIZE_BEST,     "BEST",     0.0f },
    503     { skia::ImageOperations::RESIZE_BOX,      "BOX",      0.0f },
    504     { skia::ImageOperations::RESIZE_HAMMING1, "HAMMING1", 0.0f },
    505     { skia::ImageOperations::RESIZE_LANCZOS2, "LANCZOS2", 0.0f },
    506     { skia::ImageOperations::RESIZE_LANCZOS3, "LANCZOS3", 0.0f },
    507 #if defined(OS_LINUX) && !defined(GTV)
    508     // SUBPIXEL has slightly worse performance than the other filters:
    509     //   6.324  Bottom left/right corners
    510     //   5.099  Top left/right corners
    511     //   2.828  Bottom middle
    512     //   1.414  Top/Left/Right middle, center
    513     //
    514     // This is expected since, in order to judge RESIZE_SUBPIXEL accurately,
    515     // we'd need to compute distances for each sub-pixel, and potentially
    516     // tweak the test parameters so that expectations were realistic when
    517     // looking at sub-pixels in isolation.
    518     //
    519     // Rather than going to these lengths, we added the "max_distance_override"
    520     // field in TestedResizeMethod, intended for RESIZE_SUBPIXEL. It allows
    521     // us to to enable its testing without having to lower the success criteria
    522     // for the other methods. This procedure is  distateful but defining
    523     // a distance limit for each tested pixel for each method was judged to add
    524     // unneeded complexity.
    525     { skia::ImageOperations::RESIZE_SUBPIXEL, "SUBPIXEL", 6.4f },
    526 #endif
    527   };
    528 
    529   // Create our source bitmap.
    530   SkBitmap src;
    531   DrawCheckerToBitmap(src_w, src_h,
    532                       checker_color1, checker_color2,
    533                       checker_rect_w, checker_rect_h,
    534                       &src);
    535 
    536   // For each method, downscale by 16 in each dimension,
    537   // and check each tested pixel against the expected average color.
    538   bool all_methods_ok ALLOW_UNUSED = true;
    539 
    540   for (size_t method_index = 0;
    541        method_index < arraysize(tested_methods);
    542        ++method_index) {
    543     bool pass = true;
    544     CheckResizeMethodShouldAverageGrid(src,
    545                                        tested_methods[method_index],
    546                                        dest_w, dest_h, average_color,
    547                                        &pass);
    548     if (!pass) {
    549       all_methods_ok = false;
    550     }
    551   }
    552 
    553 #if DEBUG_BITMAP_GENERATION
    554   if (!all_methods_ok) {
    555     SaveBitmapToPNG(src, "/tmp/ResizeShouldAverageColors_src.png");
    556   }
    557 #endif  // #if DEBUG_BITMAP_GENERATION
    558 }
    559 
    560 
    561 // Check that Lanczos2 and Lanczos3 thumbnails produce similar results
    562 TEST(ImageOperations, CompareLanczosMethods) {
    563   const int src_w = 640, src_h = 480, src_grid_pitch = 8, src_grid_width = 4;
    564 
    565   const int dest_w = src_w / 4;
    566   const int dest_h = src_h / 4;
    567 
    568   // 5.0f is the maximum distance we see in this test given the current
    569   // parameters. The value is very ad-hoc and the parameters of the scaling
    570   // were picked to produce a small value. So this test is very much about
    571   // revealing egregious regression rather than doing a good job at checking
    572   // the math behind the filters.
    573   // TODO(evannier): because of the half pixel error mentioned inside
    574   // image_operations.cc, this distance is much larger than it should be.
    575   // This should read:
    576   // const float max_color_distance = 5.0f;
    577   const float max_color_distance = 12.1f;
    578 
    579   // Make our source bitmap.
    580   SkColor grid_color = SK_ColorRED, background_color = SK_ColorBLUE;
    581   SkBitmap src;
    582   DrawGridToBitmap(src_w, src_h,
    583                    background_color, grid_color,
    584                    src_grid_pitch, src_grid_width,
    585                    &src);
    586 
    587   // Resize the src using both methods.
    588   SkBitmap dest_l2 = skia::ImageOperations::Resize(
    589       src,
    590       skia::ImageOperations::RESIZE_LANCZOS2,
    591       dest_w, dest_h);
    592   ASSERT_EQ(dest_w, dest_l2.width());
    593   ASSERT_EQ(dest_h, dest_l2.height());
    594 
    595   SkBitmap dest_l3 = skia::ImageOperations::Resize(
    596       src,
    597       skia::ImageOperations::RESIZE_LANCZOS3,
    598       dest_w, dest_h);
    599   ASSERT_EQ(dest_w, dest_l3.width());
    600   ASSERT_EQ(dest_h, dest_l3.height());
    601 
    602   // Compare the pixels produced by both methods.
    603   float max_observed_distance = 0.0f;
    604   bool all_pixels_ok = true;
    605 
    606   SkAutoLockPixels l2_lock(dest_l2);
    607   SkAutoLockPixels l3_lock(dest_l3);
    608   for (int y = 0; y < dest_h; ++y) {
    609     for (int x = 0; x < dest_w; ++x) {
    610       const SkColor color_lanczos2 = *dest_l2.getAddr32(x, y);
    611       const SkColor color_lanczos3 = *dest_l3.getAddr32(x, y);
    612 
    613       float distance = ColorsEuclidianDistance(color_lanczos2, color_lanczos3);
    614 
    615       EXPECT_LE(distance, max_color_distance)
    616           << "pixel tested: (" << x << ", " << y
    617           << std::hex << std::showbase
    618           << "), lanczos2 hex: " << color_lanczos2
    619           << ", lanczos3 hex: " << color_lanczos3
    620           << std::setprecision(2)
    621           << ", distance: " << distance;
    622 
    623       if (distance > max_color_distance) {
    624         all_pixels_ok = false;
    625       }
    626       if (distance > max_observed_distance) {
    627         max_observed_distance = distance;
    628       }
    629     }
    630   }
    631 
    632   if (!all_pixels_ok) {
    633     ADD_FAILURE() << "Maximum observed color distance: "
    634                   << max_observed_distance;
    635 
    636 #if DEBUG_BITMAP_GENERATION
    637     SaveBitmapToPNG(src, "/tmp/CompareLanczosMethods_source.png");
    638     SaveBitmapToPNG(dest_l2, "/tmp/CompareLanczosMethods_lanczos2.png");
    639     SaveBitmapToPNG(dest_l3, "/tmp/CompareLanczosMethods_lanczos3.png");
    640 #endif  // #if DEBUG_BITMAP_GENERATION
    641   }
    642 }
    643 
    644 #ifndef M_PI
    645 // No M_PI in math.h on windows? No problem.
    646 #define M_PI 3.14159265358979323846
    647 #endif
    648 
    649 static double sinc(double x) {
    650   if (x == 0.0) return 1.0;
    651   x *= M_PI;
    652   return sin(x) / x;
    653 }
    654 
    655 static double lanczos3(double offset) {
    656   if (fabs(offset) >= 3) return 0.0;
    657   return sinc(offset) * sinc(offset / 3.0);
    658 }
    659 
    660 TEST(ImageOperations, ScaleUp) {
    661   const int src_w = 3;
    662   const int src_h = 3;
    663   const int dst_w = 9;
    664   const int dst_h = 9;
    665   SkBitmap src;
    666   src.allocN32Pixels(src_w, src_h);
    667 
    668   for (int src_y = 0; src_y < src_h; ++src_y) {
    669     for (int src_x = 0; src_x < src_w; ++src_x) {
    670       *src.getAddr32(src_x, src_y) = SkColorSetARGBInline(255,
    671                                                           10 + src_x * 100,
    672                                                           10 + src_y * 100,
    673                                                           0);
    674     }
    675   }
    676 
    677   SkBitmap dst = skia::ImageOperations::Resize(
    678       src,
    679       skia::ImageOperations::RESIZE_LANCZOS3,
    680       dst_w, dst_h);
    681   SkAutoLockPixels dst_lock(dst);
    682   for (int dst_y = 0; dst_y < dst_h; ++dst_y) {
    683     for (int dst_x = 0; dst_x < dst_w; ++dst_x) {
    684       float dst_x_in_src = (dst_x + 0.5) * src_w / dst_w;
    685       float dst_y_in_src = (dst_y + 0.5) * src_h / dst_h;
    686       float a = 0.0f;
    687       float r = 0.0f;
    688       float g = 0.0f;
    689       float b = 0.0f;
    690       float sum = 0.0f;
    691       for (int src_y = 0; src_y < src_h; ++src_y) {
    692         for (int src_x = 0; src_x < src_w; ++src_x) {
    693           double coeff =
    694               lanczos3(src_x + 0.5 - dst_x_in_src) *
    695               lanczos3(src_y + 0.5 - dst_y_in_src);
    696           sum += coeff;
    697           SkColor tmp = *src.getAddr32(src_x, src_y);
    698           a += coeff * SkColorGetA(tmp);
    699           r += coeff * SkColorGetR(tmp);
    700           g += coeff * SkColorGetG(tmp);
    701           b += coeff * SkColorGetB(tmp);
    702         }
    703       }
    704       a /= sum;
    705       r /= sum;
    706       g /= sum;
    707       b /= sum;
    708       if (a < 0.0f) a = 0.0f;
    709       if (r < 0.0f) r = 0.0f;
    710       if (g < 0.0f) g = 0.0f;
    711       if (b < 0.0f) b = 0.0f;
    712       if (a > 255.0f) a = 255.0f;
    713       if (r > 255.0f) r = 255.0f;
    714       if (g > 255.0f) g = 255.0f;
    715       if (b > 255.0f) b = 255.0f;
    716       SkColor dst_color = *dst.getAddr32(dst_x, dst_y);
    717       EXPECT_LE(fabs(SkColorGetA(dst_color) - a), 1.5f);
    718       EXPECT_LE(fabs(SkColorGetR(dst_color) - r), 1.5f);
    719       EXPECT_LE(fabs(SkColorGetG(dst_color) - g), 1.5f);
    720       EXPECT_LE(fabs(SkColorGetB(dst_color) - b), 1.5f);
    721       if (HasFailure()) {
    722         return;
    723       }
    724     }
    725   }
    726 }
    727