1 /* 2 * Copyright (C) 2010, 2011 Nokia Corporation and/or its subsidiary(-ies) 3 * 4 * This library is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Library General Public 6 * License as published by the Free Software Foundation; either 7 * version 2 of the License, or (at your option) any later version. 8 * 9 * This library is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Library General Public License for more details. 13 * 14 * You should have received a copy of the GNU Library General Public License 15 * along with this library; see the file COPYING.LIB. If not, write to 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 17 * Boston, MA 02110-1301, USA. 18 * 19 */ 20 21 #include "config.h" 22 #include "core/rendering/RenderDetailsMarker.h" 23 24 #include "core/HTMLNames.h" 25 #include "core/dom/Element.h" 26 #include "core/html/HTMLElement.h" 27 #include "core/rendering/PaintInfo.h" 28 #include "platform/graphics/GraphicsContext.h" 29 30 namespace WebCore { 31 32 using namespace HTMLNames; 33 34 RenderDetailsMarker::RenderDetailsMarker(Element* element) 35 : RenderBlockFlow(element) 36 { 37 } 38 39 static Path createPath(const FloatPoint* path) 40 { 41 Path result; 42 result.moveTo(FloatPoint(path[0].x(), path[0].y())); 43 for (int i = 1; i < 4; ++i) 44 result.addLineTo(FloatPoint(path[i].x(), path[i].y())); 45 return result; 46 } 47 48 static Path createDownArrowPath() 49 { 50 FloatPoint points[4] = { FloatPoint(0.0f, 0.07f), FloatPoint(0.5f, 0.93f), FloatPoint(1.0f, 0.07f), FloatPoint(0.0f, 0.07f) }; 51 return createPath(points); 52 } 53 54 static Path createUpArrowPath() 55 { 56 FloatPoint points[4] = { FloatPoint(0.0f, 0.93f), FloatPoint(0.5f, 0.07f), FloatPoint(1.0f, 0.93f), FloatPoint(0.0f, 0.93f) }; 57 return createPath(points); 58 } 59 60 static Path createLeftArrowPath() 61 { 62 FloatPoint points[4] = { FloatPoint(1.0f, 0.0f), FloatPoint(0.14f, 0.5f), FloatPoint(1.0f, 1.0f), FloatPoint(1.0f, 0.0f) }; 63 return createPath(points); 64 } 65 66 static Path createRightArrowPath() 67 { 68 FloatPoint points[4] = { FloatPoint(0.0f, 0.0f), FloatPoint(0.86f, 0.5f), FloatPoint(0.0f, 1.0f), FloatPoint(0.0f, 0.0f) }; 69 return createPath(points); 70 } 71 72 RenderDetailsMarker::Orientation RenderDetailsMarker::orientation() const 73 { 74 switch (style()->writingMode()) { 75 case TopToBottomWritingMode: 76 if (style()->isLeftToRightDirection()) 77 return isOpen() ? Down : Right; 78 return isOpen() ? Down : Left; 79 case RightToLeftWritingMode: 80 if (style()->isLeftToRightDirection()) 81 return isOpen() ? Left : Down; 82 return isOpen() ? Left : Up; 83 case LeftToRightWritingMode: 84 if (style()->isLeftToRightDirection()) 85 return isOpen() ? Right : Down; 86 return isOpen() ? Right : Up; 87 case BottomToTopWritingMode: 88 if (style()->isLeftToRightDirection()) 89 return isOpen() ? Up : Right; 90 return isOpen() ? Up : Left; 91 } 92 return Right; 93 } 94 95 Path RenderDetailsMarker::getCanonicalPath() const 96 { 97 switch (orientation()) { 98 case Left: return createLeftArrowPath(); 99 case Right: return createRightArrowPath(); 100 case Up: return createUpArrowPath(); 101 case Down: return createDownArrowPath(); 102 } 103 104 return Path(); 105 } 106 107 Path RenderDetailsMarker::getPath(const LayoutPoint& origin) const 108 { 109 Path result = getCanonicalPath(); 110 result.transform(AffineTransform().scale(contentWidth().toFloat(), contentHeight().toFloat())); 111 result.translate(FloatSize(origin.x().toFloat(), origin.y().toFloat())); 112 return result; 113 } 114 115 void RenderDetailsMarker::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset) 116 { 117 if (paintInfo.phase != PaintPhaseForeground || style()->visibility() != VISIBLE) { 118 RenderBlock::paint(paintInfo, paintOffset); 119 return; 120 } 121 122 LayoutPoint boxOrigin(paintOffset + location()); 123 LayoutRect overflowRect(visualOverflowRect()); 124 overflowRect.moveBy(boxOrigin); 125 126 if (!paintInfo.rect.intersects(pixelSnappedIntRect(overflowRect))) 127 return; 128 129 const Color color(resolveColor(CSSPropertyColor)); 130 paintInfo.context->setStrokeColor(color); 131 paintInfo.context->setStrokeStyle(SolidStroke); 132 paintInfo.context->setStrokeThickness(1.0f); 133 paintInfo.context->setFillColor(color); 134 135 boxOrigin.move(borderLeft() + paddingLeft(), borderTop() + paddingTop()); 136 paintInfo.context->fillPath(getPath(boxOrigin)); 137 } 138 139 bool RenderDetailsMarker::isOpen() const 140 { 141 for (RenderObject* renderer = parent(); renderer; renderer = renderer->parent()) { 142 if (!renderer->node()) 143 continue; 144 if (isHTMLDetailsElement(*renderer->node())) 145 return !toElement(renderer->node())->getAttribute(openAttr).isNull(); 146 if (isHTMLInputElement(*renderer->node())) 147 return true; 148 } 149 150 return false; 151 } 152 153 } 154