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      1 /*
      2  * Copyright (C) Research In Motion Limited 2011. All rights reserved.
      3  *
      4  * This library is free software; you can redistribute it and/or
      5  * modify it under the terms of the GNU Library General Public
      6  * License as published by the Free Software Foundation; either
      7  * version 2 of the License, or (at your option) any later version.
      8  *
      9  * This library is distributed in the hope that it will be useful,
     10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     12  * Library General Public License for more details.
     13  *
     14  * You should have received a copy of the GNU Library General Public License
     15  * along with this library; see the file COPYING.LIB.  If not, write to
     16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     17  * Boston, MA 02110-1301, USA.
     18  */
     19 
     20 #ifndef SVGFEDropShadowElement_h
     21 #define SVGFEDropShadowElement_h
     22 
     23 #include "core/svg/SVGAnimatedNumber.h"
     24 #include "core/svg/SVGAnimatedNumberOptionalNumber.h"
     25 #include "core/svg/SVGFilterPrimitiveStandardAttributes.h"
     26 #include "platform/graphics/filters/FEDropShadow.h"
     27 
     28 namespace WebCore {
     29 
     30 class SVGFEDropShadowElement FINAL : public SVGFilterPrimitiveStandardAttributes {
     31 public:
     32     DECLARE_NODE_FACTORY(SVGFEDropShadowElement);
     33 
     34     void setStdDeviation(float stdDeviationX, float stdDeviationY);
     35 
     36     SVGAnimatedNumber* dx() { return m_dx.get(); }
     37     SVGAnimatedNumber* dy() { return m_dy.get(); }
     38     SVGAnimatedNumber* stdDeviationX() { return m_stdDeviation->firstNumber(); }
     39     SVGAnimatedNumber* stdDeviationY() { return m_stdDeviation->secondNumber(); }
     40     SVGAnimatedString* in1() { return m_in1.get(); }
     41 
     42 private:
     43     explicit SVGFEDropShadowElement(Document&);
     44 
     45     bool isSupportedAttribute(const QualifiedName&);
     46     virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERRIDE;
     47     virtual void svgAttributeChanged(const QualifiedName&) OVERRIDE;
     48     virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
     49 
     50     static const AtomicString& stdDeviationXIdentifier();
     51     static const AtomicString& stdDeviationYIdentifier();
     52 
     53     RefPtr<SVGAnimatedNumber> m_dx;
     54     RefPtr<SVGAnimatedNumber> m_dy;
     55     RefPtr<SVGAnimatedNumberOptionalNumber> m_stdDeviation;
     56     RefPtr<SVGAnimatedString> m_in1;
     57 };
     58 
     59 } // namespace WebCore
     60 
     61 #endif
     62