1 /* 2 * Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann (at) kde.org> 3 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis (at) kde.org> 4 * 5 * This library is free software; you can redistribute it and/or 6 * modify it under the terms of the GNU Library General Public 7 * License as published by the Free Software Foundation; either 8 * version 2 of the License, or (at your option) any later version. 9 * 10 * This library is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 * Library General Public License for more details. 14 * 15 * You should have received a copy of the GNU Library General Public License 16 * along with this library; see the file COPYING.LIB. If not, write to 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 18 * Boston, MA 02110-1301, USA. 19 */ 20 21 #include "config.h" 22 #include "core/svg/SVGNumberList.h" 23 24 #include "core/svg/SVGAnimationElement.h" 25 #include "core/svg/SVGParserUtilities.h" 26 #include "wtf/text/StringBuilder.h" 27 #include "wtf/text/WTFString.h" 28 29 namespace WebCore { 30 31 inline PassRefPtr<SVGNumberList> toSVGNumberList(PassRefPtr<SVGPropertyBase> passBase) 32 { 33 RefPtr<SVGPropertyBase> base = passBase; 34 ASSERT(base->type() == SVGNumberList::classType()); 35 return static_pointer_cast<SVGNumberList>(base.release()); 36 } 37 38 SVGNumberList::SVGNumberList() 39 { 40 } 41 42 SVGNumberList::~SVGNumberList() 43 { 44 } 45 46 PassRefPtr<SVGNumberList> SVGNumberList::clone() 47 { 48 RefPtr<SVGNumberList> svgNumberList = SVGNumberList::create(); 49 svgNumberList->deepCopy(this); 50 return svgNumberList.release(); 51 } 52 53 PassRefPtr<SVGPropertyBase> SVGNumberList::cloneForAnimation(const String& value) const 54 { 55 RefPtr<SVGNumberList> svgNumberList = SVGNumberList::create(); 56 svgNumberList->setValueAsString(value, IGNORE_EXCEPTION); 57 return svgNumberList.release(); 58 } 59 60 String SVGNumberList::valueAsString() const 61 { 62 StringBuilder builder; 63 64 ConstIterator it = begin(); 65 ConstIterator itEnd = end(); 66 if (it != itEnd) { 67 builder.append(it->valueAsString()); 68 ++it; 69 70 for (; it != itEnd; ++it) { 71 builder.append(' '); 72 builder.append(it->valueAsString()); 73 } 74 } 75 76 return builder.toString(); 77 } 78 79 template <typename CharType> 80 bool SVGNumberList::parse(const CharType*& ptr, const CharType* end) 81 { 82 clear(); 83 84 while (ptr < end) { 85 float number = 0; 86 if (!parseNumber(ptr, end, number)) 87 return false; 88 append(SVGNumber::create(number)); 89 } 90 91 return true; 92 } 93 94 void SVGNumberList::setValueAsString(const String& value, ExceptionState& exceptionState) 95 { 96 if (value.isEmpty()) { 97 clear(); 98 return; 99 } 100 101 bool valid = false; 102 if (value.is8Bit()) { 103 const LChar* ptr = value.characters8(); 104 const LChar* end = ptr + value.length(); 105 valid = parse(ptr, end); 106 } else { 107 const UChar* ptr = value.characters16(); 108 const UChar* end = ptr + value.length(); 109 valid = parse(ptr, end); 110 } 111 112 if (!valid) { 113 exceptionState.throwDOMException(SyntaxError, "Problem parsing number list \""+value+"\""); 114 // No call to |clear()| here. SVG policy is to use valid items before error. 115 // Spec: http://www.w3.org/TR/SVG/single-page.html#implnote-ErrorProcessing 116 } 117 } 118 119 void SVGNumberList::add(PassRefPtrWillBeRawPtr<SVGPropertyBase> other, SVGElement* contextElement) 120 { 121 RefPtr<SVGNumberList> otherList = toSVGNumberList(other); 122 123 if (length() != otherList->length()) 124 return; 125 126 for (size_t i = 0; i < length(); ++i) 127 at(i)->setValue(at(i)->value() + otherList->at(i)->value()); 128 } 129 130 bool SVGNumberList::adjustFromToListValues(PassRefPtr<SVGNumberList> passFromList, PassRefPtr<SVGNumberList> passToList, float percentage, bool isToAnimation, bool resizeAnimatedListIfNeeded) 131 { 132 RefPtr<SVGNumberList> fromList = passFromList; 133 RefPtr<SVGNumberList> toList = passToList; 134 135 // If no 'to' value is given, nothing to animate. 136 size_t toListSize = toList->length(); 137 if (!toListSize) 138 return false; 139 140 // If the 'from' value is given and it's length doesn't match the 'to' value list length, fallback to a discrete animation. 141 size_t fromListSize = fromList->length(); 142 if (fromListSize != toListSize && fromListSize) { 143 if (percentage < 0.5) { 144 if (!isToAnimation) 145 deepCopy(fromList); 146 } else { 147 deepCopy(toList); 148 } 149 150 return false; 151 } 152 153 ASSERT(!fromListSize || fromListSize == toListSize); 154 if (resizeAnimatedListIfNeeded && length() < toListSize) { 155 size_t paddingCount = toListSize - length(); 156 for (size_t i = 0; i < paddingCount; ++i) 157 append(SVGNumber::create()); 158 } 159 160 return true; 161 } 162 163 void SVGNumberList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) 164 { 165 RefPtr<SVGNumberList> fromList = toSVGNumberList(fromValue); 166 RefPtr<SVGNumberList> toList = toSVGNumberList(toValue); 167 RefPtr<SVGNumberList> toAtEndOfDurationList = toSVGNumberList(toAtEndOfDurationValue); 168 169 size_t fromListSize = fromList->length(); 170 size_t toListSize = toList->length(); 171 size_t toAtEndOfDurationListSize = toAtEndOfDurationList->length(); 172 173 if (!adjustFromToListValues(fromList, toList, percentage, animationElement->animationMode() == ToAnimation, true)) 174 return; 175 176 for (size_t i = 0; i < toListSize; ++i) { 177 float effectiveFrom = fromListSize ? fromList->at(i)->value() : 0; 178 float effectiveTo = toListSize ? toList->at(i)->value() : 0; 179 float effectiveToAtEnd = i < toAtEndOfDurationListSize ? toAtEndOfDurationList->at(i)->value() : 0; 180 181 float animated = at(i)->value(); 182 animationElement->animateAdditiveNumber(percentage, repeatCount, effectiveFrom, effectiveTo, effectiveToAtEnd, animated); 183 at(i)->setValue(animated); 184 } 185 } 186 187 float SVGNumberList::calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement*) 188 { 189 // FIXME: Distance calculation is not possible for SVGNumberList right now. We need the distance for every single value. 190 return -1; 191 } 192 193 Vector<float> SVGNumberList::toFloatVector() const 194 { 195 Vector<float> vec; 196 vec.reserveInitialCapacity(length()); 197 for (size_t i = 0; i < length(); ++i) 198 vec.uncheckedAppend(at(i)->value()); 199 return vec; 200 } 201 202 } 203