1 /* 2 * Copyright (C) 2014 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #include "config.h" 32 #include "core/svg/SVGNumberOptionalNumber.h" 33 34 #include "core/svg/SVGAnimationElement.h" 35 #include "core/svg/SVGParserUtilities.h" 36 37 namespace WebCore { 38 39 SVGNumberOptionalNumber::SVGNumberOptionalNumber(PassRefPtr<SVGNumber> firstNumber, PassRefPtr<SVGNumber> secondNumber) 40 : SVGPropertyBase(classType()) 41 , m_firstNumber(firstNumber) 42 , m_secondNumber(secondNumber) 43 { 44 } 45 46 PassRefPtr<SVGNumberOptionalNumber> SVGNumberOptionalNumber::clone() const 47 { 48 return SVGNumberOptionalNumber::create(m_firstNumber->clone(), m_secondNumber->clone()); 49 } 50 51 PassRefPtr<SVGPropertyBase> SVGNumberOptionalNumber::cloneForAnimation(const String& value) const 52 { 53 float x, y; 54 if (!parseNumberOptionalNumber(value, x, y)) { 55 x = y = 0; 56 } 57 58 return SVGNumberOptionalNumber::create(SVGNumber::create(x), SVGNumber::create(y)); 59 } 60 61 String SVGNumberOptionalNumber::valueAsString() const 62 { 63 if (m_firstNumber->value() == m_secondNumber->value()) { 64 return String::number(m_firstNumber->value()); 65 } 66 67 return String::number(m_firstNumber->value()) + " " + String::number(m_secondNumber->value()); 68 } 69 70 void SVGNumberOptionalNumber::setValueAsString(const String& value, ExceptionState& exceptionState) 71 { 72 float x, y; 73 if (!parseNumberOptionalNumber(value, x, y)) { 74 exceptionState.throwDOMException(SyntaxError, "The value provided ('" + value + "') is invalid."); 75 x = y = 0; 76 } 77 78 m_firstNumber->setValue(x); 79 m_secondNumber->setValue(y); 80 } 81 82 void SVGNumberOptionalNumber::add(PassRefPtrWillBeRawPtr<SVGPropertyBase> other, SVGElement*) 83 { 84 RefPtr<SVGNumberOptionalNumber> otherNumberOptionalNumber = toSVGNumberOptionalNumber(other); 85 86 m_firstNumber->setValue(m_firstNumber->value() + otherNumberOptionalNumber->m_firstNumber->value()); 87 m_secondNumber->setValue(m_secondNumber->value() + otherNumberOptionalNumber->m_secondNumber->value()); 88 } 89 90 void SVGNumberOptionalNumber::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDuration, SVGElement*) 91 { 92 ASSERT(animationElement); 93 94 RefPtr<SVGNumberOptionalNumber> fromNumber = toSVGNumberOptionalNumber(from); 95 RefPtr<SVGNumberOptionalNumber> toNumber = toSVGNumberOptionalNumber(to); 96 RefPtr<SVGNumberOptionalNumber> toAtEndOfDurationNumber = toSVGNumberOptionalNumber(toAtEndOfDuration); 97 98 float x = m_firstNumber->value(); 99 float y = m_secondNumber->value(); 100 animationElement->animateAdditiveNumber(percentage, repeatCount, fromNumber->firstNumber()->value(), toNumber->firstNumber()->value(), toAtEndOfDurationNumber->firstNumber()->value(), x); 101 animationElement->animateAdditiveNumber(percentage, repeatCount, fromNumber->secondNumber()->value(), toNumber->secondNumber()->value(), toAtEndOfDurationNumber->secondNumber()->value(), y); 102 m_firstNumber->setValue(x); 103 m_secondNumber->setValue(y); 104 } 105 106 float SVGNumberOptionalNumber::calculateDistance(PassRefPtr<SVGPropertyBase> other, SVGElement*) 107 { 108 // FIXME: Distance calculation is not possible for SVGNumberOptionalNumber right now. We need the distance for every single value. 109 return -1; 110 } 111 112 } 113