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      1 /*
      2  * Copyright (C) 2011 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  *
      8  * 1.  Redistributions of source code must retain the above copyright
      9  *     notice, this list of conditions and the following disclaimer.
     10  * 2.  Redistributions in binary form must reproduce the above copyright
     11  *     notice, this list of conditions and the following disclaimer in the
     12  *     documentation and/or other materials provided with the distribution.
     13  *
     14  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
     15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
     16  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
     17  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
     18  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
     19  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
     20  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
     21  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
     23  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 #include "config.h"
     27 #include "core/testing/v8/WebCoreTestSupport.h"
     28 
     29 #include "bindings/core/v8/V8Internals.h"
     30 #include "core/dom/Document.h"
     31 #include "core/dom/ExecutionContext.h"
     32 #include "core/frame/LocalFrame.h"
     33 #include "core/testing/InternalSettings.h"
     34 #include "core/testing/Internals.h"
     35 
     36 using namespace WebCore;
     37 
     38 namespace WebCoreTestSupport {
     39 
     40 void injectInternalsObject(v8::Local<v8::Context> context)
     41 {
     42     ScriptState* scriptState = ScriptState::from(context);
     43     ScriptState::Scope scope(scriptState);
     44     v8::Handle<v8::Object> global = scriptState->context()->Global();
     45     ExecutionContext* executionContext = scriptState->executionContext();
     46     if (executionContext->isDocument())
     47         global->Set(v8::String::NewFromUtf8(scriptState->isolate(), Internals::internalsId), toV8(Internals::create(toDocument(executionContext)), global, scriptState->isolate()));
     48 }
     49 
     50 void resetInternalsObject(v8::Local<v8::Context> context)
     51 {
     52     // This can happen if JavaScript is disabled in the main frame.
     53     if (context.IsEmpty())
     54         return;
     55 
     56     ScriptState* scriptState = ScriptState::from(context);
     57     ScriptState::Scope scope(scriptState);
     58     Page* page = toDocument(scriptState->executionContext())->frame()->page();
     59     ASSERT(page);
     60     Internals::resetToConsistentState(page);
     61     InternalSettings::from(*page)->resetToConsistentState();
     62 }
     63 
     64 }
     65