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      1 /*
      2  * Copyright (C) 2013 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #ifndef WebSocketHandleClient_h
     32 #define WebSocketHandleClient_h
     33 
     34 #include "WebCommon.h"
     35 #include "public/platform/WebSocketHandle.h"
     36 
     37 namespace blink {
     38 
     39 class WebSocketHandshakeRequestInfo;
     40 class WebSocketHandshakeResponseInfo;
     41 class WebString;
     42 class WebURL;
     43 
     44 // FIXME: This class should replace WebSocketStreamHandleClient.
     45 class WebSocketHandleClient {
     46 public:
     47     // Called when the handle is opened.
     48     virtual void didConnect(WebSocketHandle*, bool fail, const WebString& selectedProtocol, const WebString& extensions) = 0;
     49 
     50     // Called when the browser starts the opening handshake.
     51     // This notification can be omitted when the inspector is not active.
     52     virtual void didStartOpeningHandshake(WebSocketHandle*, const WebSocketHandshakeRequestInfo&) = 0;
     53 
     54     // Called when the browser finishes the opening handshake.
     55     // This notification precedes didConnect.
     56     // This notification can be omitted when the inspector is not active.
     57     virtual void didFinishOpeningHandshake(WebSocketHandle*, const WebSocketHandshakeResponseInfo&) = 0;
     58 
     59     // Called when the browser is required to fail the connection.
     60     // |message| can be displayed in the inspector, but should not be passed
     61     // to scripts.
     62     // This message also implies that channel is closed with
     63     // (wasClean = false, code = 1006, reason = "") and
     64     // |handle| becomes unavailable.
     65     virtual void didFail(WebSocketHandle* /* handle */, const WebString& message) = 0;
     66 
     67     // Called when data are received.
     68     virtual void didReceiveData(WebSocketHandle*, bool fin, WebSocketHandle::MessageType, const char* data, size_t /* size */) = 0;
     69 
     70     // Called when the handle is closed.
     71     // |handle| becomes unavailable once this notification arrives.
     72     virtual void didClose(WebSocketHandle* /* handle */, bool wasClean, unsigned short code, const WebString& reason) = 0;
     73 
     74     virtual void didReceiveFlowControl(WebSocketHandle*, int64_t quota) = 0;
     75 
     76     // Called when the browser receives a Close frame from the remote
     77     // server. Not called when the renderer initiates the closing handshake.
     78     virtual void didStartClosingHandshake(WebSocketHandle*) = 0;
     79 };
     80 
     81 } // namespace blink
     82 
     83 #endif // WebSocketHandleClient_h
     84