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      1 // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file. See the AUTHORS file for names of contributors.
      4 
      5 #include "db/table_cache.h"
      6 
      7 #include "db/filename.h"
      8 #include "leveldb/env.h"
      9 #include "leveldb/table.h"
     10 #include "util/coding.h"
     11 
     12 namespace leveldb {
     13 
     14 struct TableAndFile {
     15   RandomAccessFile* file;
     16   Table* table;
     17 };
     18 
     19 static void DeleteEntry(const Slice& key, void* value) {
     20   TableAndFile* tf = reinterpret_cast<TableAndFile*>(value);
     21   delete tf->table;
     22   delete tf->file;
     23   delete tf;
     24 }
     25 
     26 static void UnrefEntry(void* arg1, void* arg2) {
     27   Cache* cache = reinterpret_cast<Cache*>(arg1);
     28   Cache::Handle* h = reinterpret_cast<Cache::Handle*>(arg2);
     29   cache->Release(h);
     30 }
     31 
     32 TableCache::TableCache(const std::string& dbname,
     33                        const Options* options,
     34                        int entries)
     35     : env_(options->env),
     36       dbname_(dbname),
     37       options_(options),
     38       cache_(NewLRUCache(entries)) {
     39 }
     40 
     41 TableCache::~TableCache() {
     42   delete cache_;
     43 }
     44 
     45 Status TableCache::FindTable(uint64_t file_number, uint64_t file_size,
     46                              Cache::Handle** handle) {
     47   Status s;
     48   char buf[sizeof(file_number)];
     49   EncodeFixed64(buf, file_number);
     50   Slice key(buf, sizeof(buf));
     51   *handle = cache_->Lookup(key);
     52   if (*handle == NULL) {
     53     std::string fname = TableFileName(dbname_, file_number);
     54     RandomAccessFile* file = NULL;
     55     Table* table = NULL;
     56     s = env_->NewRandomAccessFile(fname, &file);
     57     if (!s.ok()) {
     58       std::string old_fname = SSTTableFileName(dbname_, file_number);
     59       if (env_->NewRandomAccessFile(old_fname, &file).ok()) {
     60         s = Status::OK();
     61       }
     62     }
     63     if (s.ok()) {
     64       s = Table::Open(*options_, file, file_size, &table);
     65     }
     66 
     67     if (!s.ok()) {
     68       assert(table == NULL);
     69       delete file;
     70       // We do not cache error results so that if the error is transient,
     71       // or somebody repairs the file, we recover automatically.
     72     } else {
     73       TableAndFile* tf = new TableAndFile;
     74       tf->file = file;
     75       tf->table = table;
     76       *handle = cache_->Insert(key, tf, 1, &DeleteEntry);
     77     }
     78   }
     79   return s;
     80 }
     81 
     82 Iterator* TableCache::NewIterator(const ReadOptions& options,
     83                                   uint64_t file_number,
     84                                   uint64_t file_size,
     85                                   Table** tableptr) {
     86   if (tableptr != NULL) {
     87     *tableptr = NULL;
     88   }
     89 
     90   Cache::Handle* handle = NULL;
     91   Status s = FindTable(file_number, file_size, &handle);
     92   if (!s.ok()) {
     93     return NewErrorIterator(s);
     94   }
     95 
     96   Table* table = reinterpret_cast<TableAndFile*>(cache_->Value(handle))->table;
     97   Iterator* result = table->NewIterator(options);
     98   result->RegisterCleanup(&UnrefEntry, cache_, handle);
     99   if (tableptr != NULL) {
    100     *tableptr = table;
    101   }
    102   return result;
    103 }
    104 
    105 Status TableCache::Get(const ReadOptions& options,
    106                        uint64_t file_number,
    107                        uint64_t file_size,
    108                        const Slice& k,
    109                        void* arg,
    110                        void (*saver)(void*, const Slice&, const Slice&)) {
    111   Cache::Handle* handle = NULL;
    112   Status s = FindTable(file_number, file_size, &handle);
    113   if (s.ok()) {
    114     Table* t = reinterpret_cast<TableAndFile*>(cache_->Value(handle))->table;
    115     s = t->InternalGet(options, k, arg, saver);
    116     cache_->Release(handle);
    117   }
    118   return s;
    119 }
    120 
    121 void TableCache::Evict(uint64_t file_number) {
    122   char buf[sizeof(file_number)];
    123   EncodeFixed64(buf, file_number);
    124   cache_->Erase(Slice(buf, sizeof(buf)));
    125 }
    126 
    127 }  // namespace leveldb
    128