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      1 // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file. See the AUTHORS file for names of contributors.
      4 
      5 #ifndef STORAGE_LEVELDB_INCLUDE_TABLE_H_
      6 #define STORAGE_LEVELDB_INCLUDE_TABLE_H_
      7 
      8 #include <stdint.h>
      9 #include "leveldb/iterator.h"
     10 
     11 namespace leveldb {
     12 
     13 class Block;
     14 class BlockHandle;
     15 class Footer;
     16 struct Options;
     17 class RandomAccessFile;
     18 struct ReadOptions;
     19 class TableCache;
     20 
     21 // A Table is a sorted map from strings to strings.  Tables are
     22 // immutable and persistent.  A Table may be safely accessed from
     23 // multiple threads without external synchronization.
     24 class Table {
     25  public:
     26   // Attempt to open the table that is stored in bytes [0..file_size)
     27   // of "file", and read the metadata entries necessary to allow
     28   // retrieving data from the table.
     29   //
     30   // If successful, returns ok and sets "*table" to the newly opened
     31   // table.  The client should delete "*table" when no longer needed.
     32   // If there was an error while initializing the table, sets "*table"
     33   // to NULL and returns a non-ok status.  Does not take ownership of
     34   // "*source", but the client must ensure that "source" remains live
     35   // for the duration of the returned table's lifetime.
     36   //
     37   // *file must remain live while this Table is in use.
     38   static Status Open(const Options& options,
     39                      RandomAccessFile* file,
     40                      uint64_t file_size,
     41                      Table** table);
     42 
     43   ~Table();
     44 
     45   // Returns a new iterator over the table contents.
     46   // The result of NewIterator() is initially invalid (caller must
     47   // call one of the Seek methods on the iterator before using it).
     48   Iterator* NewIterator(const ReadOptions&) const;
     49 
     50   // Given a key, return an approximate byte offset in the file where
     51   // the data for that key begins (or would begin if the key were
     52   // present in the file).  The returned value is in terms of file
     53   // bytes, and so includes effects like compression of the underlying data.
     54   // E.g., the approximate offset of the last key in the table will
     55   // be close to the file length.
     56   uint64_t ApproximateOffsetOf(const Slice& key) const;
     57 
     58  private:
     59   struct Rep;
     60   Rep* rep_;
     61 
     62   explicit Table(Rep* rep) { rep_ = rep; }
     63   static Iterator* BlockReader(void*, const ReadOptions&, const Slice&);
     64 
     65   // Calls (*handle_result)(arg, ...) with the entry found after a call
     66   // to Seek(key).  May not make such a call if filter policy says
     67   // that key is not present.
     68   friend class TableCache;
     69   Status InternalGet(
     70       const ReadOptions&, const Slice& key,
     71       void* arg,
     72       void (*handle_result)(void* arg, const Slice& k, const Slice& v));
     73 
     74 
     75   void ReadMeta(const Footer& footer);
     76   void ReadFilter(const Slice& filter_handle_value);
     77 
     78   // No copying allowed
     79   Table(const Table&);
     80   void operator=(const Table&);
     81 };
     82 
     83 }  // namespace leveldb
     84 
     85 #endif  // STORAGE_LEVELDB_INCLUDE_TABLE_H_
     86