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      1 // Copyright 2014 Google Inc. All Rights Reserved.
      2 //
      3 // Use of this source code is governed by a BSD-style license
      4 // that can be found in the COPYING file in the root of the source
      5 // tree. An additional intellectual property rights grant can be found
      6 // in the file PATENTS. All contributing project authors may
      7 // be found in the AUTHORS file in the root of the source tree.
      8 // -----------------------------------------------------------------------------
      9 //
     10 // WebPPicture tools for measuring distortion
     11 //
     12 // Author: Skal (pascal.massimino (at) gmail.com)
     13 
     14 #include <math.h>
     15 
     16 #include "./vp8enci.h"
     17 
     18 //------------------------------------------------------------------------------
     19 // local-min distortion
     20 //
     21 // For every pixel in the *reference* picture, we search for the local best
     22 // match in the compressed image. This is not a symmetrical measure.
     23 
     24 #define RADIUS 2  // search radius. Shouldn't be too large.
     25 
     26 static float AccumulateLSIM(const uint8_t* src, int src_stride,
     27                             const uint8_t* ref, int ref_stride,
     28                             int w, int h) {
     29   int x, y;
     30   double total_sse = 0.;
     31   for (y = 0; y < h; ++y) {
     32     const int y_0 = (y - RADIUS < 0) ? 0 : y - RADIUS;
     33     const int y_1 = (y + RADIUS + 1 >= h) ? h : y + RADIUS + 1;
     34     for (x = 0; x < w; ++x) {
     35       const int x_0 = (x - RADIUS < 0) ? 0 : x - RADIUS;
     36       const int x_1 = (x + RADIUS + 1 >= w) ? w : x + RADIUS + 1;
     37       double best_sse = 255. * 255.;
     38       const double value = (double)ref[y * ref_stride + x];
     39       int i, j;
     40       for (j = y_0; j < y_1; ++j) {
     41         const uint8_t* s = src + j * src_stride;
     42         for (i = x_0; i < x_1; ++i) {
     43           const double sse = (double)(s[i] - value) * (s[i] - value);
     44           if (sse < best_sse) best_sse = sse;
     45         }
     46       }
     47       total_sse += best_sse;
     48     }
     49   }
     50   return (float)total_sse;
     51 }
     52 #undef RADIUS
     53 
     54 //------------------------------------------------------------------------------
     55 // Distortion
     56 
     57 // Max value returned in case of exact similarity.
     58 static const double kMinDistortion_dB = 99.;
     59 static float GetPSNR(const double v) {
     60   return (float)((v > 0.) ? -4.3429448 * log(v / (255 * 255.))
     61                           : kMinDistortion_dB);
     62 }
     63 
     64 int WebPPictureDistortion(const WebPPicture* src, const WebPPicture* ref,
     65                           int type, float result[5]) {
     66   DistoStats stats[5];
     67   int has_alpha;
     68   int uv_w, uv_h;
     69 
     70   if (src == NULL || ref == NULL ||
     71       src->width != ref->width || src->height != ref->height ||
     72       src->y == NULL || ref->y == NULL ||
     73       src->u == NULL || ref->u == NULL ||
     74       src->v == NULL || ref->v == NULL ||
     75       result == NULL) {
     76     return 0;
     77   }
     78   // TODO(skal): provide distortion for ARGB too.
     79   if (src->use_argb == 1 || src->use_argb != ref->use_argb) {
     80     return 0;
     81   }
     82 
     83   has_alpha = !!(src->colorspace & WEBP_CSP_ALPHA_BIT);
     84   if (has_alpha != !!(ref->colorspace & WEBP_CSP_ALPHA_BIT) ||
     85       (has_alpha && (src->a == NULL || ref->a == NULL))) {
     86     return 0;
     87   }
     88 
     89   memset(stats, 0, sizeof(stats));
     90 
     91   uv_w = (src->width + 1) >> 1;
     92   uv_h = (src->height + 1) >> 1;
     93   if (type >= 2) {
     94     float sse[4];
     95     sse[0] = AccumulateLSIM(src->y, src->y_stride,
     96                             ref->y, ref->y_stride, src->width, src->height);
     97     sse[1] = AccumulateLSIM(src->u, src->uv_stride,
     98                             ref->u, ref->uv_stride, uv_w, uv_h);
     99     sse[2] = AccumulateLSIM(src->v, src->uv_stride,
    100                             ref->v, ref->uv_stride, uv_w, uv_h);
    101     sse[3] = has_alpha ? AccumulateLSIM(src->a, src->a_stride,
    102                                         ref->a, ref->a_stride,
    103                                         src->width, src->height)
    104                        : 0.f;
    105     result[0] = GetPSNR(sse[0] / (src->width * src->height));
    106     result[1] = GetPSNR(sse[1] / (uv_w * uv_h));
    107     result[2] = GetPSNR(sse[2] / (uv_w * uv_h));
    108     result[3] = GetPSNR(sse[3] / (src->width * src->height));
    109     {
    110       double total_sse = sse[0] + sse[1] + sse[2];
    111       int total_pixels = src->width * src->height + 2 * uv_w * uv_h;
    112       if (has_alpha) {
    113         total_pixels += src->width * src->height;
    114         total_sse += sse[3];
    115       }
    116       result[4] = GetPSNR(total_sse / total_pixels);
    117     }
    118   } else {
    119     int c;
    120     VP8SSIMAccumulatePlane(src->y, src->y_stride,
    121                            ref->y, ref->y_stride,
    122                            src->width, src->height, &stats[0]);
    123     VP8SSIMAccumulatePlane(src->u, src->uv_stride,
    124                            ref->u, ref->uv_stride,
    125                            uv_w, uv_h, &stats[1]);
    126     VP8SSIMAccumulatePlane(src->v, src->uv_stride,
    127                            ref->v, ref->uv_stride,
    128                            uv_w, uv_h, &stats[2]);
    129     if (has_alpha) {
    130       VP8SSIMAccumulatePlane(src->a, src->a_stride,
    131                              ref->a, ref->a_stride,
    132                              src->width, src->height, &stats[3]);
    133     }
    134     for (c = 0; c <= 4; ++c) {
    135       if (type == 1) {
    136         const double v = VP8SSIMGet(&stats[c]);
    137         result[c] = (float)((v < 1.) ? -10.0 * log10(1. - v)
    138                                      : kMinDistortion_dB);
    139       } else {
    140         const double v = VP8SSIMGetSquaredError(&stats[c]);
    141         result[c] = GetPSNR(v);
    142       }
    143       // Accumulate forward
    144       if (c < 4) VP8SSIMAddStats(&stats[c], &stats[4]);
    145     }
    146   }
    147   return 1;
    148 }
    149 
    150 //------------------------------------------------------------------------------
    151