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     10 <h1>News</h1>
     11 
     12 <h2>January 22, 2013</h2>
     13 
     14 <p>
     15 <a href="relnotes-9.0.2.html">Mesa 9.0.2</a> is released.
     16 This is a bug fix release.
     17 </p>
     18 
     19 
     20 <h2>November 16, 2012</h2>
     21 
     22 <p>
     23 <a href="relnotes-9.0.1.html">Mesa 9.0.1</a> is released.
     24 This is a bug fix release.
     25 </p>
     26 
     27 
     28 <h2>October 8, 2012</h2>
     29 
     30 <p>
     31 <a href="relnotes-9.0.html">Mesa 9.0</a> is released.
     32 This is the first version of Mesa to support OpenGL 3.1 and GLSL 1.40
     33 (with the i965 driver).
     34 See the release notes for more information about the release.
     35 </p>
     36 
     37 
     38 <h2>July 10, 2012</h2>
     39 
     40 <p>
     41 <a href="relnotes-8.0.4.html">Mesa 8.0.4</a> is released.
     42 This is a bug fix release.
     43 </p>
     44 
     45 
     46 <h2>May 18, 2012</h2>
     47 
     48 <p>
     49 <a href="relnotes-8.0.3.html">Mesa 8.0.3</a> is released.
     50 This is a bug fix release.
     51 </p>
     52 
     53 
     54 <h2>March 21, 2012</h2>
     55 
     56 <p>
     57 <a href="relnotes-8.0.2.html">Mesa 8.0.2</a> is released.
     58 This is a bug fix release.
     59 </p>
     60 
     61 
     62 <h2>February 16, 2012</h2>
     63 
     64 <p>
     65 <a href="relnotes-8.0.1.html">Mesa 8.0.1</a> is released.  This is a bug fix
     66 release.  See the release notes for more information about the release.
     67 </p>
     68 
     69 <h2>February 9, 2012</h2>
     70 
     71 <p>
     72 <a href="relnotes-8.0.html">Mesa 8.0</a> is released.
     73 This is the first version of Mesa to support OpenGL 3.0 and GLSL 1.30
     74 (with the i965 driver).
     75 See the release notes for more information about the release.
     76 </p>
     77 
     78 
     79 <h2>November 27, 2011</h2>
     80 
     81 <p>
     82 <a href="relnotes-7.11.2.html">Mesa 7.11.2</a> is released.  This is a bug fix
     83 release.  This release was made primarily to fix build problems with 7.11.1 on
     84 Mandriva and to fix problems related to glCopyTexImage to luminance-alpha
     85 textures.  The later was believed to have been fixed in 7.11.1 but was not.
     86 </p>
     87 
     88 <h2>November 17, 2011</h2>
     89 
     90 <p>
     91 <a href="relnotes-7.11.1.html">Mesa 7.11.1</a> is released.  This is a bug
     92 fix release.
     93 </p>
     94 
     95 <h2>July 31, 2011</h2>
     96 
     97 <p>
     98 <a href="relnotes-7.11.html">Mesa 7.11</a> (final) is released.  This is a new
     99 development release.
    100 </p>
    101 
    102 <h2>June 13, 2011</h2>
    103 
    104 <p>
    105 <a href="relnotes-7.10.3.html">Mesa 7.10.3</a> is released.  This is a bug
    106 fix release.
    107 </p>
    108 
    109 <h2>April 6, 2011</h2>
    110 
    111 <p>
    112 <a href="relnotes-7.10.2.html">Mesa 7.10.2</a> is released.  This is a bug
    113 fix release.
    114 </p>
    115 
    116 <h2>March 2, 2011</h2>
    117 
    118 <p>
    119 <a href="relnotes-7.9.2.html">Mesa 7.9.2</a> and
    120 <a href="relnotes-7.10.1.html">Mesa 7.10.1</a> are released.  These are
    121 stable releases containing bug fixes since the 7.9.1 and 7.10 releases.
    122 </p>
    123 
    124 
    125 <h2>October 4, 2010</h2>
    126 
    127 <p>
    128 <a href="relnotes-7.9.html">Mesa 7.9</a> (final) is released.  This is a new
    129 development release.
    130 </p>
    131 
    132 
    133 <h2>September 27, 2010</h2>
    134 
    135 <p>
    136 <a href="relnotes-7.9.html">Mesa 7.9.0-rc1</a> is released.  This is a
    137 release candidate for the 7.9 development release.
    138 </p>
    139 
    140 
    141 <h2>June 16, 2010</h2>
    142 
    143 <p>
    144 <a href="relnotes-7.8.2.html">Mesa 7.8.2</a> is released.  This is a bug-fix
    145 release collecting fixes since the 7.8.1 release.
    146 </p>
    147 
    148 
    149 <h2>April 5, 2010</h2>
    150 
    151 <p>
    152 <a href="relnotes-7.8.1.html">Mesa 7.8.1</a> is released.  This is a bug-fix
    153 release for a few critical issues in the 7.8 release.
    154 </p>
    155 
    156 
    157 <h2>March 28, 2010</h2>
    158 <p>
    159 <a href="relnotes-7.7.1.html">Mesa 7.7.1</a> is released.  This is a bug-fix
    160 release fixing issues found in the 7.7 release.
    161 </p>
    162 <p>
    163 Also, <a href="relnotes-7.8.html">Mesa 7.8</a> is released.  This is a new
    164 development release.
    165 </p>
    166 
    167 
    168 
    169 <h2>December 21, 2009</h2>
    170 <p>
    171 <a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released.  This is a bug-fix
    172 release fixing issues found in the 7.6 release.
    173 </p>
    174 <p>
    175 Also, <a href="relnotes-7.7.html">Mesa 7.7</a> is released.  This is a new
    176 development release.
    177 </p>
    178 
    179 
    180 <h2>September 28, 2009</h2>
    181 <p>
    182 <a href="relnotes-7.6.html">Mesa 7.6</a> is released.  This is a new feature
    183 release.  Those especially concerned about stability may want to wait for the
    184 follow-on 7.6.1 bug-fix release.
    185 </p>
    186 <p>
    187 <a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released.
    188 This is a stable release fixing bugs since the 7.5.1 release.
    189 </p>
    190 
    191 
    192 <h2>September 3, 2009</h2>
    193 <p>
    194 <a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released.
    195 This is a bug-fix release which fixes bugs found in version 7.5.
    196 </p>
    197 
    198 
    199 <h2>July 17, 2009</h2>
    200 <p>
    201 <a href="relnotes-7.5.html">Mesa 7.5</a> is released.
    202 This is a new features release.  People especially concerned about
    203 stability may want to wait for the follow-on 7.5.1 bug-fix release.
    204 </p>
    205 
    206 
    207 <h2>June 23, 2009</h2>
    208 <p>
    209 <a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released.
    210 This is a stable release that fixes a regression in the i915/i965 drivers
    211 that slipped into the 7.4.3 release.
    212 </p>
    213 
    214 
    215 <h2>June 19, 2009</h2>
    216 <p>
    217 <a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released.
    218 This is a stable release fixing bugs since the 7.4.2 release.
    219 </p>
    220 
    221 
    222 <h2>May 15, 2009</h2>
    223 <p>
    224 <a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
    225 This is a stable release fixing bugs since the 7.4.1 release.
    226 </p>
    227 
    228 
    229 <h2>April 18, 2009</h2>
    230 <p>
    231 <a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
    232 This is a stable release fixing bugs since the 7.4 release.
    233 </p>
    234 
    235 
    236 <h2>March 27, 2009</h2>
    237 <p>
    238 <a href="relnotes-7.4.html">Mesa 7.4</a> is released.
    239 This is a stable release fixing bugs since the 7.3 release.
    240 </p>
    241 
    242 
    243 <h2>January 22, 2009</h2>
    244 <p>
    245 <a href="relnotes-7.3.html">Mesa 7.3</a> is released.
    246 This is a new development release.
    247 Mesa 7.4 will follow and will have bug fixes relative to 7.3.
    248 </p>
    249 
    250 
    251 <h2>September 20, 2008</h2>
    252 <p>
    253 <a href="relnotes-7.2.html">Mesa 7.2</a> is released.
    254 This is a stable, bug-fix release.
    255 </p>
    256 
    257 
    258 <h2>August 26, 2008</h2>
    259 <p>
    260 <a href="relnotes-7.1.html">Mesa 7.1</a> is released.
    261 This is a new development release.
    262 It should be relatively stable, but those especially concerned about
    263 stability should wait for the 7.2 release or use Mesa 7.0.4 (the
    264 previous stable release).
    265 </p>
    266 
    267 
    268 <h2>August 16, 2008</h2>
    269 <p>
    270 <a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
    271 This is a bug-fix release.
    272 </p>
    273 
    274 
    275 <h2>April 4, 2008</h2>
    276 <p>
    277 <a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
    278 This is a bug-fix release.
    279 </p>
    280 
    281 
    282 <h2>January 24, 2008</h2>
    283 
    284 <p>
    285 Added a new page describing the Mesa Cell driver.
    286 </p>
    287 
    288 
    289 
    290 <h2>November 13, 2007</h2>
    291 
    292 <p>
    293 Gallium3D is the codename for the new Mesa device driver architecture
    294 which is currently under development.
    295 </p>
    296 <p>
    297 Gallium3D development is taking place on the <em>gallium-0.1</em> branch
    298 of the git repository.
    299 Currently, there's only a software-only driver and an Intel i915/945 driver
    300 but other drivers will be coming...
    301 </p>
    302 
    303 
    304 <h2>November 10, 2007</h2>
    305 <p>
    306 <a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
    307 This is a bug-fix release.
    308 </p>
    309 
    310 
    311 <h2>August 3, 2007</h2>
    312 <p>
    313 <a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
    314 This is a bug-fix release.
    315 </p>
    316 
    317 
    318 <h2>June 22, 2007</h2>
    319 <p>
    320 <a href="relnotes-7.0.html">Mesa 7.0</a> is released.
    321 This is a stable release featuring OpenGL 2.1 support.
    322 </p>
    323 
    324 
    325 <h2>April 27, 2007</h2>
    326 <p>
    327 <a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
    328 This is a development release which will lead up to the Mesa 7.0 release
    329 (which will advertise OpenGL 2.1 API support).
    330 </p>
    331 
    332 
    333 <h2>March 26, 2007</h2>
    334 <p>
    335 The new Shading Language compiler branch has been merged into the git
    336 master branch.  This is a step toward hardware support for the OpenGL
    337 2.0 Shading Language and will be included in the next Mesa release.
    338 In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
    339 </a> has been updated with a new test that does over 130 tests of the
    340 shading language and built-in functions.
    341 </p>
    342 
    343 <h2>April 2007</h2>
    344 <p>
    345 Thomas Hellstr&ouml;m of Tungsten Graphics has written a whitepaper
    346 describing the new DRI memory management system.
    347 </p>
    348 
    349 <h2>December 5, 2006</h2>
    350 <p>
    351 Mesa is now using git as its source code management system.
    352 The previous CVS repository should no longer be used.
    353 See the <a href="repository.html">repository page</a> for more information.
    354 </p>
    355 
    356 <h2>December 2, 2006</h2>
    357 <p>
    358 <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
    359 This is a new development release.
    360 </p>
    361 
    362 <h2>September 15, 2006</h2>
    363 <p>
    364 <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
    365 This is a new development release.
    366 </p>
    367 
    368 <h2>March 31, 2006</h2>
    369 <p>
    370 <a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
    371 This is a new development release.
    372 </p>
    373 
    374 
    375 <h2>February 2, 2006</h2>
    376 <p>
    377 <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
    378 This is stable, bug-fix release.
    379 </p>
    380 
    381 
    382 <h2>November 29, 2005</h2>
    383 <p>
    384 <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
    385 This is stable, bug-fix release.
    386 </p>
    387 
    388 
    389 
    390 <h2>October 24, 2005</h2>
    391 <p>
    392 <a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
    393 This is stable, bug-fix release.
    394 </p>
    395 
    396 
    397 <h2>August 19, 2005</h2>
    398 <p>
    399 Mesa 6.3.2 has been released.
    400 Note: there was no public release of version 6.3.1.
    401 </p>
    402 <a href="versions.html#6.3.2">Changes in version 6.3.1</a>
    403 <p>
    404 The MD5 checksums are:
    405 </p>
    406 <pre>
    407 98192e45ed8d69113688f89f90869346  MesaLib-6.3.2.tar.gz
    408 0df27701df0924d17ddf41185efa8ce1  MesaLib-6.3.2.tar.bz2
    409 ccb2423aab77fc7e81ce628734586140  MesaLib-6.3.2.zip
    410 9d0fca0a7d051c34a0b485423fb3e85d  MesaDemos-6.3.2.tar.gz
    411 96708868450c188205e42229b5d813c4  MesaDemos-6.3.2.tar.bz2
    412 c5102501e609aa8996d832fafacb8ab9  MesaDemos-6.3.2.zip
    413 </pre>
    414 
    415 
    416 <h2>July 20, 2005</h2>
    417 <p>
    418 Mesa 6.3 has been released.
    419 This is a development release with new features, changes and bug fixes.
    420 </p>
    421 <pre>
    422     New:
    423 	- GL_EXT_framebuffer_object extension
    424 	- GL_ARB_draw_buffers extension
    425 	- GL_ARB_pixel_buffer_object extension
    426 	- GL_OES_read_format extension (Ian Romanick)
    427 	- DirectFB driver (Claudio Ciccani)
    428 	- x86_64 vertex transformation code (Mikko T.)
    429     Changes:
    430 	- added -stereo option for glxgears demo (Jacek Rosik)
    431 	- updated the PBuffer demo code in xdemos/ directory
    432 	- glDeleteTextures/Programs/Buffers() now makes the object ID
    433 	  available for immediate re-use
    434 	- assorted 64-bit clean-ups fixes (x86_64 and Win64)
    435 	- lots of internal changes for GL_EXT_framebuffer_object
    436     Bug fixes:
    437 	- some functions didn't support PBO functionality
    438 	- glGetTexImage didn't convert color index images to RGBA as required
    439 	- fragment program texcoords were sometimes wrong for points and lines
    440 	- fixed problem with negative dot product in arbfplight, fplight demos
    441 	- fixed bug in perspective correction of antialiased, textured lines
    442 	- querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
    443 	- fixed a couple per-pixel fog bugs (Soju Matsumoto)
    444 	- glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
    445 	- fixed float parsing bug in ARB frag/vert programs (bug 2520)
    446 	- XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
    447 	- GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
    448 	- glXChooseFBConfig() crashed if attribList pointer was NULL
    449 	- program state.light[n].spot.direction.w was wrong value (bug 3083)
    450 	- fragment program fog option required glEnable(GL_FOG) - wrong.
    451 	- glColorTable() could produce a Mesa implementation error (bug 3135)
    452 	- RasterPos could get corrupted by color index rendering path
    453 	- Removed bad XTranslateCoordinates call when rendering to Pixmaps
    454 	- glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
    455 	- fixed a few Darwin compilation problems
    456 </pre>
    457 <p>
    458 The MD5 checksums are:
    459 </p>
    460 <pre>
    461 0236f552d37514776945d5a013e5bb7b  MesaLib-6.3.tar.gz
    462 60e1a8f78c4a8c7750a1e95753190986  MesaLib-6.3.tar.bz2
    463 ca7c950fbace68c70caa822322db7223  MesaLib-6.3.zip
    464 25ea801645b376c014051804fe4974b2  MesaDemos-6.3.tar.gz
    465 9248e74872ea88c57ec25c900c295057  MesaDemos-6.3.tar.bz2
    466 8537dfa734ef258dcc7272097558d434  MesaDemos-6.3.zip
    467 </pre>
    468 
    469 
    470 <h2>December 9, 2004</h2>
    471 <p>
    472 Mesa 6.2.1 has been released.
    473 This is a stable release which just fixes bugs since the 6.2 release.
    474 </p>
    475 <pre>
    476     Bug fixes:
    477 	- don't apply regular fog or color sum when using a fragment program
    478 	- glProgramEnvParameter4fARB always generated an error on
    479 	  GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
    480 	- glVertexAttrib3svNV and glVertexAttrib3svARB were broken
    481 	- fixed width/height mix-up in glSeparableFilter2D()
    482 	- fixed regression in glCopyPixels + convolution
    483 	- glReadPixels from a clipped front color buffer didn't always work
    484 	- glTexImage didn't accept GL_RED/GREEN/BLUE as the format
    485 	- Attempting queries/accesses of VBO 0 weren't detected as errors
    486 	- paletted textures failed if the palette had fewer than 256 entries
    487     Changes:
    488 	- fixed a bunch of compiler warnings found with gcc 3.4
    489 	- bug reports should to go bugzilla.freedesktop.org
    490 </pre>
    491 <p>
    492 The MD5 checksums are:
    493 </p>
    494 <pre>
    495 80008a92f6e055d3bfdde2cf331ec3fa  MesaLib-6.2.1.tar.gz
    496 f43228cd2bf70f583ef3275c1c545421  MesaLib-6.2.1.tar.bz2
    497 dec26cfd40116ad021020fea2d94f652  MesaLib-6.2.1.zip
    498 2c7af3c986a7571c8713c8bfee7e49e3  MesaDemos-6.2.1.tar.gz
    499 3cac74667b50bcbd4f67f594fb4224a2  MesaDemos-6.2.1.tar.bz2
    500 75b3edd12eb2b370caf05f29b99e508a  MesaDemos-6.2.1.zip
    501 </pre>
    502 
    503 
    504 <h2>October 2, 2004</h2>
    505 <p>
    506 Mesa 6.2 has been released.
    507 This is a stable release which just fixes bugs since the 6.1 release.
    508 </p>
    509 <pre>
    510     New:
    511 	- enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
    512 	- updated Doxygen support (Jose Fonseca)
    513     Changes:
    514 	- some GGI driver updates (Christoph Egger, bug 1025977)
    515     Bug fixes:
    516 	- Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
    517 	- fixed a few compilation issues on IRIX
    518 	- fixed a matrix classification bug (reported by Wes Bethel)
    519 	- we weren't reseting the vertex/fragment program error state
    520 	  before parsing (Dave Reveman)
    521 	- adjust texcoords for sampling texture rectangles (Dave Reveman)
    522 	- glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
    523 	- repeated calls to glDeleteTexture(t) could lead to a crash
    524 	- fixed potential ref count bugs in VBOs and vertex/fragment programs
    525 	- spriteblast demo didn't handle window size changes correctly
    526 	- glTexSubImage didn't handle pixels=NULL correctly for PBOs
    527 	- fixed color index mode glDrawPixels bug (Karl Schultz)
    528 </pre>
    529 <p>
    530 The MD5 checksums are:
    531 </p>
    532 <pre>
    533 9e8f34b059272dbb8e1f2c968b33bbf0  MesaLib-6.2.tar.gz
    534 3d6a6362390b6a37d3cb2e615f3ac7db  MesaLib-6.2.tar.bz2
    535 6cfd7895d28e695c0dbbed9469564091  MesaLib-6.2.zip
    536 3e06e33b0809f09855cb60883b8bdfef  MesaDemos-6.2.tar.gz
    537 9d160009c3dfdb35fe7e4088c9ba8f85  MesaDemos-6.2.tar.bz2
    538 856f7ec947122eb3c8985ebc2f654dcd  MesaDemos-6.2.zip
    539 </pre>
    540 
    541 
    542 <h2>August 18, 2004</h2>
    543 <p>
    544 Mesa 6.1 has been released.
    545 This is a new development release (version 6.2 will be a stabilization
    546 release).
    547 </p>
    548 <pre>
    549     New:
    550 	- Revamped Makefile system
    551 	- glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
    552 	- internal driver interface changes related to texture object
    553 	  allocation, vertex/fragment programs, BlendEquationSeparate, etc.
    554 	- option to walk triangle edges with double-precision floats
    555 	  (Justin Novosad of Discreet) (see config.h file)
    556 	- support for AUX buffers in software GLX driver
    557 	- updated glext.h to version 24 and glxext.h to version 6
    558 	- new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
    559 	- updated BeOS support (Philippe Houdoin)
    560     Changes:
    561 	- fragment fog interpolation is perspective corrected now
    562 	- new glTexImage code, much cleaner, may be a bit faster
    563     Bug fixes:
    564 	- glArrayElement in display lists didn't handle generic vertex attribs
    565 	- glFogCoord didn't always work properly
    566 	- ARB_fragment_program fog options didn't work
    567 	- frag prog TEX instruction no longer incorrectly divides s,t,r by q
    568 	- ARB frag prog TEX and TEXP instructions now use LOD=0
    569 	- glTexEnviv in display lists didn't work
    570 	- glRasterPos didn't do texgen or apply texture matrix
    571 	- GL_DOUBLE-valued vertex arrays were broken in some cases
    572 	- fixed texture rectangle edge/border sampling bugs
    573 	- sampling an incomplete texture in a fragment program would segfault
    574 	- glTexImage was missing a few error checks
    575 	- fixed some minor glGetTexParameter glitches
    576 	- GL_INTENSITY was mistakenly accepted as a &lt;format&gt; to glTexImage
    577 	- fragment program writes to RC/HC register were broken
    578 	- fixed a few glitches in GL_HP_occlusion_test extension
    579 	- glBeginQueryARB and glEndQueryARB didn't work inside display lists
    580 	- vertex program state references were broken
    581 	- fixed triangle color interpolation bug on AIX (Shane Blackett)
    582 	- fixed a number of minor memory leaks (bug #1002030)
    583 </pre>
    584 <p>
    585 The MD5 checksums are:
    586 </p>
    587 <pre>
    588 c9284d295ebcd2e0486cc3cd54e5863c  MesaLib-6.1.tar.gz
    589 5de1f53ec0709f60fc68fdfed57351f3  MesaLib-6.1.tar.bz2
    590 483e77cac4789a5d36c42f3c0136d6d8  MesaLib-6.1.zip
    591 8c46cfa6f9732acc6f6c25724aad0246  MesaDemos-6.1.tar.gz
    592 89bfe0f6c69b39fd0ebd9fff481a4e9b  MesaDemos-6.1.tar.bz2
    593 161268531fcc6f0c5a056430ee97e0c1  MesaDemos-6.1.zip
    594 </pre>
    595 
    596 
    597 
    598 <h2>April 2, 2004</h2>
    599 
    600 <p>
    601 Mesa 6.0.1 has been released.
    602 This release basically just fixes bugs since the 6.0. release.
    603 </p>
    604 <pre>
    605     New:
    606 	- upgraded glext.h to version 22
    607 	- new build targets (Dan Schikore)
    608 	- new linux-x86-opteron build target (Heath Feather)
    609     Bug fixes:
    610 	- glBindProgramARB didn't update all necessary state
    611 	- fixed build problems on OpenBSD
    612 	- omit CVS directories from tarballs
    613 	- glGetTexImage(GL_COLOR_INDEX) was broken
    614 	- fixed an infinite loop in t&amp;l module
    615 	- silenced some valgrind warnings about using unitialized memory
    616 	- fixed some compilation/link glitches on IRIX (Mike Stephens)
    617 	- glBindProgram wasn't getting compiled into display lists
    618 	- GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
    619 	- two-sided lighting and vertex program didn't work (bug 887330)
    620 	- stores to program parameter registers in vertex state programs
    621 	  didn't work.
    622 	- fixed glOrtho bug found with gcc 3.2.2 (RH9)
    623 	- glXCreateWindow() wasn't fully implemented (bug 890894)
    624 	- generic vertex attribute arrays didn't work in display lists
    625 	- vertex buffer objects' default usage and access fields were wrong
    626 	- glDrawArrays with start!=0 was broken
    627 	- fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
    628 	- linux-osmesa16-static config didn't work
    629 	- fixed a few color index rendering problems (bug 910687)
    630 	- glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
    631 	- OSMesa RGB and BGR modes were broken
    632 	- glProgramStringARB mistakenly required a null-terminated string
    633 	- fragment program XPD instruction was incorrect
    634 	- glGetMaterial() didn't work reliably
    635 </pre>
    636 <p>
    637 The MD5 checksums are:
    638 </p>
    639 <pre>
    640 011be0e79666c7a6eb9693fbf9348653  MesaLib-6.0.1.tar.gz
    641 b7f14088c5c2f14490d2739a91102112  MesaLib-6.0.1.tar.bz2
    642 bf0510cf0a2b87d64cdd317eca3f1db1  MesaLib-6.0.1.zip
    643 b7b648599e0aaee1c4ffc554a2a9139e  MesaDemos-6.0.1.tar.gz
    644 dd6aadfd9ca8e1cfa90c6ee492bc6f43  MesaDemos-6.0.1.tar.bz2
    645 eff71d59c211825e949199852f5a2316  MesaDemos-6.0.1.zip
    646 </pre>
    647 
    648 
    649 <h2>January 16, 2004</h2>
    650 
    651 <p>
    652 Mesa 6.0 has been released.  This is a stabilization of the 5.1 release
    653 and primarily just incorporates bug fixes.
    654 </p>
    655 <pre>
    656     New:
    657 	- full OpenGL 1.5 support
    658 	- updated GL/glext.h file to version 21
    659     Changes:
    660 	- changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
    661     Bug fixes:
    662 	- fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
    663 	  clamping issue
    664 	- updated suno5-gcc configs
    665 	- glColor3 functions sometimes resulted in undefined alpha values
    666 	- fixed FP divide by zero error seen on VMS with xlockmore, others
    667 	- fixed vertex/fragment program debug problem (bug 873011)
    668 	- building on AIX with gcc works now
    669 	- glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
    670 	- glDrawRangeElements tried to modify potentially read-only storage
    671 	- updated files for building on Windows
    672 </pre>
    673 
    674 
    675 <h2>December 28, 2003</h2>
    676 
    677 <p>
    678 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
    679 target="_parent">
    680 freedesktop.org</a> because of problems with SourceForge's anonymous
    681 CVS service.
    682 </p>
    683 
    684 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
    685 </p>
    686 
    687 
    688 <h2>December 17, 2003</h2>
    689 
    690 <p>
    691 Mesa 5.1 has been released.  This is a new development release.
    692 Mesa 6.0 will be the next stable release and will support all
    693 OpenGL 1.5 features.
    694 </p>
    695 <pre>
    696     New features:
    697 	- reorganized directory tree
    698 	- GL_ARB_vertex/fragment_program extensions (Michal Krol &amp; Karl Rasche)
    699 	- GL_ATI_texture_env_combine3 extension (Ian Romanick)
    700 	- GL_SGI_texture_color_table extension (Eric Plante)
    701 	- GL_NV_fragment_program extension
    702 	- GL_NV_light_max_exponent extension
    703 	- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
    704 	- GL_ARB_occlusion_query extension
    705 	- GL_ARB_point_sprite extension
    706 	- GL_ARB_texture_non_power_of_two extension
    707 	- GL_IBM_multimode_draw_arrays extension
    708 	- GL_EXT_texture_mirror_clamp extension (Ian Romanick)
    709 	- GL_ARB_vertex_buffer_object extension
    710 	- new X86 feature detection code (Petr Sebor)
    711 	- less memory used for display lists and vertex buffers
    712 	- demo of per-pixel lighting with a fragment program (demos/fplight.c)
    713 	- new version (18) of glext.h header
    714 	- new spriteblast.c demo of GL_ARB_point_sprite
    715 	- faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
    716 	- faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
    717     Bug fixes:
    718 	- really enable OpenGL 1.4 features in DOS driver.
    719 	- fixed issues in glDrawPixels and glCopyPixels for very wide images
    720 	- glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
    721 	- fixed some texgen bugs reported by Daniel Borca
    722 	- fixed wglMakeCurrent(NULL, NULL) bug (#835861)
    723 	- fixed glTexSubImage3D z-offset bug (Cedric Gautier)
    724 	- fixed RGBA blend enable bug (Ville Syrjala)
    725 	- glAccum is supposed to be a no-op in selection/feedback mode
    726 	- fixed texgen bug #597589 (John Popplewell)
    727     Changes:
    728 	- dropped API trace feature (src/Trace/)
    729 	- documentation overhaul.  merged with website content.  more html.
    730 	- glxgears.c demo updated to use GLX swap rate extensions
    731 	- glTexImage1/2/3D now allows width/height/depth = 0
    732 	- disable SPARC asm code on Linux (bug 852204)
    733 </pre>
    734 <p>
    735 The MD5 checksums are:
    736 </p>
    737 <pre>
    738 78f452f6c55478471a744f07147612b5  MesaLib-5.1.tar.gz
    739 67b3b8d3f7f4c8c44904551b851d01af  MesaLib-5.1.tar.bz2
    740 6dd19ffa750ec7f634e370a987505c9d  MesaLib-5.1.zip
    741 e0214d4ebb22409dfa9262f2b52fd828  MesaDemos-5.1.tar.gz
    742 066c9aff4fd924405de1ae9bad5ec9a7  MesaDemos-5.1.tar.bz2
    743 d2b5ba32b53e0ad0576c637a4cc1fb41  MesaDemos-5.1.zip
    744 </pre>
    745 
    746 
    747 <H2>November 12, 2003</H2>
    748 
    749 <p>
    750 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
    751 number of automake/libtool problems.
    752 </p>
    753 <p>
    754 The new MD5 checksums are:
    755 </p>
    756 <pre>
    757 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b  MesaLib-5.0.2.tar.gz
    758 7b4bf9261657c2fca03796d4955e6f50  MesaLib-5.0.2.tar.bz2
    759 79c141bddcbad557647535d02194f346  MesaLib-5.0.2.zip
    760 952d9dc823dd818981d1a648d7b2668a  MesaDemos-5.0.2.tar.gz
    761 b81fafff90995025d2f25ea02b786642  MesaDemos-5.0.2.tar.bz2
    762 a21be975589e8a2d1871b6bb7874fffa  MesaDemos-5.0.2.zip
    763 </pre>
    764 
    765 
    766 <h2>September 5, 2003</h2>
    767 
    768 <p>
    769 Mesa 5.0.2 has been released.  This is a stable, bug-fix release.
    770 </p>
    771 <pre>
    772     Bug fixes:
    773 	- fixed texgen problem causing texcoord's Q to be zero (stex3d)
    774 	- default GL_TEXTURE_COMPARE_MODE_ARB was wrong
    775 	- GL_CURRENT_MATRIX_NV query was wrong
    776 	- GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
    777 	- GL_LIST_MODE query wasn't correct
    778 	- GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
    779 	- GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
    780 	- blended, wide lines didn't always work correctly (bug 711595)
    781 	- glVertexAttrib4svNV w component was always 1
    782 	- fixed bug in GL_IBM_rasterpos_clip (missing return)
    783 	- GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
    784 	- a few Solaris compilation fixes
    785 	- fixed glClear() problem for DRI drivers (non-existant stencil, etc)
    786 	- fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
    787 	- fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
    788 	- glFog() didn't clamp fog colors
    789 	- fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
    790 	  gl[Get]TexParameteri[v] functions
    791 	- fixed invalid memory references in glTexGen functions (bug 781602)
    792 	- integer-valued color arrays weren't handled correctly
    793 	- glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
    794 	- GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
    795     Changes:
    796 	- build GLUT with -fexceptions so C++ apps propogate exceptions
    797 </pre>
    798 
    799 
    800 <h2>June 2003</h2>
    801 
    802 <p>
    803 Mesa's directory tree has been overhauled.
    804 Things are better organized now with some thought toward future needs.
    805 </p>
    806 <p>
    807 In CVS, the latest Mesa 5.1 development code is now rooted under the
    808 <b>Mesa-newtree/</b> directory.  The old top-level <b>Mesa/</b> directory
    809 holds the Mesa 5.0.x code which will be abandoned at some point.
    810 </p>
    811 
    812 
    813 <h2>March 30, 2003</h2>
    814 
    815 <p>
    816 Mesa 5.0.1 has been released.  This is a stable, bug-fix release.
    817 </p>
    818 <pre>
    819     New:
    820 	- DOS driver updates from Daniel Borca
    821 	- updated GL/gl_mangle.h file (Bill Hoffman)
    822     Bug fixes:
    823 	- auto mipmap generation for cube maps was broken (bug 641363)
    824 	- writing/clearing software alpha channels was unreliable
    825 	- minor compilation fixes for OS/2 (Evgeny Kotsuba)
    826 	- fixed some bad assertions found with shadowtex demo
    827 	- fixed error checking bug in glCopyTexSubImage2D (bug 659020)
    828 	- glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
    829 	- fixed potential segfault in texture object validation (bug 659012)
    830 	- fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
    831 	- fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
    832 	- fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
    833 	- glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
    834 	- fixed compilation problem on Solaris7/x86 (bug 536406)
    835 	- fixed prefetch bug in 3DNow! code (Felix Kuhling)
    836 	- fixed NeXT build problem (FABSF macro)
    837 	- glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
    838 	- zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
    839 	- AA line and triangle Z values are now rounded, not truncated
    840 	- fixed color interpolation bug when GLchan==GLfloat (bug 694461)
    841 	- glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
    842 	- fixed a minor GL_COLOR_MATERIAL bug
    843 	- NV vertex program EXP instruction was broken
    844 	- glColorMask misbehaved with X window / pixmap rendering
    845 	- fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
    846 	- attempt to fix GGI compilation problem when MesaDemos not present
    847 	- NV vertex program ARL-relative fetches didn't work
    848     Changes:
    849 	- use glPolygonOffset in gloss demo to avoid z-fighting artifacts
    850 	- updated winpos and pointblast demos to use ARB extensions
    851 	- disable SPARC normal transformation code (bug 673938)
    852 	- GLU fixes for OS/2 (Evgeny Kotsuba)
    853 </pre>
    854 <p>
    855 MD5 checksums follow:
    856 </p>
    857 <pre>
    858 b80f8b5d53a3e9f19b9fde5af0c542f0  MesaLib-5.0.1.tar.gz
    859 513b4bbd7d38951f05027179063d876b  MesaLib-5.0.1.tar.bz2
    860 eebd395678f4520d33b267e5d5c22651  MesaLib-5.0.1.zip
    861 49d7feaec6dc1d2091d7c3cc72a9b320  MesaDemos-5.0.1.tar.gz
    862 37190374a98c3c892f0698be9ca3acf0  MesaDemos-5.0.1.tar.bz2
    863 becd8bf17f5791361b4a54ba2a78e5c9  MesaDemos-5.0.1.zip
    864 </pre>
    865 
    866 
    867 
    868 <h2>March 7, 2003</h2>
    869 <p>
    870 Website and documentation overhaul.
    871 </p>
    872 <p>
    873 The website content and Mesa documentation (from the doc/ directory) have
    874 been merged together.
    875 All the documentation files have been entered into the CVS repository.
    876 Many of the old plain-text files have been converted to html and modernized.
    877 </p>
    878 
    879 
    880 <h2>November 13, 2002</h2>
    881 <p>Mesa 5.0 has been released.  This is a stable release which
    882 implements the OpenGL 1.4 specification.
    883 </p><pre>New:
    884     - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
    885     - removed some overlooked debugging code
    886     - glxinfo updated to support GLX_ARB_multisample
    887     - GLUT now support GLX_ARB_multisample
    888     - updated DOS driver (Daniel Borca)
    889 Bug fixes:
    890     - GL_POINT and GL_LINE-mode polygons didn't obey cull state
    891     - fixed potential bug in _mesa_align_malloc/calloc()
    892     - fixed missing triangle bug when running vertex programs
    893     - fixed a few HPUX compilation problems
    894     - FX (Glide) driver didn't compile
    895     - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
    896     - a few EXT functions, like glGenTexturesEXT, were no-ops
    897     - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
    898       glMultiDrawArrays and glMultiDrawElements were missing
    899     - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
    900     - Pentium 4 Mobile was mistakenly identified as having 3DNow!
    901     - fixed one-bit error in point/line fragment Z calculation
    902     - fixed potential segfault in fakeglx code
    903     - fixed color overflow problem in DOT3 texture env mode
    904 </pre>
    905 
    906 
    907 <h2>October 29, 2002</h2>
    908 <p>Mesa 4.1 has been released.  This is a new development release.
    909 For a stable release, get 4.0.4.
    910 </p><pre>New:
    911     - GL_NV_vertex_program extension
    912     - GL_NV_vertex_program1_1 extension
    913     - GL_ARB_window_pos extension
    914     - GL_ARB_depth_texture extension
    915     - GL_ARB_shadow extension
    916     - GL_ARB_shadow_ambient extension
    917     - GL_EXT_shadow_funcs extension
    918     - GL_ARB_point_parameters extension
    919     - GL_ARB_texture_env_crossbar
    920     - GL_NV_point_sprite extension
    921     - GL_NV_texture_rectangle extension
    922     - GL_EXT_multi_draw_arrays extension
    923     - GL_EXT_stencil_two_side extension
    924     - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
    925     - GL_ATI_texture_mirror_once extension (Ian Romanick)
    926     - massive overhaul/simplification of software rasterizer module,
    927       many contributions from Klaus Niederkrueger
    928     - faster software texturing in some cases (i.e. trilinear filtering)
    929     - new OSMesaGetProcAddress() function
    930     - more blend modes implemented with MMX code (Jose Fonseca)
    931     - added glutGetProcAddress() to GLUT
    932     - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
    933     - pbinfo and pbdemo PBuffer programs
    934     - glxinfo -v prints transprent pixel info (Gerd Sussner)
    935 Bug fixes:
    936     - better mipmap LOD computation (prevents excessive blurriness)
    937     - OSMesaMakeCurrent() didn't recognize buffer size changes
    938     - assorted conformance fixes for 16-bit/channel rendering
    939     - texcombine alpha subtraction mode was broken
    940     - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
    941     - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
    942     - fixed divide by zero error in NURBS tessellator (Jon Perry)
    943     - fixed GL_LINEAR fog bug by adding clamping
    944     - fixed FP exceptions found using Alpha CPU
    945     - 3dfx/glide driver render-to-window feature was broken
    946     - added missing GLX_TRANSPARENT_RGB token to glx.h
    947     - fixed error checking related to paletted textures
    948     - fixed reference count error in glDeleteTextures (Randy Fayan)
    949 Changes:
    950     - New spec file and Python code to generate some GL dispatch files
    951     - Glide driver defaults to "no" with autoconf/automake
    952     - floating point color channels now clamped to [0,inf)
    953     - updated demos/stex3d with new options
    954 </pre>
    955 
    956 
    957 <h2>October 4, 2002</h2>
    958 <p>
    959 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
    960 </p>
    961 
    962 <h2>October 3, 2002</h2>
    963 <p>Mesa 4.0.4 has been released.  This is a stable bug-fix release.
    964 </p><pre>    New:
    965 	- GL_NV_texture_rectangle extension
    966 	- updated glext.h header (version 17)
    967 	- updated DOS driver (Daniel Borca)
    968 	- updated BeOS R5 driver (Philippe Houdoin)
    969 	- added GL_IBM_texture_mirror_repeat
    970 	- glxinfo now takes -l option to print interesting OpenGL limits info
    971 	- GL_MESA_ycbcr_texture extension
    972 	- GL_APPLE_client_storage extension (for some DRI drivers only)
    973 	- GL_MESA_pack_invert extension
    974     Bug fixes:
    975 	- fixed GL_LINEAR fog bug by adding clamping
    976 	- fixed FP exceptions found using Alpha CPU
    977 	- 3dfx MESA_GLX_FX=window (render to window) didn't work
    978 	- fixed memory leak in wglCreateContest (Karl Schultz)
    979 	- define GLAPIENTRY and GLAPI if undefined in glu.h
    980 	- wglGetProcAddress didn't handle all API functions
    981 	- when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
    982 	- removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
    983 	- error checking in compressed tex image functions had some glitches
    984 	- fixed AIX compile problem in src/config.c
    985 	- glGetTexImage was using pixel unpacking instead of packing params
    986 	- auto-mipmap generation for cube maps was incorrect
    987     Changes:
    988 	- max texture units reduced to six to accomodate texture rectangles
    989 	- removed unfinished GL_MESA_sprite_point extension code
    990 </pre>
    991 
    992 <h2>June 25, 2002</h2>
    993 <p>Mesa 4.0.3 has been released.  This is a stable bug-fix release.
    994 </p><pre>    New:
    995     - updated GL/glext.h file (version 15)
    996     - corrected MMX blend code (Jose Fonseca)
    997     - support for software-based alpha planes in Windows driver
    998     - updated GGI driver (Filip Spacek)
    999     Bug fixes:
   1000     - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
   1001     - OSMesaMakeCurrent() didn't recognize buffer size changes
   1002     - assorted conformance fixes for 16-bit/channel rendering
   1003     - texcombine alpha subtraction mode was broken
   1004     - fixed lighting bug with non-uniform scaling and display lists
   1005     - fixed bug when deleting shared display lists
   1006     - disabled SPARC cliptest assembly code (Mesa bug 544665)
   1007     - fixed a couple Solaris compilation/link problems
   1008     - blending clipped glDrawPixels didn't always work
   1009     - glGetTexImage() didn't accept packed pixel types
   1010     - glPixelMapu[is]v() could explode given too large of pixelmap
   1011     - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
   1012     - glXCopyContext() could lead to segfaults
   1013     - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
   1014     Changes:
   1015     - lots of C++ (g++) code clean-ups
   1016     - lots of T&amp;L updates for the Radeon DRI driver
   1017     Known bugs:
   1018     - mipmap LOD computation (fixed for Mesa 4.1)
   1019 </pre>
   1020 
   1021 <h2>April 2, 2002</h2>
   1022 <p>Mesa 4.0.2 has been released.  This is a stable bug-fix release.
   1023 </p><pre>    New:
   1024       - New DOS (DJGPP) driver written by Daniel Borca
   1025       - New driver interface functions for TCL drivers (such as Radeon DRI)
   1026       - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
   1027         if using deep color channels
   1028       - latest GL/glext.h and GL/glxext.h headers from SGI
   1029     Bug fixes:
   1030       - GL_BLEND with non-black texture env color wasn't always correct
   1031       - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
   1032       - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
   1033       - glReadPixels was sometimes mistakenly clipped by the scissor box
   1034       - glDraw/ReadPixels didn't catch all the errors that they should have
   1035       - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
   1036       - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
   1037       - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
   1038       - glColorMask as sometimes effecting glXSwapBuffers()
   1039       - fixed a potential bug in XMesaGarbageCollect()
   1040       - N threads rendering into one window didn't work reliably
   1041       - glCopyPixels didn't work for deep color channels
   1042       - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
   1043       - glPopAttrib() didn't correctly restore user clip planes
   1044       - user clip planes failed for some perspective projections (Chromium)
   1045 </pre>
   1046 
   1047 <h2>December 17, 2001</h2>
   1048 <p>Mesa 4.0.1 has been released.  This is a stable bug-fix release.
   1049 </p><pre>    New:
   1050       - better sub-pixel sample positions for AA triangles (Ray Tice)
   1051       - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
   1052     Bug fixes:
   1053       - added missing break statements in glGet*() for multisample cases
   1054       - fixed uninitialized hash table mutex bug (display lists / texobjs)
   1055       - fixed bad teximage error check conditional (bug 476846)
   1056       - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
   1057       - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
   1058       - silence some compiler warnings (gcc 2.96)
   1059       - enable the #define GL_VERSION_1_3 in GL/gl.h
   1060       - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
   1061       - fixed glu.h typedef problem found with MSDev 6.0
   1062       - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
   1063       - added missing 'const' to glXGetContextIDEXT() in glxext.h
   1064       - fixed a few glXGetProcAddress() errors (texture compression, etc)
   1065       - fixed start index bug in compiled vertex arrays (Keith)
   1066       - fixed compilation problems in src/SPARC/glapi_sparc.S
   1067       - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
   1068       - use glXGetProcAddressARB in GLUT to avoid extension linking problems
   1069       - provoking vertex of flat-shaded, color-index triangles was wrong
   1070       - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
   1071       - glTexParameter didn't flush the vertex buffer (Ray Tice)
   1072       - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
   1073       - fixed bug in normal length caching (ParaView lighting bug)
   1074 </pre>
   1075 
   1076 <h2>October 22, 2001</h2>
   1077 <p>Mesa 4.0 has been released.  This is a stable release.
   1078 </p><pre>    New:
   1079       - Mesa 4.0 implements the OpenGL 1.3 specification
   1080       - GL_IBM_rasterpos_clip extension
   1081       - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
   1082       - GL_ARB_texture_mirrored_repeat extension
   1083       - WindML UGL driver (Stephane Raimbault)
   1084       - added OSMESA_MAX_WIDTH/HEIGHT queries
   1085       - attempted compiliation fixes for Solaris 5, 7 and 8
   1086       - updated glext.h and glxext.h files
   1087       - updated Windows driver (Karl Schultz)
   1088     Bug fixes:
   1089       - added some missing GLX 1.3 tokens to include/GL/glx.h
   1090       - GL_COLOR_MATRIX changes weren't recognized by teximage functions
   1091       - glCopyPixels with scale and bias was broken
   1092       - glRasterPos with lighting could segfault
   1093       - glDeleteTextures could leave a dangling pointer
   1094       - Proxy textures for cube maps didn't work
   1095       - fixed a number of 16-bit color channel bugs
   1096       - fixed a few minor memory leaks
   1097       - GLX context sharing was broken in 3.5
   1098       - fixed state-update bugs in glPopClientAttrib()
   1099       - fixed glDrawRangeElements() bug
   1100       - fixed a glPush/PopAttrib() bug related to texture binding
   1101       - flat-shaded, textured lines were broken
   1102       - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
   1103       - lighting didn't always produce the correct alpha value
   1104       - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
   1105 </pre>
   1106 
   1107 
   1108 <h2>June 21, 2001</h2>
   1109 <p>Mesa 3.5 has been released.  This is a new development release.
   1110 </p><pre>    New:
   1111 	- internals of Mesa divided into modular pieces (Keith Whitwell)
   1112 	- 100% OpenGL 1.2 conformance (passes all conformance tests)
   1113 	- new AA line algorithm
   1114 	- GL_EXT_convolution extension
   1115         - GL_ARB_imaging subset
   1116         - OSMesaCreateContextExt() function
   1117         - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
   1118         - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
   1119         - GL_EXT_fog_coord extension (Keith Whitwell)
   1120         - GL_EXT_secondary_color extension (Keith Whitwell)
   1121         - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
   1122         - GL_SGIX_depth_texture extension
   1123         - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
   1124         - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
   1125         - GL_ARB_texture_env_combine extension
   1126         - GL_ARB_texture_env_dot3 extension
   1127         - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
   1128         - OSMesaCreateContextExt() function
   1129         - libOSMesa.so library, contains the OSMesa driver interface
   1130         - GL/glxext.h header file for GLX extensions
   1131         - somewhat faster software texturing, fogging, depth testing
   1132         - all color-index conformance tests now pass (only 8bpp tested)
   1133         - SPARC assembly language TCL optimizations (David Miller)
   1134         - GL_SGIS_generate_mipmap extension
   1135     Bug Fixes:
   1136         - fbiRev and tmuRev were unitialized when using Glide3
   1137         - fixed a few color index mode conformance failures; all pass now
   1138         - now appling antialiasing coverage to alpha after texturing
   1139         - colors weren't getting clamped to [0,1] before color table lookup
   1140         - fixed RISC alignment errors caused by COPY_4UBV macro
   1141         - drawing wide, flat-shaded lines could cause a segfault
   1142         - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
   1143     Changes:
   1144         - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
   1145         - new libOSMesa.so library, contains the OSMesa driver interface
   1146 </pre>
   1147 
   1148 
   1149 <h2>May 17, 2001</h2>
   1150 <p>Mesa 3.4.2 has been released.  This is basically just a bug-fix release.
   1151 Here's what's new:</p>
   1152 <pre>    Bug fixes:
   1153         - deleting the currently bound texture could cause bad problems
   1154         - using fog could result in random vertex alpha values
   1155          - AA triangle rendering could touch pixels outside right window bound
   1156         - fixed byteswapping problem in clear_32bit_ximage() function
   1157         - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
   1158         - fixed memory leak in glXUseXFont()
   1159         - fragment sampling in AA triangle function was off by 1/2 pixel
   1160         - Windows: reading pixels from framebuffer didn't always work
   1161         - glConvolutionFilter2D could segfault or cause FP exception
   1162         - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
   1163         - GL_NAND logicop didn't work right in RGBA mode
   1164         - fixed a memory corruption bug in vertex buffer reset code
   1165         - clearing the softwara alpha buffer with scissoring was broken
   1166         - fixed a few color index mode fog bugs
   1167         - fixed some bad assertions in color index mode
   1168         - fixed FX line 'stipple' bug #420091
   1169     Changes:
   1170         - optimized writing mono-colored pixel spans to X pixmaps
   1171         - increased max viewport size to 2048 x 2048
   1172 </pre>
   1173 
   1174 
   1175 <h2>April 29, 2001</h2>
   1176 <p>New Mesa website</p>
   1177 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
   1178 
   1179 
   1180 <h2>February 14, 2001</h2>
   1181 <p>Mesa 3.4.1 has been released.  Here's what's new:</p>
   1182 <pre>    New:
   1183         - fixed some Linux build problems
   1184         - fixed some Windows build problems
   1185         - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
   1186     Bug fixes:
   1187         - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
   1188         - various state-update code changes needed for DRI bugs
   1189         - disabled pixel transfer ops in glColorTable commands, not needed
   1190         - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
   1191         - updated sources and fixed compile problems in widgets-mesa/
   1192         - GLX_PBUFFER enum value was wrong in glx.h
   1193         - fixed a glColorMaterial lighting bug
   1194         - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
   1195         - glXCopySubBufferMESA() Y position was off by one
   1196         - Error checking of glTexSubImage3D() was broken (bug 128775)
   1197         - glPopAttrib() didn't restore all derived Mesa state correctly
   1198         - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
   1199           conformance problems at 16bpp.
   1200         - clearing depth buffer with scissoring was broken, would segfault
   1201         - OSMesaGetDepthBuffer() returned bad bytesPerValue value
   1202         - fixed a line clipping bug (reported by Craig McDaniel)
   1203         - fixed RGB color over/underflow bug for very tiny triangles
   1204     Known problems:
   1205         - NURBS or evaluator surfaces inside display lists don't always work
   1206 </pre>
   1207 
   1208 <h2>November 3, 2000</h2>
   1209 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
   1210 <pre>    New:
   1211     - optimized glDrawPixels for glPixelZoom(1,-1)
   1212     Bug Fixes:
   1213     - widgets-mesa/src/*.c files were missing from 3.3 distro
   1214     - include/GL/mesa_wgl.h file was missing from 3.3 distro
   1215     - fixed some Win32 compile problems
   1216     - texture object priorities weren't getting initialized to 1.0
   1217     - glAreTexturesResident return value was wrong when using hardware
   1218     - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
   1219     - glReadPixels with GLushort packed types was broken
   1220     - fixed a few bugs in the GL_EXT_texture_env_combine texture code
   1221     - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
   1222     - fixed some typos/bugs in the VB code
   1223     - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
   1224     - optimized glDrawPixels paths weren't being used
   1225     - per-fragment fog calculation didn't work without a Z buffer
   1226     - improved blending accuracy, fixes Glean  blendFunc test failures
   1227     - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
   1228     - glXGetProcAddressARB() didn't always return the right address
   1229     - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
   1230     - texture matrix changes weren't always detected (GLUT projtex demo)
   1231     - fixed random color problem in vertex fog code
   1232     - fixed Glide-related bug that let Quake get a 24-bit Z buffer
   1233     Changes:
   1234     - finished internal support for compressed textures for DRI
   1235 </pre>
   1236 
   1237 <h2>April 24, 2000</h2>
   1238 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
   1239 <pre>    Bug fixes:
   1240     - fixed memcpy bugs in span.c
   1241     - fixed missing glEnd problem in demos/tessdemo.c
   1242     - fixed bug when clearing 24bpp Ximages
   1243     - fixed clipping problem found in Unreal Tournament
   1244     - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
   1245     - fixed Loki's 3dfx RGB vs BGR bug
   1246     - fixed Loki's 3dfx smooth/flat shading bug in SoF
   1247     Changes:
   1248     - updated docs/README file
   1249     - use bcopy() optimizations on FreeBSD
   1250     - re-enabled the optimized persp_textured_triangle() function
   1251 </pre>
   1252 
   1253 <h2>March 23, 2000</h2>
   1254 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
   1255 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
   1256 just bug fixes.</p>
   1257 <p>Here's what's changed:</p>
   1258 <pre>
   1259     Bug fixes:
   1260         - mixed drawing of lines and bitmaps sometimes had wrong colors
   1261         - added missing glHintPGI() function
   1262         - fixed a polygon culling bug
   1263         - fixed bugs in gluPartialDisk()
   1264         - Z values in selection mode were wrong
   1265         - added missing tokens:
   1266             GL_SMOOTH_POINT_SIZE_RANGE
   1267             GL_SMOOTH_POINT_SIZE_GRANULARITY
   1268             GL_SMOOTH_LINE_WIDTH_RANGE
   1269             GL_SMOOTH_LINE_WIDTH_GRANULARITY
   1270             GL_ALIASED_POINT_SIZE_RANGE
   1271             GL_ALIASED_LINE_WIDTH_RANGE
   1272         - fixed glCopyPixels when copying from back to front buffer
   1273         - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT
   1274         - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken
   1275         - glDeleteTextures() didn't decrement reference count correctly
   1276         - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly
   1277         - Actual depth of transformation matrix stacks was off by one
   1278         - 24bpp visuals didn't address pixels correctly
   1279         - mipmap level of detail (lambda) calculation simplified, more accurate
   1280         - 101691 - Polygon clipping and GL_LINE
   1281         - 101928 - Polygon clipping and GL_LINE (same fix as above)
   1282         - 101808 - Non-glVertexArrays tristrip bug
   1283         - 101971 - find_last_3f on Dec OSF (worked around)
   1284         - 102369 - segv on dec osf (possibly a duplicate of the above)
   1285         - 102893 - orientations of modelview cause segfault
   1286     New:
   1287         - updated SVGA Linux driver
   1288         - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX
   1289         - build libGLw.a (Xt/OpenGL drawing area widget) library by default
   1290         - changed -O2 to -O3 for a number of gcc configs
   1291     Changes:
   1292         - glXCopyContext's mask parameter is now unsigned long, per GLX spec
   1293 </pre>
   1294 
   1295 <p>Please report any problems with this release ASAP. Bugs should be filed on the
   1296 Mesa3D website at sourceforge.<br>
   1297 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
   1298 <p>-- Brian</p>
   1299 
   1300 <h2>December 17, 1999</h2>
   1301 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
   1302 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
   1303 
   1304 <h2>December 14, 1999</h2>
   1305 <p>Mesa 3.1 is released!</p>
   1306 
   1307 <h2>September 21, 1999</h2>
   1308 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
   1309 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
   1310 that seem to be... yes, I've just received confirmation from the beta center, they
   1311 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
   1312 Keith Whitwell for preparing these for us during Brian's absence.</p>
   1313 
   1314 <h2>August 30, 1999</h2>
   1315 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
   1316 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
   1317 <p>I've been working on Mesa in my spare time for over five years. With Precision
   1318 Insight I now have the opportunity to devote my full attention to advancing Mesa
   1319 and OpenGL on Linux.</p>
   1320 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
   1321 my work will continue to be open sourced and available to any other programmers who
   1322 may want to contribute to it, or use it for other projects or platforms</p>
   1323 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
   1324 
   1325 <h2>August 23, 1999</h2>
   1326 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
   1327 Note that this is a new archive, so you will need to re-checkout the archive. That
   1328 means don't <i>cvs update</i> from a previous download.</p>
   1329 
   1330 <h2>August 17, 1999</h2>
   1331 <p>A report from the SIGGRAPH '99 Linux/OpenGL
   1332 BOF meeting is now available.</p>
   1333 <p>-Brian</p>
   1334 
   1335 <h2>August 14, 1999</h2>
   1336 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
   1337 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
   1338 patient.</p>
   1339 <p>-Brian</p>
   1340 
   1341 <h2>June 7, 1999</h2>
   1342 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
   1343 
   1344 <h2>June 2, 1999</h2>
   1345 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
   1346 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
   1347 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
   1348 
   1349 <h2>May 24, 1999</h2>
   1350 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
   1351 If you are into the quake scene, you may want to try this out, as it contains some
   1352 optimizations specifically in the Q3A rendering path.
   1353 
   1354 <h2>May 13, 1999</h2>
   1355 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
   1356 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
   1357 
   1358 <h2>May 13, 1999</h2>
   1359 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
   1360 US$10,000 to the Mesa project to support its continuing development.
   1361 Mesa is a free implementation of the OpenGL 3D graphics library and id's
   1362 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
   1363 
   1364 The donation will go to Keith Whitwell, who has been optimizing Mesa to
   1365 improve performance on 3d hardware.  Thanks to Keith's work, many
   1366 applications using Mesa 3.1 will see a dramatic performance increase
   1367 over Mesa 3.0.  The donation will allow Keith to continue working on
   1368 Mesa full time for some time to come.
   1369 
   1370 For more information about Mesa see www.mesa3d.org.  For more
   1371 information about id Software, Inc. see www.idsoftware.com.
   1372 
   1373 --------------------------------
   1374 
   1375 This donation from John/id is very generous.  Keith and I are very
   1376 grateful.
   1377 
   1378 </pre>
   1379 
   1380 <h2>May 1, 1999</h2>
   1381 <p>John Carmack made an interesting .plan update yesterday:</p>
   1382 <blockquote>
   1383     <i>"I put together a document on optimizing OpenGL drivers for Q3 that
   1384     should be helpful to the various Linux 3D teams.</i><br>
   1385     http://www.quake3arena.com/news/glopt.html"
   1386 </blockquote>
   1387 
   1388 <h2>April 7, 1999</h2>
   1389 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
   1390 
   1391 <h2>March 18, 1999</h2>
   1392 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
   1393 
   1394 <h2>February 16, 1999</h2>
   1395 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
   1396 source code</a>.</p>
   1397 
   1398 <h2>January 22, 1999</h2>
   1399 <p>www.mesa3d.org established</p>
   1400 
   1401 <hr>
   1402 </body>
   1403 </html>
   1404