1 /* 2 * Copyright 2006 The Android Open Source Project 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef Sk2DPathEffect_DEFINED 9 #define Sk2DPathEffect_DEFINED 10 11 #include "SkPath.h" 12 #include "SkPathEffect.h" 13 #include "SkMatrix.h" 14 15 class SK_API Sk2DPathEffect : public SkPathEffect { 16 public: 17 static Sk2DPathEffect* Create(const SkMatrix& mat) { 18 return SkNEW_ARGS(Sk2DPathEffect, (mat)); 19 } 20 21 virtual bool filterPath(SkPath*, const SkPath&, 22 SkStrokeRec*, const SkRect*) const SK_OVERRIDE; 23 24 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(Sk2DPathEffect) 25 26 protected: 27 /** New virtual, to be overridden by subclasses. 28 This is called once from filterPath, and provides the 29 uv parameter bounds for the path. Subsequent calls to 30 next() will receive u and v values within these bounds, 31 and then a call to end() will signal the end of processing. 32 */ 33 virtual void begin(const SkIRect& uvBounds, SkPath* dst) const; 34 virtual void next(const SkPoint& loc, int u, int v, SkPath* dst) const; 35 virtual void end(SkPath* dst) const; 36 37 /** Low-level virtual called per span of locations in the u-direction. 38 The default implementation calls next() repeatedly with each 39 location. 40 */ 41 virtual void nextSpan(int u, int v, int ucount, SkPath* dst) const; 42 43 const SkMatrix& getMatrix() const { return fMatrix; } 44 45 // protected so that subclasses can call this during unflattening 46 explicit Sk2DPathEffect(const SkMatrix& mat); 47 explicit Sk2DPathEffect(SkReadBuffer&); 48 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; 49 50 private: 51 SkMatrix fMatrix, fInverse; 52 bool fMatrixIsInvertible; 53 54 // illegal 55 Sk2DPathEffect(const Sk2DPathEffect&); 56 Sk2DPathEffect& operator=(const Sk2DPathEffect&); 57 58 friend class Sk2DPathEffectBlitter; 59 typedef SkPathEffect INHERITED; 60 }; 61 62 class SK_API SkLine2DPathEffect : public Sk2DPathEffect { 63 public: 64 static SkLine2DPathEffect* Create(SkScalar width, const SkMatrix& matrix) { 65 return SkNEW_ARGS(SkLine2DPathEffect, (width, matrix)); 66 } 67 68 virtual bool filterPath(SkPath* dst, const SkPath& src, 69 SkStrokeRec*, const SkRect*) const SK_OVERRIDE; 70 71 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLine2DPathEffect) 72 73 protected: 74 SkLine2DPathEffect(SkScalar width, const SkMatrix& matrix) 75 : Sk2DPathEffect(matrix), fWidth(width) {} 76 explicit SkLine2DPathEffect(SkReadBuffer&); 77 78 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; 79 80 virtual void nextSpan(int u, int v, int ucount, SkPath*) const SK_OVERRIDE; 81 82 private: 83 SkScalar fWidth; 84 85 typedef Sk2DPathEffect INHERITED; 86 }; 87 88 class SK_API SkPath2DPathEffect : public Sk2DPathEffect { 89 public: 90 /** 91 * Stamp the specified path to fill the shape, using the matrix to define 92 * the latice. 93 */ 94 static SkPath2DPathEffect* Create(const SkMatrix& matrix, const SkPath& path) { 95 return SkNEW_ARGS(SkPath2DPathEffect, (matrix, path)); 96 } 97 98 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPath2DPathEffect) 99 100 protected: 101 SkPath2DPathEffect(const SkMatrix&, const SkPath&); 102 explicit SkPath2DPathEffect(SkReadBuffer& buffer); 103 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; 104 105 virtual void next(const SkPoint&, int u, int v, SkPath*) const SK_OVERRIDE; 106 107 private: 108 SkPath fPath; 109 110 typedef Sk2DPathEffect INHERITED; 111 }; 112 113 #endif 114