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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_
      6 #define UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_
      7 
      8 #include <vector>
      9 
     10 #include "base/memory/scoped_vector.h"
     11 #include "ui/events/event_constants.h"
     12 #include "ui/events/events_export.h"
     13 #include "ui/events/gestures/gesture_types.h"
     14 #include "ui/gfx/geometry/point_f.h"
     15 
     16 namespace ui {
     17 // A GestureRecognizer is an abstract base class for conversion of touch events
     18 // into gestures.
     19 class EVENTS_EXPORT GestureRecognizer {
     20  public:
     21   static GestureRecognizer* Create();
     22   static GestureRecognizer* Get();
     23   static void Reset();
     24 
     25   // List of GestureEvent*.
     26   typedef ScopedVector<GestureEvent> Gestures;
     27 
     28   virtual ~GestureRecognizer() {}
     29 
     30   // Invoked for each touch event that could contribute to the current gesture.
     31   // Returns list of zero or more GestureEvents identified after processing
     32   // TouchEvent.
     33   // Caller would be responsible for freeing up Gestures.
     34   virtual Gestures* ProcessTouchEventForGesture(const TouchEvent& event,
     35                                                 ui::EventResult result,
     36                                                 GestureConsumer* consumer) = 0;
     37 
     38   // This is called when the consumer is destroyed. So this should cleanup any
     39   // internal state maintained for |consumer|. Returns true iff there was
     40   // state relating to |consumer| to clean up.
     41   virtual bool CleanupStateForConsumer(GestureConsumer* consumer) = 0;
     42 
     43   // Return the window which should handle this TouchEvent, in the case where
     44   // the touch is already associated with a target.
     45   // Otherwise, returns null.
     46   virtual GestureConsumer* GetTouchLockedTarget(const TouchEvent& event) = 0;
     47 
     48   // Return the window which should handle this GestureEvent.
     49   virtual GestureConsumer* GetTargetForGestureEvent(
     50       const GestureEvent& event) = 0;
     51 
     52   // Returns the target of the nearest active touch with source device of
     53   // |source_device_id|, within
     54   // GestureConfiguration::max_separation_for_gesture_touches_in_pixels of
     55   // |location|, or NULL if no such point exists.
     56   virtual GestureConsumer* GetTargetForLocation(
     57       const gfx::PointF& location, int source_device_id) = 0;
     58 
     59   // Makes |new_consumer| the target for events previously targeting
     60   // |current_consumer|. All other targets are canceled.
     61   // The caller is responsible for updating the state of the consumers to
     62   // be aware of this transfer of control (there are no ENTERED/EXITED events).
     63   // If |new_consumer| is NULL, all events are canceled.
     64   // If |old_consumer| is NULL, all events not already targeting |new_consumer|
     65   // are canceled.
     66   virtual void TransferEventsTo(GestureConsumer* current_consumer,
     67                                 GestureConsumer* new_consumer) = 0;
     68 
     69   // If a gesture is underway for |consumer| |point| is set to the last touch
     70   // point and true is returned. If no touch events have been processed for
     71   // |consumer| false is returned and |point| is untouched.
     72   virtual bool GetLastTouchPointForTarget(GestureConsumer* consumer,
     73                                           gfx::PointF* point) = 0;
     74 
     75   // Sends a touch cancel event for every active touch. Returns true iff any
     76   // touch cancels were sent.
     77   virtual bool CancelActiveTouches(GestureConsumer* consumer) = 0;
     78 
     79   // Subscribes |helper| for dispatching async gestures such as long press.
     80   // The Gesture Recognizer does NOT take ownership of |helper| and it is the
     81   // responsibility of the |helper| to call |RemoveGestureEventHelper()| on
     82   // destruction.
     83   virtual void AddGestureEventHelper(GestureEventHelper* helper) = 0;
     84 
     85   // Unsubscribes |helper| from async gesture dispatch.
     86   // Since the GestureRecognizer does not own the |helper|, it is not deleted
     87   // and must be cleaned up appropriately by the caller.
     88   virtual void RemoveGestureEventHelper(GestureEventHelper* helper) = 0;
     89 };
     90 
     91 }  // namespace ui
     92 
     93 #endif  // UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_H_
     94