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      1 // Copyright 2014 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ui/views/controls/menu/menu_message_pump_dispatcher_win.h"
      6 
      7 #include <windowsx.h>
      8 
      9 #include "ui/events/event_utils.h"
     10 #include "ui/events/keycodes/keyboard_code_conversion.h"
     11 #include "ui/events/keycodes/keyboard_codes.h"
     12 #include "ui/views/controls/menu/menu_controller.h"
     13 #include "ui/views/controls/menu/menu_item_view.h"
     14 
     15 namespace views {
     16 namespace internal {
     17 
     18 MenuMessagePumpDispatcher::MenuMessagePumpDispatcher(MenuController* controller)
     19     : menu_controller_(controller) {}
     20 
     21 MenuMessagePumpDispatcher::~MenuMessagePumpDispatcher() {}
     22 
     23 uint32_t MenuMessagePumpDispatcher::Dispatch(const MSG& msg) {
     24   DCHECK(menu_controller_->IsBlockingRun());
     25 
     26   bool should_quit = false;
     27   bool should_perform_default = true;
     28   if (menu_controller_->exit_type() == MenuController::EXIT_ALL ||
     29       menu_controller_->exit_type() == MenuController::EXIT_DESTROYED) {
     30     should_quit = true;
     31   } else {
     32     // NOTE: we don't get WM_ACTIVATE or anything else interesting in here.
     33     switch (msg.message) {
     34       case WM_CONTEXTMENU: {
     35         MenuItemView* item = menu_controller_->pending_state_.item;
     36         if (item && item->GetRootMenuItem() != item) {
     37           gfx::Point screen_loc(0, item->height());
     38           View::ConvertPointToScreen(item, &screen_loc);
     39           ui::MenuSourceType source_type = ui::MENU_SOURCE_MOUSE;
     40           if (GET_X_LPARAM(msg.lParam) == -1 && GET_Y_LPARAM(msg.lParam) == -1)
     41             source_type = ui::MENU_SOURCE_KEYBOARD;
     42           item->GetDelegate()->ShowContextMenu(
     43               item, item->GetCommand(), screen_loc, source_type);
     44         }
     45         should_quit = false;
     46         should_perform_default = false;
     47         break;
     48       }
     49 
     50       // NOTE: focus wasn't changed when the menu was shown. As such, don't
     51       // dispatch key events otherwise the focused window will get the events.
     52       case WM_KEYDOWN: {
     53         bool result =
     54             menu_controller_->OnKeyDown(ui::KeyboardCodeFromNative(msg));
     55         TranslateMessage(&msg);
     56         should_perform_default = false;
     57         should_quit = !result;
     58         break;
     59       }
     60       case WM_CHAR: {
     61         should_quit = menu_controller_->SelectByChar(
     62             static_cast<base::char16>(msg.wParam));
     63         should_perform_default = false;
     64         break;
     65       }
     66       case WM_KEYUP:
     67       case WM_SYSKEYUP:
     68         // We may have been shown on a system key, as such don't do anything
     69         // here. If another system key is pushed we'll get a WM_SYSKEYDOWN and
     70         // close the menu.
     71         should_quit = false;
     72         should_perform_default = false;
     73         break;
     74 
     75       case WM_CANCELMODE:
     76       case WM_SYSKEYDOWN:
     77         // Exit immediately on system keys.
     78         menu_controller_->Cancel(MenuController::EXIT_ALL);
     79         should_quit = true;
     80         should_perform_default = false;
     81         break;
     82 
     83       default:
     84         break;
     85     }
     86   }
     87 
     88   if (should_quit || menu_controller_->exit_type() != MenuController::EXIT_NONE)
     89     menu_controller_->TerminateNestedMessageLoop();
     90   return should_perform_default ? POST_DISPATCH_PERFORM_DEFAULT
     91                                 : POST_DISPATCH_NONE;
     92 }
     93 
     94 }  // namespace internal
     95 }  // namespace views
     96