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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ui/views/view_model_utils.h"
      6 
      7 #include "testing/gtest/include/gtest/gtest.h"
      8 #include "ui/views/view.h"
      9 #include "ui/views/view_model.h"
     10 
     11 namespace views {
     12 
     13 // Makes sure SetViewBoundsToIdealBounds updates the view appropriately.
     14 TEST(ViewModelUtils, SetViewBoundsToIdealBounds) {
     15   View v1;
     16   ViewModel model;
     17   model.Add(&v1, 0);
     18   gfx::Rect v1_bounds(1, 2, 3, 4);
     19   model.set_ideal_bounds(0, v1_bounds);
     20   ViewModelUtils::SetViewBoundsToIdealBounds(model);
     21   EXPECT_EQ(v1_bounds, v1.bounds());
     22 }
     23 
     24 // Assertions for DetermineMoveIndex.
     25 TEST(ViewModelUtils, DetermineMoveIndex) {
     26   View v1, v2, v3;
     27   ViewModel model;
     28   model.Add(&v1, 0);
     29   model.Add(&v2, 1);
     30   model.Add(&v3, 2);
     31   model.set_ideal_bounds(0, gfx::Rect(0, 0, 10, 10));
     32   model.set_ideal_bounds(1, gfx::Rect(10, 0, 1000, 10));
     33   model.set_ideal_bounds(2, gfx::Rect(1010, 0, 2, 10));
     34 
     35   EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex(
     36                 model, &v1, ViewModelUtils::HORIZONTAL, -10, 0));
     37   EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex(
     38                 model, &v1, ViewModelUtils::HORIZONTAL, 4, 0));
     39   EXPECT_EQ(1, ViewModelUtils::DetermineMoveIndex(
     40                 model, &v1, ViewModelUtils::HORIZONTAL, 506, 0));
     41   EXPECT_EQ(2, ViewModelUtils::DetermineMoveIndex(
     42                 model, &v1, ViewModelUtils::HORIZONTAL, 1010, 0));
     43   EXPECT_EQ(2, ViewModelUtils::DetermineMoveIndex(
     44                 model, &v1, ViewModelUtils::HORIZONTAL, 2000, 0));
     45 
     46   EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex(
     47                 model, &v2, ViewModelUtils::HORIZONTAL, -10, 0));
     48   EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex(
     49                 model, &v2, ViewModelUtils::HORIZONTAL, 4, 0));
     50   EXPECT_EQ(2, ViewModelUtils::DetermineMoveIndex(
     51                 model, &v2, ViewModelUtils::HORIZONTAL, 12, 0));
     52 
     53   // Try the same when vertical.
     54   model.set_ideal_bounds(0, gfx::Rect(0, 0, 10, 10));
     55   model.set_ideal_bounds(1, gfx::Rect(0, 10, 10, 1000));
     56   model.set_ideal_bounds(2, gfx::Rect(0, 1010, 10, 2));
     57 
     58   EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex(
     59                 model, &v1, ViewModelUtils::VERTICAL, 0, -10));
     60   EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex(
     61                 model, &v1, ViewModelUtils::VERTICAL, 0, 4));
     62   EXPECT_EQ(1, ViewModelUtils::DetermineMoveIndex(
     63                 model, &v1, ViewModelUtils::VERTICAL, 0, 506));
     64   EXPECT_EQ(2, ViewModelUtils::DetermineMoveIndex(
     65                 model, &v1, ViewModelUtils::VERTICAL, 0, 1010));
     66   EXPECT_EQ(2, ViewModelUtils::DetermineMoveIndex(
     67                 model, &v1, ViewModelUtils::VERTICAL, 0, 2000));
     68 
     69   EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex(
     70                 model, &v2, ViewModelUtils::VERTICAL, 0, -10));
     71   EXPECT_EQ(0, ViewModelUtils::DetermineMoveIndex(
     72                 model, &v2, ViewModelUtils::VERTICAL, 0, 4));
     73   EXPECT_EQ(2, ViewModelUtils::DetermineMoveIndex(
     74                 model, &v2, ViewModelUtils::VERTICAL, 0, 12));
     75 }
     76 
     77 }  // namespace views
     78