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      1 // Copyright 2011 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 // CPU specific code for ia32 independent of OS goes here.
      6 
      7 #ifdef __GNUC__
      8 #include "src/third_party/valgrind/valgrind.h"
      9 #endif
     10 
     11 #include "src/v8.h"
     12 
     13 #if V8_TARGET_ARCH_X87
     14 
     15 #include "src/cpu.h"
     16 #include "src/macro-assembler.h"
     17 
     18 namespace v8 {
     19 namespace internal {
     20 
     21 void CPU::FlushICache(void* start, size_t size) {
     22   // No need to flush the instruction cache on Intel. On Intel instruction
     23   // cache flushing is only necessary when multiple cores running the same
     24   // code simultaneously. V8 (and JavaScript) is single threaded and when code
     25   // is patched on an intel CPU the core performing the patching will have its
     26   // own instruction cache updated automatically.
     27 
     28   // If flushing of the instruction cache becomes necessary Windows has the
     29   // API function FlushInstructionCache.
     30 
     31   // By default, valgrind only checks the stack for writes that might need to
     32   // invalidate already cached translated code.  This leads to random
     33   // instability when code patches or moves are sometimes unnoticed.  One
     34   // solution is to run valgrind with --smc-check=all, but this comes at a big
     35   // performance cost.  We can notify valgrind to invalidate its cache.
     36 #ifdef VALGRIND_DISCARD_TRANSLATIONS
     37   unsigned res = VALGRIND_DISCARD_TRANSLATIONS(start, size);
     38   USE(res);
     39 #endif
     40 }
     41 
     42 } }  // namespace v8::internal
     43 
     44 #endif  // V8_TARGET_ARCH_X87
     45