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      1 // Copyright 2013 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 #include "src/v8.h"
     29 
     30 #include "src/libplatform/task-queue.h"
     31 #include "src/libplatform/worker-thread.h"
     32 #include "test/cctest/cctest.h"
     33 #include "test/cctest/test-libplatform.h"
     34 
     35 using namespace v8::internal;
     36 
     37 
     38 TEST(WorkerThread) {
     39   TaskQueue queue;
     40   TaskCounter task_counter;
     41 
     42   TestTask* task1 = new TestTask(&task_counter, true);
     43   TestTask* task2 = new TestTask(&task_counter, true);
     44   TestTask* task3 = new TestTask(&task_counter, true);
     45   TestTask* task4 = new TestTask(&task_counter, true);
     46 
     47   WorkerThread* thread1 = new WorkerThread(&queue);
     48   WorkerThread* thread2 = new WorkerThread(&queue);
     49 
     50   CHECK_EQ(4, task_counter.GetCount());
     51 
     52   queue.Append(task1);
     53   queue.Append(task2);
     54   queue.Append(task3);
     55   queue.Append(task4);
     56 
     57   // TaskQueue ASSERTs that it is empty in its destructor.
     58   queue.Terminate();
     59 
     60   delete thread1;
     61   delete thread2;
     62 
     63   CHECK_EQ(0, task_counter.GetCount());
     64 }
     65