1 ------------------------------------------------------------------------- 2 drawElements Quality Program Test Specification 3 ----------------------------------------------- 4 5 Copyright 2014 The Android Open Source Project 6 7 Licensed under the Apache License, Version 2.0 (the "License"); 8 you may not use this file except in compliance with the License. 9 You may obtain a copy of the License at 10 11 http://www.apache.org/licenses/LICENSE-2.0 12 13 Unless required by applicable law or agreed to in writing, software 14 distributed under the License is distributed on an "AS IS" BASIS, 15 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 See the License for the specific language governing permissions and 17 limitations under the License. 18 ------------------------------------------------------------------------- 19 GL3 fragment output location tests 20 21 Tests: 22 + dEQP-GL3.functional.fragment_out_location.* 23 24 Includes: 25 + glBindFragDataLocation 26 + Layout location qualifiers 27 + Use of maximum output locations 28 + Binding locations at different times 29 - Before attaching shaders 30 - Before linking 31 - After linking 32 + Mixed layout locations and bindings 33 + Relinking with changing locations 34 + Changing shaders and relinking 35 + Dual blend indices 36 + Various different types including arrays 37 38 Excludes: 39 + Negative test 40 + Rendering using all locations 41 42 Description: 43 44 Tests create program, bind locations at different times before and after 45 linking and attaching shaders. Verification is done using 46 glGetFragDataLocation() at different times checking that changes happen only 47 after relinking program. 48