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      1 #ifndef _MSC_VER
      2   #warning deprecated
      3 #endif
      4 /*
      5 Matrix3d m = Matrix3d::Zero();
      6 m.part<Eigen::UpperTriangular>().setOnes();
      7 cout << "Here is the matrix m:" << endl << m << endl;
      8 Matrix3d n = Matrix3d::Ones();
      9 n.part<Eigen::LowerTriangular>() *= 2;
     10 cout << "Here is the matrix n:" << endl << n << endl;
     11 cout << "And now here is m.inverse()*n, taking advantage of the fact that"
     12         " m is upper-triangular:" << endl
     13      << m.marked<Eigen::UpperTriangular>().solveTriangular(n);
     14 */