1 2 ; RUN: llc < %s -march=r600 -mcpu=redwood -show-mc-encoding -o - | FileCheck --check-prefix=EG-CHECK %s 3 ; RUN: llc < %s -march=r600 -mcpu=rv710 -show-mc-encoding -o - | FileCheck --check-prefix=R600-CHECK %s 4 5 ; EG-CHECK: @call_fs 6 ; EG-CHECK: .long 257 7 ; EG-CHECK: CALL_FS ; encoding: [0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x84] 8 ; R600-CHECK: @call_fs 9 ; R600-CHECK: .long 257 10 ; R600-CHECK:CALL_FS ; encoding: [0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x89] 11 12 13 define void @call_fs() #0 { 14 ret void 15 } 16 17 attributes #0 = { "ShaderType"="1" } ; Vertex Shader 18