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      1 
      2 ; RUN: llc < %s -march=r600 -mcpu=redwood -show-mc-encoding -o - | FileCheck --check-prefix=EG-CHECK %s
      3 ; RUN: llc < %s -march=r600 -mcpu=rv710 -show-mc-encoding -o - | FileCheck --check-prefix=R600-CHECK %s
      4 
      5 ; EG-CHECK: @call_fs
      6 ; EG-CHECK: .long 257
      7 ; EG-CHECK: CALL_FS  ; encoding: [0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x84]
      8 ; R600-CHECK: @call_fs
      9 ; R600-CHECK: .long 257
     10 ; R600-CHECK:CALL_FS ; encoding: [0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x89]
     11 
     12 
     13 define void @call_fs() #0 {
     14   ret void
     15 }
     16 
     17 attributes #0 = { "ShaderType"="1" } ; Vertex Shader
     18