1 ;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s --check-prefix=EG-CHECK 2 ;RUN: llc < %s -march=r600 -mcpu=cayman | FileCheck %s --check-prefix=CM-CHECK 3 4 ;EG-CHECK-LABEL: @test 5 ;EG-CHECK: EXP_IEEE * 6 ;CM-CHECK-LABEL: @test 7 ;CM-CHECK: EXP_IEEE T{{[0-9]+}}.X, -|T{{[0-9]+}}.X| 8 ;CM-CHECK: EXP_IEEE T{{[0-9]+}}.Y (MASKED), -|T{{[0-9]+}}.X| 9 ;CM-CHECK: EXP_IEEE T{{[0-9]+}}.Z (MASKED), -|T{{[0-9]+}}.X| 10 ;CM-CHECK: EXP_IEEE * T{{[0-9]+}}.W (MASKED), -|T{{[0-9]+}}.X| 11 12 define void @test(<4 x float> inreg %reg0) #0 { 13 %r0 = extractelement <4 x float> %reg0, i32 0 14 %r1 = call float @llvm.fabs.f32(float %r0) 15 %r2 = fsub float -0.000000e+00, %r1 16 %r3 = call float @llvm.exp2.f32(float %r2) 17 %vec = insertelement <4 x float> undef, float %r3, i32 0 18 call void @llvm.R600.store.swizzle(<4 x float> %vec, i32 0, i32 0) 19 ret void 20 } 21 22 declare float @llvm.exp2.f32(float) readnone 23 declare float @llvm.fabs.f32(float) readnone 24 declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32) 25 26 attributes #0 = { "ShaderType"="0" } 27