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      1 ;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s --check-prefix=EG-CHECK
      2 ;RUN: llc < %s -march=r600 -mcpu=cayman | FileCheck %s --check-prefix=CM-CHECK
      3 
      4 ;EG-CHECK-LABEL: @test
      5 ;EG-CHECK: EXP_IEEE *
      6 ;CM-CHECK-LABEL: @test
      7 ;CM-CHECK: EXP_IEEE T{{[0-9]+}}.X, -|T{{[0-9]+}}.X|
      8 ;CM-CHECK: EXP_IEEE T{{[0-9]+}}.Y (MASKED), -|T{{[0-9]+}}.X|
      9 ;CM-CHECK: EXP_IEEE T{{[0-9]+}}.Z (MASKED), -|T{{[0-9]+}}.X|
     10 ;CM-CHECK: EXP_IEEE * T{{[0-9]+}}.W (MASKED), -|T{{[0-9]+}}.X|
     11 
     12 define void @test(<4 x float> inreg %reg0) #0 {
     13    %r0 = extractelement <4 x float> %reg0, i32 0
     14    %r1 = call float @llvm.fabs.f32(float %r0)
     15    %r2 = fsub float -0.000000e+00, %r1
     16    %r3 = call float @llvm.exp2.f32(float %r2)
     17    %vec = insertelement <4 x float> undef, float %r3, i32 0
     18    call void @llvm.R600.store.swizzle(<4 x float> %vec, i32 0, i32 0)
     19    ret void
     20 }
     21 
     22 declare float @llvm.exp2.f32(float) readnone
     23 declare float @llvm.fabs.f32(float) readnone
     24 declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
     25 
     26 attributes #0 = { "ShaderType"="0" }
     27