1 ;RUN: llc < %s -march=r600 -mcpu=verde -verify-machineinstrs | FileCheck %s 2 3 ;CHECK-DAG: IMAGE_LOAD {{v\[[0-9]+:[0-9]+\]}}, 15, 0, 0, -1 4 ;CHECK-DAG: IMAGE_LOAD_MIP {{v\[[0-9]+:[0-9]+\]}}, 3, 0, 0, 0 5 ;CHECK-DAG: IMAGE_LOAD_MIP {{v[0-9]+}}, 2, 0, 0, 0 6 ;CHECK-DAG: IMAGE_LOAD_MIP {{v[0-9]+}}, 1, 0, 0, 0 7 ;CHECK-DAG: IMAGE_LOAD_MIP {{v[0-9]+}}, 4, 0, 0, 0 8 ;CHECK-DAG: IMAGE_LOAD_MIP {{v[0-9]+}}, 8, 0, 0, 0 9 ;CHECK-DAG: IMAGE_LOAD_MIP {{v\[[0-9]+:[0-9]+\]}}, 5, 0, 0, 0 10 ;CHECK-DAG: IMAGE_LOAD_MIP {{v\[[0-9]+:[0-9]+\]}}, 12, 0, 0, -1 11 ;CHECK-DAG: IMAGE_LOAD_MIP {{v\[[0-9]+:[0-9]+\]}}, 7, 0, 0, 0 12 ;CHECK-DAG: IMAGE_LOAD_MIP {{v[0-9]+}}, 8, 0, 0, -1 13 14 define void @test(i32 %a1, i32 %a2, i32 %a3, i32 %a4) { 15 %v1 = insertelement <4 x i32> undef, i32 %a1, i32 0 16 %v2 = insertelement <4 x i32> undef, i32 %a1, i32 1 17 %v3 = insertelement <4 x i32> undef, i32 %a1, i32 2 18 %v4 = insertelement <4 x i32> undef, i32 %a1, i32 3 19 %v5 = insertelement <4 x i32> undef, i32 %a2, i32 0 20 %v6 = insertelement <4 x i32> undef, i32 %a2, i32 1 21 %v10 = insertelement <4 x i32> undef, i32 %a3, i32 1 22 %v11 = insertelement <4 x i32> undef, i32 %a3, i32 2 23 %v15 = insertelement <4 x i32> undef, i32 %a4, i32 2 24 %v16 = insertelement <4 x i32> undef, i32 %a4, i32 3 25 %res1 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v1, 26 <32 x i8> undef, i32 1) 27 %res2 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v2, 28 <32 x i8> undef, i32 2) 29 %res3 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v3, 30 <32 x i8> undef, i32 3) 31 %res4 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v4, 32 <32 x i8> undef, i32 4) 33 %res5 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v5, 34 <32 x i8> undef, i32 5) 35 %res6 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v6, 36 <32 x i8> undef, i32 6) 37 %res10 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v10, 38 <32 x i8> undef, i32 10) 39 %res11 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v11, 40 <32 x i8> undef, i32 11) 41 %res15 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v15, 42 <32 x i8> undef, i32 15) 43 %res16 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v16, 44 <32 x i8> undef, i32 16) 45 %e1 = extractelement <4 x i32> %res1, i32 0 46 %e2 = extractelement <4 x i32> %res2, i32 1 47 %e3 = extractelement <4 x i32> %res3, i32 2 48 %e4 = extractelement <4 x i32> %res4, i32 3 49 %t0 = extractelement <4 x i32> %res5, i32 0 50 %t1 = extractelement <4 x i32> %res5, i32 1 51 %e5 = add i32 %t0, %t1 52 %t2 = extractelement <4 x i32> %res6, i32 0 53 %t3 = extractelement <4 x i32> %res6, i32 2 54 %e6 = add i32 %t2, %t3 55 %t10 = extractelement <4 x i32> %res10, i32 2 56 %t11 = extractelement <4 x i32> %res10, i32 3 57 %e10 = add i32 %t10, %t11 58 %t12 = extractelement <4 x i32> %res11, i32 0 59 %t13 = extractelement <4 x i32> %res11, i32 1 60 %t14 = extractelement <4 x i32> %res11, i32 2 61 %t15 = add i32 %t12, %t13 62 %e11 = add i32 %t14, %t15 63 %t28 = extractelement <4 x i32> %res15, i32 0 64 %t29 = extractelement <4 x i32> %res15, i32 1 65 %t30 = extractelement <4 x i32> %res15, i32 2 66 %t31 = extractelement <4 x i32> %res15, i32 3 67 %t32 = add i32 %t28, %t29 68 %t33 = add i32 %t30, %t31 69 %e15 = add i32 %t32, %t33 70 %e16 = extractelement <4 x i32> %res16, i32 3 71 %s1 = add i32 %e1, %e2 72 %s2 = add i32 %s1, %e3 73 %s3 = add i32 %s2, %e4 74 %s4 = add i32 %s3, %e5 75 %s5 = add i32 %s4, %e6 76 %s9 = add i32 %s5, %e10 77 %s10 = add i32 %s9, %e11 78 %s14 = add i32 %s10, %e15 79 %s15 = add i32 %s14, %e16 80 %s16 = bitcast i32 %s15 to float 81 call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %s16, float %s16, float %s16, float %s16) 82 ret void 83 } 84 85 ; Test that ccordinates are stored in vgprs and not sgprs 86 ; CHECK: vgpr_coords 87 ; CHECK: IMAGE_LOAD_MIP {{v\[[0-9]+:[0-9]+\]}}, 15, 0, 0, 0, 0, 0, 0, 0, {{v\[[0-9]+:[0-9]+\]}} 88 define void @vgpr_coords(float addrspace(2)* addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg, <2 x i32>, <2 x i32>, <2 x i32>, <3 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, float, float, float, float, float, float, float, float, float) #0 { 89 main_body: 90 %20 = getelementptr float addrspace(2)* addrspace(2)* %0, i32 0 91 %21 = load float addrspace(2)* addrspace(2)* %20, !tbaa !2 92 %22 = getelementptr float addrspace(2)* %21, i32 0 93 %23 = load float addrspace(2)* %22, !tbaa !2, !invariant.load !1 94 %24 = getelementptr float addrspace(2)* %21, i32 1 95 %25 = load float addrspace(2)* %24, !tbaa !2, !invariant.load !1 96 %26 = getelementptr float addrspace(2)* %21, i32 4 97 %27 = load float addrspace(2)* %26, !tbaa !2, !invariant.load !1 98 %28 = getelementptr <32 x i8> addrspace(2)* %2, i32 0 99 %29 = load <32 x i8> addrspace(2)* %28, !tbaa !2 100 %30 = bitcast float %27 to i32 101 %31 = bitcast float %23 to i32 102 %32 = bitcast float %25 to i32 103 %33 = insertelement <4 x i32> undef, i32 %31, i32 0 104 %34 = insertelement <4 x i32> %33, i32 %32, i32 1 105 %35 = insertelement <4 x i32> %34, i32 %30, i32 2 106 %36 = insertelement <4 x i32> %35, i32 undef, i32 3 107 %37 = call <4 x i32> @llvm.SI.imageload.v4i32(<4 x i32> %36, <32 x i8> %29, i32 2) 108 %38 = extractelement <4 x i32> %37, i32 0 109 %39 = extractelement <4 x i32> %37, i32 1 110 %40 = extractelement <4 x i32> %37, i32 2 111 %41 = extractelement <4 x i32> %37, i32 3 112 %42 = bitcast i32 %38 to float 113 %43 = bitcast i32 %39 to float 114 %44 = bitcast i32 %40 to float 115 %45 = bitcast i32 %41 to float 116 call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 0, float %42, float %43, float %44, float %45) 117 ret void 118 } 119 120 declare <4 x i32> @llvm.SI.imageload.(<4 x i32>, <32 x i8>, i32) readnone 121 ; Function Attrs: nounwind readnone 122 declare <4 x i32> @llvm.SI.imageload.v4i32(<4 x i32>, <32 x i8>, i32) #1 123 124 declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float) 125 126 attributes #0 = { "ShaderType"="0" } 127 attributes #1 = { nounwind readnone } 128 129 !0 = metadata !{metadata !"const", null} 130 !1 = metadata !{} 131 !2 = metadata !{metadata !0, metadata !0, i64 0, i32 1} 132