Home | History | Annotate | Download | only in InstCombine
      1 ; RUN: opt < %s -instcombine -mtriple=x86_64-apple-macosx -mcpu=core-avx2 -S | FileCheck %s
      2 
      3 define <2 x double> @constant_blendvpd(<2 x double> %xy, <2 x double> %ab) {
      4 ; CHECK-LABEL: @constant_blendvpd
      5 ; CHECK: select <2 x i1> <i1 true, i1 false>, <2 x double> %ab, <2 x double> %xy
      6   %1 = tail call <2 x double> @llvm.x86.sse41.blendvpd(<2 x double> %xy, <2 x double> %ab, <2 x double> <double 0xFFFFFFFFE0000000, double 0.000000e+00>)
      7   ret <2 x double> %1
      8 }
      9 
     10 define <4 x float> @constant_blendvps(<4 x float> %xyzw, <4 x float> %abcd) {
     11 ; CHECK-LABEL: @constant_blendvps
     12 ; CHECK: select <4 x i1> <i1 false, i1 false, i1 false, i1 true>, <4 x float> %abcd, <4 x float> %xyzw
     13   %1 = tail call <4 x float> @llvm.x86.sse41.blendvps(<4 x float> %xyzw, <4 x float> %abcd, <4 x float> <float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0xFFFFFFFFE0000000>)
     14   ret <4 x float> %1
     15 }
     16 
     17 define <16 x i8> @constant_pblendvb(<16 x i8> %xyzw, <16 x i8> %abcd) {
     18 ; CHECK-LABEL: @constant_pblendvb
     19 ; CHECK: select <16 x i1> <i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false, i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false>, <16 x i8> %abcd, <16 x i8> %xyzw
     20   %1 = tail call <16 x i8> @llvm.x86.sse41.pblendvb(<16 x i8> %xyzw, <16 x i8> %abcd, <16 x i8> <i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0, i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0>)
     21   ret <16 x i8> %1
     22 }
     23 
     24 define <4 x double> @constant_blendvpd_avx(<4 x double> %xy, <4 x double> %ab) {
     25 ; CHECK-LABEL: @constant_blendvpd_avx
     26 ; CHECK: select <4 x i1> <i1 true, i1 false, i1 true, i1 false>, <4 x double> %ab, <4 x double> %xy
     27   %1 = tail call <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double> %xy, <4 x double> %ab, <4 x double> <double 0xFFFFFFFFE0000000, double 0.000000e+00, double 0xFFFFFFFFE0000000, double 0.000000e+00>)
     28   ret <4 x double> %1
     29 }
     30 
     31 define <8 x float> @constant_blendvps_avx(<8 x float> %xyzw, <8 x float> %abcd) {
     32 ; CHECK-LABEL: @constant_blendvps_avx
     33 ; CHECK: select <8 x i1> <i1 false, i1 false, i1 false, i1 true, i1 false, i1 false, i1 false, i1 true>,  <8 x float> %abcd, <8 x float> %xyzw
     34   %1 = tail call <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float> %xyzw, <8 x float> %abcd, <8 x float> <float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0xFFFFFFFFE0000000, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0xFFFFFFFFE0000000>)
     35   ret <8 x float> %1
     36 }
     37 
     38 define <32 x i8> @constant_pblendvb_avx2(<32 x i8> %xyzw, <32 x i8> %abcd) {
     39 ; CHECK-LABEL: @constant_pblendvb_avx2
     40 ; CHECK: select <32 x i1> <i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false, i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false, i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false, i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false>, <32 x i8> %abcd, <32 x i8> %xyzw
     41   %1 = tail call <32 x i8> @llvm.x86.avx2.pblendvb(<32 x i8> %xyzw, <32 x i8> %abcd,
     42         <32 x i8> <i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0,
     43                    i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0,
     44                    i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0,
     45                    i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0>)
     46   ret <32 x i8> %1
     47 }
     48 
     49 declare <16 x i8> @llvm.x86.sse41.pblendvb(<16 x i8>, <16 x i8>, <16 x i8>)
     50 declare <4 x float> @llvm.x86.sse41.blendvps(<4 x float>, <4 x float>, <4 x float>)
     51 declare <2 x double> @llvm.x86.sse41.blendvpd(<2 x double>, <2 x double>, <2 x double>)
     52 
     53 declare <32 x i8> @llvm.x86.avx2.pblendvb(<32 x i8>, <32 x i8>, <32 x i8>)
     54 declare <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float>, <8 x float>, <8 x float>)
     55 declare <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double>, <4 x double>, <4 x double>)
     56