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      1 LIBNAME=d3d10
      2 LIBRARY_INCLUDES=-I$(D3D1X)/gd3dapi -I$(D3D1X)/d3dapi -I$(D3D1X)/w32api
      3 OBJECTS=../../dxgid3d10/libdxgid3d10.a ../../gd3d10/libgd3d10.a ../../gd3d1x/libgd3d1x.a ../../d3d1xshader/libd3d1xshader.a ../../d3d1xstutil/libd3d1xstutil.a ../../../../auxiliary/libgallium.a
      4 LDADD=-L../dxgi -ldxgi -ldl
      5 
      6 include ../Makefile.wine
      7