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      1 <?xml version="1.0"?>
      2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
      3 
      4 <OpenGLAPI>
      5 <category name="GL_APPLE_vertex_array_object" number="273">
      6     <enum name="VERTEX_ARRAY_BINDING_APPLE"               value="0x85B5"/>
      7 
      8     <function name="BindVertexArrayAPPLE" offset="assign" static_dispatch="false">
      9         <param name="array" type="GLuint"/>
     10     </function>
     11 
     12     <function name="DeleteVertexArraysAPPLE" offset="assign" static_dispatch="false">
     13         <param name="n" type="GLsizei"/>
     14 	<param name="arrays" type="const GLuint *" count="n"/>
     15     </function>
     16 
     17     <function name="GenVertexArraysAPPLE" offset="assign" static_dispatch="false">
     18         <param name="n" type="GLsizei"/>
     19 	<param name="arrays" type="GLuint *" count="n" output="true"/>
     20     </function>
     21 
     22     <function name="IsVertexArrayAPPLE" offset="assign" static_dispatch="false">
     23         <param name="array" type="GLuint"/>
     24 	<return type="GLboolean"/>
     25     </function>
     26 </category>
     27 </OpenGLAPI>
     28