1 /************************************************************************** 2 * 3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 #include "main/glheader.h" 29 #include "main/enums.h" 30 #include "main/mtypes.h" 31 #include "main/macros.h" 32 #include "main/fbobject.h" 33 #include "main/image.h" 34 #include "main/bufferobj.h" 35 #include "main/readpix.h" 36 #include "main/state.h" 37 38 #include "intel_screen.h" 39 #include "intel_context.h" 40 #include "intel_blit.h" 41 #include "intel_buffers.h" 42 #include "intel_regions.h" 43 #include "intel_pixel.h" 44 #include "intel_buffer_objects.h" 45 46 #define FILE_DEBUG_FLAG DEBUG_PIXEL 47 48 /* For many applications, the new ability to pull the source buffers 49 * back out of the GTT and then do the packing/conversion operations 50 * in software will be as much of an improvement as trying to get the 51 * blitter and/or texture engine to do the work. 52 * 53 * This step is gated on private backbuffers. 54 * 55 * Obviously the frontbuffer can't be pulled back, so that is either 56 * an argument for blit/texture readpixels, or for blitting to a 57 * temporary and then pulling that back. 58 * 59 * When the destination is a pbo, however, it's not clear if it is 60 * ever going to be pulled to main memory (though the access param 61 * will be a good hint). So it sounds like we do want to be able to 62 * choose between blit/texture implementation on the gpu and pullback 63 * and cpu-based copying. 64 * 65 * Unless you can magically turn client memory into a PBO for the 66 * duration of this call, there will be a cpu-based copying step in 67 * any case. 68 */ 69 70 static bool 71 do_blit_readpixels(struct gl_context * ctx, 72 GLint x, GLint y, GLsizei width, GLsizei height, 73 GLenum format, GLenum type, 74 const struct gl_pixelstore_attrib *pack, GLvoid * pixels) 75 { 76 struct intel_context *intel = intel_context(ctx); 77 struct intel_region *src = intel_readbuf_region(intel); 78 struct intel_buffer_object *dst = intel_buffer_object(pack->BufferObj); 79 GLuint dst_offset; 80 GLuint rowLength; 81 drm_intel_bo *dst_buffer; 82 bool all; 83 GLint dst_x, dst_y; 84 GLuint dirty; 85 86 DBG("%s\n", __FUNCTION__); 87 88 if (!src) 89 return false; 90 91 if (!_mesa_is_bufferobj(pack->BufferObj)) { 92 /* PBO only for now: 93 */ 94 DBG("%s - not PBO\n", __FUNCTION__); 95 return false; 96 } 97 98 99 if (ctx->_ImageTransferState || 100 !intel_check_blit_format(src, format, type)) { 101 DBG("%s - bad format for blit\n", __FUNCTION__); 102 return false; 103 } 104 105 if (pack->Alignment != 1 || pack->SwapBytes || pack->LsbFirst) { 106 DBG("%s: bad packing params\n", __FUNCTION__); 107 return false; 108 } 109 110 if (pack->RowLength > 0) 111 rowLength = pack->RowLength; 112 else 113 rowLength = width; 114 115 if (pack->Invert) { 116 DBG("%s: MESA_PACK_INVERT not done yet\n", __FUNCTION__); 117 return false; 118 } 119 else { 120 if (_mesa_is_winsys_fbo(ctx->ReadBuffer)) 121 rowLength = -rowLength; 122 } 123 124 dst_offset = (GLintptr)pixels; 125 dst_offset += _mesa_image_offset(2, pack, width, height, 126 format, type, 0, 0, 0); 127 128 if (!_mesa_clip_copytexsubimage(ctx, 129 &dst_x, &dst_y, 130 &x, &y, 131 &width, &height)) { 132 return true; 133 } 134 135 dirty = intel->front_buffer_dirty; 136 intel_prepare_render(intel); 137 intel->front_buffer_dirty = dirty; 138 139 all = (width * height * src->cpp == dst->Base.Size && 140 x == 0 && dst_offset == 0); 141 142 dst_x = 0; 143 dst_y = 0; 144 145 dst_buffer = intel_bufferobj_buffer(intel, dst, 146 all ? INTEL_WRITE_FULL : 147 INTEL_WRITE_PART); 148 149 if (_mesa_is_winsys_fbo(ctx->ReadBuffer)) 150 y = ctx->ReadBuffer->Height - (y + height); 151 152 if (!intelEmitCopyBlit(intel, 153 src->cpp, 154 src->pitch, src->bo, 0, src->tiling, 155 rowLength, dst_buffer, dst_offset, false, 156 x, y, 157 dst_x, dst_y, 158 width, height, 159 GL_COPY)) { 160 return false; 161 } 162 163 DBG("%s - DONE\n", __FUNCTION__); 164 165 return true; 166 } 167 168 void 169 intelReadPixels(struct gl_context * ctx, 170 GLint x, GLint y, GLsizei width, GLsizei height, 171 GLenum format, GLenum type, 172 const struct gl_pixelstore_attrib *pack, GLvoid * pixels) 173 { 174 struct intel_context *intel = intel_context(ctx); 175 bool dirty; 176 177 intel_flush_rendering_to_batch(ctx); 178 179 DBG("%s\n", __FUNCTION__); 180 181 if (do_blit_readpixels 182 (ctx, x, y, width, height, format, type, pack, pixels)) 183 return; 184 185 /* glReadPixels() wont dirty the front buffer, so reset the dirty 186 * flag after calling intel_prepare_render(). */ 187 dirty = intel->front_buffer_dirty; 188 intel_prepare_render(intel); 189 intel->front_buffer_dirty = dirty; 190 191 fallback_debug("%s: fallback to swrast\n", __FUNCTION__); 192 193 /* Update Mesa state before calling _mesa_readpixels(). 194 * XXX this may not be needed since ReadPixels no longer uses the 195 * span code. 196 */ 197 198 if (ctx->NewState) 199 _mesa_update_state(ctx); 200 201 _mesa_readpixels(ctx, x, y, width, height, format, type, pack, pixels); 202 203 /* There's an intel_prepare_render() call in intelSpanRenderStart(). */ 204 intel->front_buffer_dirty = dirty; 205 } 206