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"SDL_GetKeyState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
"NAME"
SDL_GetKeyState - Get a snapshot of the current keyboard state
"SYNOPSIS"

#include "SDL.h" Uint8 *SDL_GetKeyState(int *numkeys);

"DESCRIPTION"

Gets a snapshot of the current keyboard state. The current state is return as a pointer to an array, the size of this array is stored in numkeys. The array is indexed by the SDLK_* symbols. A value of 1 means the key is pressed and a value of 0 means its not. The pointer returned is a pointer to an internal SDL array and should not be freed by the caller.

Note:

Use SDL_PumpEvents to update the state array.

"EXAMPLE"

Uint8 *keystate = SDL_GetKeyState(NULL);
if ( keystate[SDLK_RETURN] ) printf("Return Key Pressed.
");

"SEE ALSO"

SDL Key Symbols, SDL_PumpEvents created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59