typedef struct{
int ncolors;
SDL_Color *colors;
} SDL_Palette;
20 ncolors Number of colors used in this palette
20 colors Pointer to SDL_Color structures that make up the palette.
Each pixel in an 8-bit surface is an index into the colors field of the SDL_Palette structure store in SDL_PixelFormat. A SDL_Palette should never need to be created manually. It is automatically created when SDL allocates a SDL_PixelFormat for a surface. The colors values of a SDL_Surfaces palette can be set with the SDL_SetColors.
SDL_Color, SDL_Surface, SDL_SetColors SDL_SetPalette
created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01