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      1 /*
      2  * Copyright 2014 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "GrOvalEffect.h"
      9 
     10 #include "gl/GrGLEffect.h"
     11 #include "gl/GrGLSL.h"
     12 #include "GrTBackendEffectFactory.h"
     13 
     14 #include "SkRect.h"
     15 
     16 //////////////////////////////////////////////////////////////////////////////
     17 
     18 class GLCircleEffect;
     19 
     20 class CircleEffect : public GrEffect {
     21 public:
     22     static GrEffectRef* Create(GrEffectEdgeType, const SkPoint& center, SkScalar radius);
     23 
     24     virtual ~CircleEffect() {};
     25     static const char* Name() { return "Circle"; }
     26 
     27     const SkPoint& getCenter() const { return fCenter; }
     28     SkScalar getRadius() const { return fRadius; }
     29 
     30     GrEffectEdgeType getEdgeType() const { return fEdgeType; }
     31 
     32     typedef GLCircleEffect GLEffect;
     33 
     34     virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
     35 
     36     virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
     37 
     38 private:
     39     CircleEffect(GrEffectEdgeType, const SkPoint& center, SkScalar radius);
     40 
     41     virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE;
     42 
     43     SkPoint             fCenter;
     44     SkScalar            fRadius;
     45     GrEffectEdgeType    fEdgeType;
     46 
     47     GR_DECLARE_EFFECT_TEST;
     48 
     49     typedef GrEffect INHERITED;
     50 };
     51 
     52 GrEffectRef* CircleEffect::Create(GrEffectEdgeType edgeType,
     53                                   const SkPoint& center,
     54                                   SkScalar radius) {
     55     SkASSERT(radius >= 0);
     56     return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(CircleEffect,
     57                                                       (edgeType, center, radius))));
     58 }
     59 
     60 void CircleEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
     61     *validFlags = 0;
     62 }
     63 
     64 const GrBackendEffectFactory& CircleEffect::getFactory() const {
     65     return GrTBackendEffectFactory<CircleEffect>::getInstance();
     66 }
     67 
     68 CircleEffect::CircleEffect(GrEffectEdgeType edgeType, const SkPoint& c, SkScalar r)
     69     : fCenter(c)
     70     , fRadius(r)
     71     , fEdgeType(edgeType) {
     72     this->setWillReadFragmentPosition();
     73 }
     74 
     75 bool CircleEffect::onIsEqual(const GrEffect& other) const {
     76     const CircleEffect& ce = CastEffect<CircleEffect>(other);
     77     return fEdgeType == ce.fEdgeType && fCenter == ce.fCenter && fRadius == ce.fRadius;
     78 }
     79 
     80 //////////////////////////////////////////////////////////////////////////////
     81 
     82 GR_DEFINE_EFFECT_TEST(CircleEffect);
     83 
     84 GrEffectRef* CircleEffect::TestCreate(SkRandom* random,
     85                                       GrContext*,
     86                                       const GrDrawTargetCaps& caps,
     87                                       GrTexture*[]) {
     88     SkPoint center;
     89     center.fX = random->nextRangeScalar(0.f, 1000.f);
     90     center.fY = random->nextRangeScalar(0.f, 1000.f);
     91     SkScalar radius = random->nextRangeF(0.f, 1000.f);
     92     GrEffectEdgeType et;
     93     do {
     94         et = (GrEffectEdgeType)random->nextULessThan(kGrEffectEdgeTypeCnt);
     95     } while (kHairlineAA_GrEffectEdgeType == et);
     96     return CircleEffect::Create(et, center, radius);
     97 }
     98 
     99 //////////////////////////////////////////////////////////////////////////////
    100 
    101 class GLCircleEffect : public GrGLEffect {
    102 public:
    103     GLCircleEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
    104 
    105     virtual void emitCode(GrGLShaderBuilder* builder,
    106                           const GrDrawEffect& drawEffect,
    107                           EffectKey key,
    108                           const char* outputColor,
    109                           const char* inputColor,
    110                           const TransformedCoordsArray&,
    111                           const TextureSamplerArray&) SK_OVERRIDE;
    112 
    113     static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
    114 
    115     virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
    116 
    117 private:
    118     GrGLUniformManager::UniformHandle   fCircleUniform;
    119     SkPoint                             fPrevCenter;
    120     SkScalar                            fPrevRadius;
    121 
    122     typedef GrGLEffect INHERITED;
    123 };
    124 
    125 GLCircleEffect::GLCircleEffect(const GrBackendEffectFactory& factory,
    126                                const GrDrawEffect& drawEffect)
    127     : INHERITED (factory) {
    128     fPrevRadius = -1.f;
    129 }
    130 
    131 void GLCircleEffect::emitCode(GrGLShaderBuilder* builder,
    132                               const GrDrawEffect& drawEffect,
    133                               EffectKey key,
    134                               const char* outputColor,
    135                               const char* inputColor,
    136                               const TransformedCoordsArray&,
    137                               const TextureSamplerArray& samplers) {
    138     const CircleEffect& ce = drawEffect.castEffect<CircleEffect>();
    139     const char *circleName;
    140     // The circle uniform is (center.x, center.y, radius + 0.5) for regular fills and
    141     // (... ,radius - 0.5) for inverse fills.
    142     fCircleUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
    143                                          kVec3f_GrSLType,
    144                                          "circle",
    145                                          &circleName);
    146     const char* fragmentPos = builder->fragmentPosition();
    147 
    148     SkASSERT(kHairlineAA_GrEffectEdgeType != ce.getEdgeType());
    149     if (GrEffectEdgeTypeIsInverseFill(ce.getEdgeType())) {
    150         builder->fsCodeAppendf("\t\tfloat d = length(%s.xy - %s) - %s.z;\n",
    151                                 circleName, fragmentPos, circleName);
    152     } else {
    153         builder->fsCodeAppendf("\t\tfloat d = %s.z - length(%s - %s.xy);\n",
    154                                circleName, fragmentPos, circleName);
    155     }
    156     if (GrEffectEdgeTypeIsAA(ce.getEdgeType())) {
    157         builder->fsCodeAppend("\t\td = clamp(d, 0.0, 1.0);\n");
    158     } else {
    159         builder->fsCodeAppend("\t\td = d > 0.5 ? 1.0 : 0.0;\n");
    160     }
    161 
    162     builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor,
    163                            (GrGLSLExpr4(inputColor) * GrGLSLExpr1("d")).c_str());
    164 }
    165 
    166 GrGLEffect::EffectKey GLCircleEffect::GenKey(const GrDrawEffect& drawEffect,
    167                                              const GrGLCaps&) {
    168     const CircleEffect& ce = drawEffect.castEffect<CircleEffect>();
    169     return ce.getEdgeType();
    170 }
    171 
    172 void GLCircleEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
    173     const CircleEffect& ce = drawEffect.castEffect<CircleEffect>();
    174     if (ce.getRadius() != fPrevRadius || ce.getCenter() != fPrevCenter) {
    175         SkScalar radius = ce.getRadius();
    176         if (GrEffectEdgeTypeIsInverseFill(ce.getEdgeType())) {
    177             radius -= 0.5f;
    178         } else {
    179             radius += 0.5f;
    180         }
    181         uman.set3f(fCircleUniform, ce.getCenter().fX, ce.getCenter().fY, radius);
    182         fPrevCenter = ce.getCenter();
    183         fPrevRadius = ce.getRadius();
    184     }
    185 }
    186 
    187 //////////////////////////////////////////////////////////////////////////////
    188 
    189 class GLEllipseEffect;
    190 
    191 class EllipseEffect : public GrEffect {
    192 public:
    193     static GrEffectRef* Create(GrEffectEdgeType, const SkPoint& center, SkScalar rx, SkScalar ry);
    194 
    195     virtual ~EllipseEffect() {};
    196     static const char* Name() { return "Ellipse"; }
    197 
    198     const SkPoint& getCenter() const { return fCenter; }
    199     SkVector getRadii() const { return fRadii; }
    200 
    201     GrEffectEdgeType getEdgeType() const { return fEdgeType; }
    202 
    203     typedef GLEllipseEffect GLEffect;
    204 
    205     virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
    206 
    207     virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
    208 
    209 private:
    210     EllipseEffect(GrEffectEdgeType, const SkPoint& center, SkScalar rx, SkScalar ry);
    211 
    212     virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE;
    213 
    214     SkPoint             fCenter;
    215     SkVector            fRadii;
    216     GrEffectEdgeType    fEdgeType;
    217 
    218     GR_DECLARE_EFFECT_TEST;
    219 
    220     typedef GrEffect INHERITED;
    221 };
    222 
    223 GrEffectRef* EllipseEffect::Create(GrEffectEdgeType edgeType,
    224                                    const SkPoint& center,
    225                                    SkScalar rx,
    226                                    SkScalar ry) {
    227     SkASSERT(rx >= 0 && ry >= 0);
    228     return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(EllipseEffect,
    229                                                       (edgeType, center, rx, ry))));
    230 }
    231 
    232 void EllipseEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
    233     *validFlags = 0;
    234 }
    235 
    236 const GrBackendEffectFactory& EllipseEffect::getFactory() const {
    237     return GrTBackendEffectFactory<EllipseEffect>::getInstance();
    238 }
    239 
    240 EllipseEffect::EllipseEffect(GrEffectEdgeType edgeType, const SkPoint& c, SkScalar rx, SkScalar ry)
    241     : fCenter(c)
    242     , fRadii(SkVector::Make(rx, ry))
    243     , fEdgeType(edgeType) {
    244     this->setWillReadFragmentPosition();
    245 }
    246 
    247 bool EllipseEffect::onIsEqual(const GrEffect& other) const {
    248     const EllipseEffect& ee = CastEffect<EllipseEffect>(other);
    249     return fEdgeType == ee.fEdgeType && fCenter == ee.fCenter && fRadii == ee.fRadii;
    250 }
    251 
    252 //////////////////////////////////////////////////////////////////////////////
    253 
    254 GR_DEFINE_EFFECT_TEST(EllipseEffect);
    255 
    256 GrEffectRef* EllipseEffect::TestCreate(SkRandom* random,
    257                                        GrContext*,
    258                                        const GrDrawTargetCaps& caps,
    259                                        GrTexture*[]) {
    260     SkPoint center;
    261     center.fX = random->nextRangeScalar(0.f, 1000.f);
    262     center.fY = random->nextRangeScalar(0.f, 1000.f);
    263     SkScalar rx = random->nextRangeF(0.f, 1000.f);
    264     SkScalar ry = random->nextRangeF(0.f, 1000.f);
    265     GrEffectEdgeType et;
    266     do {
    267         et = (GrEffectEdgeType)random->nextULessThan(kGrEffectEdgeTypeCnt);
    268     } while (kHairlineAA_GrEffectEdgeType == et);
    269     return EllipseEffect::Create(et, center, rx, ry);
    270 }
    271 
    272 //////////////////////////////////////////////////////////////////////////////
    273 
    274 class GLEllipseEffect : public GrGLEffect {
    275 public:
    276     GLEllipseEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
    277 
    278     virtual void emitCode(GrGLShaderBuilder* builder,
    279                           const GrDrawEffect& drawEffect,
    280                           EffectKey key,
    281                           const char* outputColor,
    282                           const char* inputColor,
    283                           const TransformedCoordsArray&,
    284                           const TextureSamplerArray&) SK_OVERRIDE;
    285 
    286     static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
    287 
    288     virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
    289 
    290 private:
    291     GrGLUniformManager::UniformHandle   fEllipseUniform;
    292     SkPoint                             fPrevCenter;
    293     SkVector                            fPrevRadii;
    294 
    295     typedef GrGLEffect INHERITED;
    296 };
    297 
    298 GLEllipseEffect::GLEllipseEffect(const GrBackendEffectFactory& factory,
    299                                  const GrDrawEffect& drawEffect)
    300     : INHERITED (factory) {
    301     fPrevRadii.fX = -1.f;
    302 }
    303 
    304 void GLEllipseEffect::emitCode(GrGLShaderBuilder* builder,
    305                                const GrDrawEffect& drawEffect,
    306                                EffectKey key,
    307                                const char* outputColor,
    308                                const char* inputColor,
    309                                const TransformedCoordsArray&,
    310                                const TextureSamplerArray& samplers) {
    311     const EllipseEffect& ee = drawEffect.castEffect<EllipseEffect>();
    312     const char *ellipseName;
    313     // The ellipse uniform is (center.x, center.y, 1 / rx^2, 1 / ry^2)
    314     fEllipseUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
    315                                          kVec4f_GrSLType,
    316                                          "ellipse",
    317                                          &ellipseName);
    318     const char* fragmentPos = builder->fragmentPosition();
    319 
    320     // d is the offset to the ellipse center
    321     builder->fsCodeAppendf("\t\tvec2 d = %s - %s.xy;\n", fragmentPos, ellipseName);
    322     builder->fsCodeAppendf("\t\tvec2 Z = d * %s.zw;\n", ellipseName);
    323     // implicit is the evaluation of (x/rx)^2 + (y/ry)^2 - 1.
    324     builder->fsCodeAppend("\t\tfloat implicit = dot(Z, d) - 1.0;\n");
    325     // grad_dot is the squared length of the gradient of the implicit.
    326     builder->fsCodeAppendf("\t\tfloat grad_dot = 4.0 * dot(Z, Z);\n");
    327     // avoid calling inversesqrt on zero.
    328     builder->fsCodeAppend("\t\tgrad_dot = max(grad_dot, 1.0e-4);\n");
    329     builder->fsCodeAppendf("\t\tfloat approx_dist = implicit * inversesqrt(grad_dot);\n");
    330 
    331     switch (ee.getEdgeType()) {
    332         case kFillAA_GrEffectEdgeType:
    333             builder->fsCodeAppend("\t\tfloat alpha = clamp(0.5 - approx_dist, 0.0, 1.0);\n");
    334             break;
    335         case kInverseFillAA_GrEffectEdgeType:
    336             builder->fsCodeAppend("\t\tfloat alpha = clamp(0.5 + approx_dist, 0.0, 1.0);\n");
    337             break;
    338         case kFillBW_GrEffectEdgeType:
    339             builder->fsCodeAppend("\t\tfloat alpha = approx_dist > 0.0 ? 0.0 : 1.0;\n");
    340             break;
    341         case kInverseFillBW_GrEffectEdgeType:
    342             builder->fsCodeAppend("\t\tfloat alpha = approx_dist > 0.0 ? 1.0 : 0.0;\n");
    343             break;
    344         case kHairlineAA_GrEffectEdgeType:
    345             SkFAIL("Hairline not expected here.");
    346     }
    347 
    348     builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor,
    349                            (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str());
    350 }
    351 
    352 GrGLEffect::EffectKey GLEllipseEffect::GenKey(const GrDrawEffect& drawEffect,
    353                                               const GrGLCaps&) {
    354     const EllipseEffect& ee = drawEffect.castEffect<EllipseEffect>();
    355     return ee.getEdgeType();
    356 }
    357 
    358 void GLEllipseEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
    359     const EllipseEffect& ee = drawEffect.castEffect<EllipseEffect>();
    360     if (ee.getRadii() != fPrevRadii || ee.getCenter() != fPrevCenter) {
    361         SkScalar invRXSqd = 1.f / (ee.getRadii().fX * ee.getRadii().fX);
    362         SkScalar invRYSqd = 1.f / (ee.getRadii().fY * ee.getRadii().fY);
    363         uman.set4f(fEllipseUniform, ee.getCenter().fX, ee.getCenter().fY, invRXSqd, invRYSqd);
    364         fPrevCenter = ee.getCenter();
    365         fPrevRadii = ee.getRadii();
    366     }
    367 }
    368 
    369 //////////////////////////////////////////////////////////////////////////////
    370 
    371 GrEffectRef* GrOvalEffect::Create(GrEffectEdgeType edgeType, const SkRect& oval) {
    372     if (kHairlineAA_GrEffectEdgeType == edgeType) {
    373         return NULL;
    374     }
    375     SkScalar w = oval.width();
    376     SkScalar h = oval.height();
    377     if (SkScalarNearlyEqual(w, h)) {
    378         w /= 2;
    379         return CircleEffect::Create(edgeType, SkPoint::Make(oval.fLeft + w, oval.fTop + w), w);
    380     } else {
    381         w /= 2;
    382         h /= 2;
    383         return EllipseEffect::Create(edgeType, SkPoint::Make(oval.fLeft + w, oval.fTop + h), w, h);
    384     }
    385 
    386     return NULL;
    387 }
    388