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      1 /*
      2  * Copyright 2006 The Android Open Source Project
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkColorPriv.h"
      9 #include "SkImageDecoder.h"
     10 #include "SkStream.h"
     11 #include "SkStreamHelpers.h"
     12 #include "SkTypes.h"
     13 
     14 class SkICOImageDecoder : public SkImageDecoder {
     15 public:
     16     SkICOImageDecoder();
     17 
     18     virtual Format getFormat() const SK_OVERRIDE {
     19         return kICO_Format;
     20     }
     21 
     22 protected:
     23     virtual bool onDecode(SkStream* stream, SkBitmap* bm, Mode) SK_OVERRIDE;
     24 
     25 private:
     26     typedef SkImageDecoder INHERITED;
     27 };
     28 
     29 /////////////////////////////////////////////////////////////////////////////////////////
     30 
     31 //read bytes starting from the begin-th index in the buffer
     32 //read in Intel order, and return an integer
     33 
     34 #define readByte(buffer,begin) buffer[begin]
     35 #define read2Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)
     36 #define read4Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)+(buffer[begin+2]<<16)+(buffer[begin+3]<<24)
     37 
     38 /////////////////////////////////////////////////////////////////////////////////////////
     39 
     40 SkICOImageDecoder::SkICOImageDecoder()
     41 {
     42 }
     43 
     44 //helpers - my function pointer will call one of these, depending on the bitCount, each time through the inner loop
     45 static void editPixelBit1(const int pixelNo, const unsigned char* buf,
     46             const int xorOffset, int& x, int y, const int w,
     47             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
     48 static void editPixelBit4(const int pixelNo, const unsigned char* buf,
     49             const int xorOffset, int& x, int y, const int w,
     50             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
     51 static void editPixelBit8(const int pixelNo, const unsigned char* buf,
     52             const int xorOffset, int& x, int y, const int w,
     53             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
     54 static void editPixelBit24(const int pixelNo, const unsigned char* buf,
     55             const int xorOffset, int& x, int y, const int w,
     56             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
     57 static void editPixelBit32(const int pixelNo, const unsigned char* buf,
     58             const int xorOffset, int& x, int y, const int w,
     59             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
     60 
     61 
     62 static int calculateRowBytesFor8888(int w, int bitCount)
     63 {
     64     //  Default rowBytes is w << 2 for kARGB_8888
     65     //  In the case of a 4 bit image with an odd width, we need to add some
     66     //  so we can go off the end of the drawn bitmap.
     67     //  Add 4 to ensure that it is still a multiple of 4.
     68     if (4 == bitCount && (w & 0x1)) {
     69         return (w + 1) << 2;
     70     }
     71     //  Otherwise return 0, which will allow it to be calculated automatically.
     72     return 0;
     73 }
     74 
     75 bool SkICOImageDecoder::onDecode(SkStream* stream, SkBitmap* bm, Mode mode)
     76 {
     77     SkAutoMalloc autoMal;
     78     const size_t length = CopyStreamToStorage(&autoMal, stream);
     79     if (0 == length) {
     80         return false;
     81     }
     82 
     83     unsigned char* buf = (unsigned char*)autoMal.get();
     84 
     85     //these should always be the same - should i use for error checking? - what about files that have some
     86     //incorrect values, but still decode properly?
     87     int reserved = read2Bytes(buf, 0);    // 0
     88     int type = read2Bytes(buf, 2);        // 1
     89     if (reserved != 0 || type != 1)
     90         return false;
     91     int count = read2Bytes(buf, 4);
     92 
     93     //need to at least have enough space to hold the initial table of info
     94     if (length < (size_t)(6 + count*16))
     95         return false;
     96 
     97 #ifdef SK_SUPPORT_LEGACY_IMAGEDECODER_CHOOSER
     98     int choice;
     99     Chooser* chooser = this->getChooser();
    100     //FIXME:if no chooser, consider providing the largest color image
    101     //what are the odds that the largest image would be monochrome?
    102     if (NULL == chooser) {
    103         choice = 0;
    104     } else {
    105         chooser->begin(count);
    106         for (int i = 0; i < count; i++)
    107         {
    108             //need to find out the config, width, and height from the stream
    109             int width = readByte(buf, 6 + i*16);
    110             int height = readByte(buf, 7 + i*16);
    111             int offset = read4Bytes(buf, 18 + i*16);
    112             int bitCount = read2Bytes(buf, offset+14);
    113             SkBitmap::Config c;
    114             //currently only provide ARGB_8888_, but maybe we want kIndex8_Config for 1 and 4, and possibly 8?
    115             //or maybe we'll determine this based on the provided config
    116             switch (bitCount)
    117             {
    118                 case 1:
    119                 case 4:
    120                     // In reality, at least for the moment, these will be decoded into kARGB_8888 bitmaps.
    121                     // However, this will be used to distinguish between the lower quality 1bpp and 4 bpp
    122                     // images and the higher quality images.
    123                     c = SkBitmap::kIndex8_Config;
    124                     break;
    125                 case 8:
    126                 case 24:
    127                 case 32:
    128                     c = SkBitmap::kARGB_8888_Config;
    129                     break;
    130                 default:
    131                     SkDEBUGF(("Image with %ibpp not supported\n", bitCount));
    132                     continue;
    133             }
    134             chooser->inspect(i, c, width, height);
    135         }
    136         choice = chooser->choose();
    137     }
    138 
    139     //you never know what the chooser is going to supply
    140     if (choice >= count || choice < 0)
    141         return false;
    142 #else
    143     const int choice = 0;   // TODO: fold this value into the expressions below
    144 #endif
    145 
    146     //skip ahead to the correct header
    147     //commented out lines are not used, but if i switch to other read method, need to know how many to skip
    148     //otherwise, they could be used for error checking
    149     int w = readByte(buf, 6 + choice*16);
    150     int h = readByte(buf, 7 + choice*16);
    151     int colorCount = readByte(buf, 8 + choice*16);
    152     //int reservedToo = readByte(buf, 9 + choice*16);   //0
    153     //int planes = read2Bytes(buf, 10 + choice*16);       //1 - but often 0
    154     //int fakeBitCount = read2Bytes(buf, 12 + choice*16); //should be real - usually 0
    155     const size_t size = read4Bytes(buf, 14 + choice*16);           //matters?
    156     const size_t offset = read4Bytes(buf, 18 + choice*16);
    157     // promote the sum to 64-bits to avoid overflow
    158     if (((uint64_t)offset + size) > length) {
    159         return false;
    160     }
    161 
    162     // Check to see if this is a PNG image inside the ICO
    163     {
    164         SkMemoryStream subStream(buf + offset, size, false);
    165         SkAutoTDelete<SkImageDecoder> otherDecoder(SkImageDecoder::Factory(&subStream));
    166         if (otherDecoder.get() != NULL) {
    167             // Disallow nesting ICO files within one another
    168             if (otherDecoder->getFormat() == SkImageDecoder::kICO_Format) {
    169                 return false;
    170             }
    171             // Set fields on the other decoder to be the same as this one.
    172             this->copyFieldsToOther(otherDecoder.get());
    173             if(otherDecoder->decode(&subStream, bm, this->getDefaultPref(), mode)) {
    174                 return true;
    175             }
    176         }
    177     }
    178 
    179     //int infoSize = read4Bytes(buf, offset);             //40
    180     //int width = read4Bytes(buf, offset+4);              //should == w
    181     //int height = read4Bytes(buf, offset+8);             //should == 2*h
    182     //int planesToo = read2Bytes(buf, offset+12);         //should == 1 (does it?)
    183     int bitCount = read2Bytes(buf, offset+14);
    184 
    185     void (*placePixel)(const int pixelNo, const unsigned char* buf,
    186         const int xorOffset, int& x, int y, const int w,
    187         SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) = NULL;
    188     switch (bitCount)
    189     {
    190         case 1:
    191             placePixel = &editPixelBit1;
    192             colorCount = 2;
    193             break;
    194         case 4:
    195             placePixel = &editPixelBit4;
    196             colorCount = 16;
    197             break;
    198         case 8:
    199             placePixel = &editPixelBit8;
    200             colorCount = 256;
    201             break;
    202         case 24:
    203             placePixel = &editPixelBit24;
    204             colorCount = 0;
    205             break;
    206         case 32:
    207             placePixel = &editPixelBit32;
    208             colorCount = 0;
    209             break;
    210         default:
    211             SkDEBUGF(("Decoding %ibpp is unimplemented\n", bitCount));
    212             return false;
    213     }
    214 
    215     //these should all be zero, but perhaps are not - need to check
    216     //int compression = read4Bytes(buf, offset+16);       //0
    217     //int imageSize = read4Bytes(buf, offset+20);         //0 - sometimes has a value
    218     //int xPixels = read4Bytes(buf, offset+24);           //0
    219     //int yPixels = read4Bytes(buf, offset+28);           //0
    220     //int colorsUsed = read4Bytes(buf, offset+32)         //0 - might have an actual value though
    221     //int colorsImportant = read4Bytes(buf, offset+36);   //0
    222 
    223     int begin = offset + 40;
    224     //this array represents the colortable
    225     //if i allow other types of bitmaps, it may actually be used as a part of the bitmap
    226     SkPMColor* colors = NULL;
    227     int blue, green, red;
    228     if (colorCount)
    229     {
    230         colors = new SkPMColor[colorCount];
    231         for (int j = 0; j < colorCount; j++)
    232         {
    233             //should this be a function - maybe a #define?
    234             blue = readByte(buf, begin + 4*j);
    235             green = readByte(buf, begin + 4*j + 1);
    236             red = readByte(buf, begin + 4*j + 2);
    237             colors[j] = SkPackARGB32(0xFF, red & 0xFF, green & 0xFF, blue & 0xFF);
    238         }
    239     }
    240     int bitWidth = w*bitCount;
    241     int test = bitWidth & 0x1F;
    242     int mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1);    //either 0xFFFFFFFF or 0
    243     int lineBitWidth = (bitWidth & 0xFFFFFFE0) + (0x20 & mask);
    244     int lineWidth = lineBitWidth/bitCount;
    245 
    246     int xorOffset = begin + colorCount*4;   //beginning of the color bitmap
    247                                             //other read method means we will just be here already
    248     int andOffset = xorOffset + ((lineWidth*h*bitCount) >> 3);
    249 
    250     /*int */test = w & 0x1F;   //the low 5 bits - we are rounding up to the next 32 (2^5)
    251     /*int */mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1);    //either 0xFFFFFFFF or 0
    252     int andLineWidth = (w & 0xFFFFFFE0) + (0x20 & mask);
    253     //if we allow different Configs, everything is the same til here
    254     //change the config, and use different address getter, and place index vs color, and add the color table
    255     //FIXME: what is the tradeoff in size?
    256     //if the andbitmap (mask) is all zeroes, then we can easily do an index bitmap
    257     //however, with small images with large colortables, maybe it's better to still do argb_8888
    258 
    259     bm->setInfo(SkImageInfo::MakeN32Premul(w, h), calculateRowBytesFor8888(w, bitCount));
    260 
    261     if (SkImageDecoder::kDecodeBounds_Mode == mode) {
    262         delete[] colors;
    263         return true;
    264     }
    265 
    266     if (!this->allocPixelRef(bm, NULL))
    267     {
    268         delete[] colors;
    269         return false;
    270     }
    271 
    272     SkAutoLockPixels alp(*bm);
    273 
    274     for (int y = 0; y < h; y++)
    275     {
    276         for (int x = 0; x < w; x++)
    277         {
    278             //U32* address = bm->getAddr32(x, y);
    279 
    280             //check the alpha bit first, but pass it along to the function to figure out how to deal with it
    281             int andPixelNo = andLineWidth*(h-y-1)+x;
    282             //only need to get a new alphaByte when x %8 == 0
    283             //but that introduces an if and a mod - probably much slower
    284             //that's ok, it's just a read of an array, not a stream
    285             int alphaByte = readByte(buf, andOffset + (andPixelNo >> 3));
    286             int shift = 7 - (andPixelNo & 0x7);
    287             int m = 1 << shift;
    288 
    289             int pixelNo = lineWidth*(h-y-1)+x;
    290             placePixel(pixelNo, buf, xorOffset, x, y, w, bm, alphaByte, m, shift, colors);
    291 
    292         }
    293     }
    294 
    295     delete [] colors;
    296     //ensure we haven't read off the end?
    297     //of course this doesn't help us if the andOffset was a lie...
    298     //return andOffset + (andLineWidth >> 3) <= length;
    299     return true;
    300 }   //onDecode
    301 
    302 //function to place the pixel, determined by the bitCount
    303 static void editPixelBit1(const int pixelNo, const unsigned char* buf,
    304             const int xorOffset, int& x, int y, const int w,
    305             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
    306 {
    307     // note that this should be the same as/similar to the AND bitmap
    308     SkPMColor* address = bm->getAddr32(x,y);
    309     int byte = readByte(buf, xorOffset + (pixelNo >> 3));
    310     int colorBit;
    311     int alphaBit;
    312     // Read all of the bits in this byte.
    313     int i = x + 8;
    314     // Pin to the width so we do not write outside the bounds of
    315     // our color table.
    316     i = i > w ? w : i;
    317     // While loop to check all 8 bits individually.
    318     while (x < i)
    319     {
    320 
    321         colorBit = (byte & m) >> shift;
    322         alphaBit = (alphaByte & m) >> shift;
    323         *address = (alphaBit-1)&(colors[colorBit]);
    324         x++;
    325         // setup for the next pixel
    326         address = address + 1;
    327         m = m >> 1;
    328         shift -= 1;
    329     }
    330     x--;
    331 }
    332 static void editPixelBit4(const int pixelNo, const unsigned char* buf,
    333             const int xorOffset, int& x, int y, const int w,
    334             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
    335 {
    336     SkPMColor* address = bm->getAddr32(x, y);
    337     int byte = readByte(buf, xorOffset + (pixelNo >> 1));
    338     int pixel = (byte >> 4) & 0xF;
    339     int alphaBit = (alphaByte & m) >> shift;
    340     *address = (alphaBit-1)&(colors[pixel]);
    341     x++;
    342     //if w is odd, x may be the same as w, which means we are writing to an unused portion of the bitmap
    343     //but that's okay, since i've added an extra rowByte for just this purpose
    344     address = address + 1;
    345     pixel = byte & 0xF;
    346     m = m >> 1;
    347     alphaBit = (alphaByte & m) >> (shift-1);
    348     //speed up trick here
    349     *address = (alphaBit-1)&(colors[pixel]);
    350 }
    351 
    352 static void editPixelBit8(const int pixelNo, const unsigned char* buf,
    353             const int xorOffset, int& x, int y, const int w,
    354             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
    355 {
    356     SkPMColor* address = bm->getAddr32(x, y);
    357     int pixel = readByte(buf, xorOffset + pixelNo);
    358     int alphaBit = (alphaByte & m) >> shift;
    359     *address = (alphaBit-1)&(colors[pixel]);
    360 }
    361 
    362 static void editPixelBit24(const int pixelNo, const unsigned char* buf,
    363             const int xorOffset, int& x, int y, const int w,
    364             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
    365 {
    366     SkPMColor* address = bm->getAddr32(x, y);
    367     int blue = readByte(buf, xorOffset + 3*pixelNo);
    368     int green = readByte(buf, xorOffset + 3*pixelNo + 1);
    369     int red = readByte(buf, xorOffset + 3*pixelNo + 2);
    370     int alphaBit = (alphaByte & m) >> shift;
    371     //alphaBit == 1 => alpha = 0
    372     int alpha = (alphaBit-1) & 0xFF;
    373     *address = SkPreMultiplyARGB(alpha, red, green, blue);
    374 }
    375 
    376 static void editPixelBit32(const int pixelNo, const unsigned char* buf,
    377             const int xorOffset, int& x, int y, const int w,
    378             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
    379 {
    380     SkPMColor* address = bm->getAddr32(x, y);
    381     int blue = readByte(buf, xorOffset + 4*pixelNo);
    382     int green = readByte(buf, xorOffset + 4*pixelNo + 1);
    383     int red = readByte(buf, xorOffset + 4*pixelNo + 2);
    384     int alphaBit = (alphaByte & m) >> shift;
    385 #if 1 // don't trust the alphaBit for 32bit images <mrr>
    386     alphaBit = 0;
    387 #endif
    388     int alpha = readByte(buf, xorOffset + 4*pixelNo + 3) & ((alphaBit-1)&0xFF);
    389     *address = SkPreMultiplyARGB(alpha, red, green, blue);
    390 }
    391 
    392 ///////////////////////////////////////////////////////////////////////////////
    393 DEFINE_DECODER_CREATOR(ICOImageDecoder);
    394 /////////////////////////////////////////////////////////////////////////////////////////
    395 
    396 static bool is_ico(SkStreamRewindable* stream) {
    397     // Check to see if the first four bytes are 0,0,1,0
    398     // FIXME: Is that required and sufficient?
    399     SkAutoMalloc autoMal(4);
    400     unsigned char* buf = (unsigned char*)autoMal.get();
    401     stream->read((void*)buf, 4);
    402     int reserved = read2Bytes(buf, 0);
    403     int type = read2Bytes(buf, 2);
    404     if (reserved != 0 || type != 1) {
    405         // This stream does not represent an ICO image.
    406         return false;
    407     }
    408     return true;
    409 }
    410 
    411 static SkImageDecoder* sk_libico_dfactory(SkStreamRewindable* stream) {
    412     if (is_ico(stream)) {
    413         return SkNEW(SkICOImageDecoder);
    414     }
    415     return NULL;
    416 }
    417 
    418 static SkImageDecoder_DecodeReg gReg(sk_libico_dfactory);
    419 
    420 static SkImageDecoder::Format get_format_ico(SkStreamRewindable* stream) {
    421     if (is_ico(stream)) {
    422         return SkImageDecoder::kICO_Format;
    423     }
    424     return SkImageDecoder::kUnknown_Format;
    425 }
    426 
    427 static SkImageDecoder_FormatReg gFormatReg(get_format_ico);
    428