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      1 /*
      2  * Copyright (C) 2011 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef FRAMEWORKS_EX_VARIABLESPEED_JNI_DECODE_BUFFER_H_
     18 #define FRAMEWORKS_EX_VARIABLESPEED_JNI_DECODE_BUFFER_H_
     19 
     20 #include <integral_types.h>
     21 #include <macros.h>
     22 #include <stdlib.h>
     23 #include <vector>
     24 
     25 // DecodeBuffer is used to store arrays of int16 values for audio.
     26 //
     27 // This class is not thread-safe.  You should provide your own
     28 // synchronization if you wish to use it from multiple threads.
     29 class DecodeBuffer {
     30  public:
     31   DecodeBuffer(size_t sizeOfOneBuffer, size_t maxSize);
     32   virtual ~DecodeBuffer();
     33   size_t GetSizeInBytes() const;
     34   void AddData(int8_t* pointer, size_t lengthInBytes);
     35   void Clear();
     36   void AdvanceHeadPointerShorts(size_t numberOfShorts);
     37   int16 GetAtIndex(size_t index);
     38   bool IsTooLarge() const;
     39   size_t GetTotalAdvancedCount() const;
     40 
     41  private:
     42   void PushValue(int16 value);
     43 
     44   size_t sizeOfOneBuffer_;
     45   size_t maxSize_;
     46   size_t start_;
     47   size_t end_;
     48   size_t advancedCount_;
     49   // This vector isn't ideal because we perform a number of queue-like
     50   // operations: namely removing from the front and appending at the back.
     51   // However we also need constant-time access to the elements of this
     52   // vector, and therefore it's not good enough to use a std::queue.
     53   // In practice this data structure choice doesn't seem to be a bottleneck.
     54   std::vector<int16*> data_;
     55 
     56   DISALLOW_COPY_AND_ASSIGN(DecodeBuffer);
     57 };
     58 
     59 #endif  // FRAMEWORKS_EX_VARIABLESPEED_JNI_DECODE_BUFFER_H_
     60