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      1 /*
      2  * Copyright (C) 2013 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef MINIKIN_LAYOUT_H
     18 #define MINIKIN_LAYOUT_H
     19 
     20 #include <hb.h>
     21 
     22 #include <vector>
     23 
     24 #include <minikin/FontCollection.h>
     25 #include <minikin/MinikinFontFreeType.h>
     26 
     27 namespace android {
     28 
     29 // The Bitmap class is for debugging. We'll probably move it out
     30 // of here into a separate lightweight software rendering module
     31 // (optional, as we'd hope most clients would do their own)
     32 class Bitmap {
     33 public:
     34     Bitmap(int width, int height);
     35     ~Bitmap();
     36     void writePnm(std::ofstream& o) const;
     37     void drawGlyph(const GlyphBitmap& bitmap, int x, int y);
     38 private:
     39     int width;
     40     int height;
     41     uint8_t* buf;
     42 };
     43 
     44 struct LayoutGlyph {
     45     // index into mFaces and mHbFonts vectors. We could imagine
     46     // moving this into a run length representation, because it's
     47     // more efficient for long strings, and we'll probably need
     48     // something like that for paint attributes (color, underline,
     49     // fake b/i, etc), as having those per-glyph is bloated.
     50     int font_ix;
     51 
     52     unsigned int glyph_id;
     53     float x;
     54     float y;
     55 };
     56 
     57 // Internal state used during layout operation
     58 class LayoutContext;
     59 
     60 // Lifecycle and threading assumptions for Layout:
     61 // The object is assumed to be owned by a single thread; multiple threads
     62 // may not mutate it at the same time.
     63 // The lifetime of the FontCollection set through setFontCollection must
     64 // extend through the lifetime of the Layout object.
     65 class Layout {
     66 public:
     67 
     68     Layout() : mGlyphs(), mAdvances(), mCollection(0), mFaces(), mAdvance(0), mBounds() {
     69         mBounds.setEmpty();
     70     }
     71 
     72     // Clears layout, ready to be used again
     73     void reset();
     74 
     75     void dump() const;
     76     void setFontCollection(const FontCollection* collection);
     77 
     78     void doLayout(const uint16_t* buf, size_t start, size_t count, size_t bufSize,
     79         int bidiFlags, const FontStyle &style, const MinikinPaint &paint);
     80 
     81     void draw(Bitmap*, int x0, int y0, float size) const;
     82 
     83     // Deprecated. Nont needed. Remove when callers are removed.
     84     static void init();
     85 
     86     // public accessors
     87     size_t nGlyphs() const;
     88     // Does not bump reference; ownership is still layout
     89     MinikinFont *getFont(int i) const;
     90     FontFakery getFakery(int i) const;
     91     unsigned int getGlyphId(int i) const;
     92     float getX(int i) const;
     93     float getY(int i) const;
     94 
     95     float getAdvance() const;
     96 
     97     // Get advances, copying into caller-provided buffer. The size of this
     98     // buffer must match the length of the string (nchars arg to doLayout).
     99     void getAdvances(float* advances);
    100 
    101     void getBounds(MinikinRect* rect);
    102 
    103     // Purge all caches, useful in low memory conditions
    104     static void purgeCaches();
    105 
    106 private:
    107     friend class LayoutCacheKey;
    108 
    109     // Find a face in the mFaces vector, or create a new entry
    110     int findFace(FakedFont face, LayoutContext* ctx);
    111 
    112     // Lay out a single bidi run
    113     void doLayoutRunCached(const uint16_t* buf, size_t start, size_t count, size_t bufSize,
    114         bool isRtl, LayoutContext* ctx, size_t dstStart);
    115 
    116     // Lay out a single word
    117     void doLayoutWord(const uint16_t* buf, size_t start, size_t count, size_t bufSize,
    118         bool isRtl, LayoutContext* ctx, size_t bufStart);
    119 
    120     // Lay out a single bidi run
    121     void doLayoutRun(const uint16_t* buf, size_t start, size_t count, size_t bufSize,
    122         bool isRtl, LayoutContext* ctx);
    123 
    124     // Append another layout (for example, cached value) into this one
    125     void appendLayout(Layout* src, size_t start);
    126 
    127     std::vector<LayoutGlyph> mGlyphs;
    128     std::vector<float> mAdvances;
    129 
    130     const FontCollection* mCollection;
    131     std::vector<FakedFont> mFaces;
    132     float mAdvance;
    133     MinikinRect mBounds;
    134 };
    135 
    136 }  // namespace android
    137 
    138 #endif  // MINIKIN_LAYOUT_H
    139