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      1 /* libs/pixelflinger/buffer.h
      2 **
      3 ** Copyright 2006, The Android Open Source Project
      4 **
      5 ** Licensed under the Apache License, Version 2.0 (the "License");
      6 ** you may not use this file except in compliance with the License.
      7 ** You may obtain a copy of the License at
      8 **
      9 **     http://www.apache.org/licenses/LICENSE-2.0
     10 **
     11 ** Unless required by applicable law or agreed to in writing, software
     12 ** distributed under the License is distributed on an "AS IS" BASIS,
     13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     14 ** See the License for the specific language governing permissions and
     15 ** limitations under the License.
     16 */
     17 
     18 
     19 #ifndef ANDROID_GGL_TEXTURE_H
     20 #define ANDROID_GGL_TEXTURE_H
     21 
     22 #include <private/pixelflinger/ggl_context.h>
     23 
     24 namespace android {
     25 
     26 void ggl_init_texture(context_t* c);
     27 
     28 void ggl_set_surface(context_t* c, surface_t* dst, const GGLSurface* src);
     29 
     30 void ggl_pick_texture(context_t* c);
     31 void ggl_pick_cb(context_t* c);
     32 
     33 uint32_t ggl_expand(uint32_t v, int sbits, int dbits);
     34 uint32_t ggl_pack_color(context_t* c, int32_t format,
     35             GGLcolor r, GGLcolor g, GGLcolor b, GGLcolor a);
     36 
     37 }; // namespace android
     38 
     39 #endif // ANDROID_GGL_TEXTURE_H
     40