1 /* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_AUDIO_TRACK_SHARED_H 18 #define ANDROID_AUDIO_TRACK_SHARED_H 19 20 #include <stdint.h> 21 #include <sys/types.h> 22 23 #include <audio_utils/minifloat.h> 24 #include <utils/threads.h> 25 #include <utils/Log.h> 26 #include <utils/RefBase.h> 27 #include <media/nbaio/roundup.h> 28 #include <media/SingleStateQueue.h> 29 #include <private/media/StaticAudioTrackState.h> 30 31 namespace android { 32 33 // ---------------------------------------------------------------------------- 34 35 // for audio_track_cblk_t::mFlags 36 #define CBLK_UNDERRUN 0x01 // set by server immediately on output underrun, cleared by client 37 #define CBLK_FORCEREADY 0x02 // set: track is considered ready immediately by AudioFlinger, 38 // clear: track is ready when buffer full 39 #define CBLK_INVALID 0x04 // track buffer invalidated by AudioFlinger, need to re-create 40 #define CBLK_DISABLED 0x08 // output track disabled by AudioFlinger due to underrun, 41 // need to re-start. Unlike CBLK_UNDERRUN, this is not set 42 // immediately, but only after a long string of underruns. 43 // 0x10 unused 44 #define CBLK_LOOP_CYCLE 0x20 // set by server each time a loop cycle other than final one completes 45 #define CBLK_LOOP_FINAL 0x40 // set by server when the final loop cycle completes 46 #define CBLK_BUFFER_END 0x80 // set by server when the position reaches end of buffer if not looping 47 #define CBLK_OVERRUN 0x100 // set by server immediately on input overrun, cleared by client 48 #define CBLK_INTERRUPT 0x200 // set by client on interrupt(), cleared by client in obtainBuffer() 49 #define CBLK_STREAM_END_DONE 0x400 // set by server on render completion, cleared by client 50 51 //EL_FIXME 20 seconds may not be enough and must be reconciled with new obtainBuffer implementation 52 #define MAX_RUN_OFFLOADED_TIMEOUT_MS 20000 // assuming up to a maximum of 20 seconds of offloaded 53 54 struct AudioTrackSharedStreaming { 55 // similar to NBAIO MonoPipe 56 // in continuously incrementing frame units, take modulo buffer size, which must be a power of 2 57 volatile int32_t mFront; // read by server 58 volatile int32_t mRear; // write by client 59 volatile int32_t mFlush; // incremented by client to indicate a request to flush; 60 // server notices and discards all data between mFront and mRear 61 volatile uint32_t mUnderrunFrames; // server increments for each unavailable but desired frame 62 }; 63 64 typedef SingleStateQueue<StaticAudioTrackState> StaticAudioTrackSingleStateQueue; 65 66 struct AudioTrackSharedStatic { 67 StaticAudioTrackSingleStateQueue::Shared 68 mSingleStateQueue; 69 // This field should be a size_t, but since it is located in shared memory we 70 // force to 32-bit. The client and server may have different typedefs for size_t. 71 uint32_t mBufferPosition; // updated asynchronously by server, 72 // "for entertainment purposes only" 73 }; 74 75 // ---------------------------------------------------------------------------- 76 77 // Important: do not add any virtual methods, including ~ 78 struct audio_track_cblk_t 79 { 80 // Since the control block is always located in shared memory, this constructor 81 // is only used for placement new(). It is never used for regular new() or stack. 82 audio_track_cblk_t(); 83 /*virtual*/ ~audio_track_cblk_t() { } 84 85 friend class Proxy; 86 friend class ClientProxy; 87 friend class AudioTrackClientProxy; 88 friend class AudioRecordClientProxy; 89 friend class ServerProxy; 90 friend class AudioTrackServerProxy; 91 friend class AudioRecordServerProxy; 92 93 // The data members are grouped so that members accessed frequently and in the same context 94 // are in the same line of data cache. 95 96 uint32_t mServer; // Number of filled frames consumed by server (mIsOut), 97 // or filled frames provided by server (!mIsOut). 98 // It is updated asynchronously by server without a barrier. 99 // The value should be used "for entertainment purposes only", 100 // which means don't make important decisions based on it. 101 102 uint32_t mPad1; // unused 103 104 volatile int32_t mFutex; // event flag: down (P) by client, 105 // up (V) by server or binderDied() or interrupt() 106 #define CBLK_FUTEX_WAKE 1 // if event flag bit is set, then a deferred wake is pending 107 108 private: 109 110 // This field should be a size_t, but since it is located in shared memory we 111 // force to 32-bit. The client and server may have different typedefs for size_t. 112 uint32_t mMinimum; // server wakes up client if available >= mMinimum 113 114 // Stereo gains for AudioTrack only, not used by AudioRecord. 115 gain_minifloat_packed_t mVolumeLR; 116 117 uint32_t mSampleRate; // AudioTrack only: client's requested sample rate in Hz 118 // or 0 == default. Write-only client, read-only server. 119 120 // client write-only, server read-only 121 uint16_t mSendLevel; // Fixed point U4.12 so 0x1000 means 1.0 122 123 uint16_t mPad2; // unused 124 125 public: 126 127 volatile int32_t mFlags; // combinations of CBLK_* 128 129 // Cache line boundary (32 bytes) 130 131 public: 132 union { 133 AudioTrackSharedStreaming mStreaming; 134 AudioTrackSharedStatic mStatic; 135 int mAlign[8]; 136 } u; 137 138 // Cache line boundary (32 bytes) 139 }; 140 141 // ---------------------------------------------------------------------------- 142 143 // Proxy for shared memory control block, to isolate callers from needing to know the details. 144 // There is exactly one ClientProxy and one ServerProxy per shared memory control block. 145 // The proxies are located in normal memory, and are not multi-thread safe within a given side. 146 class Proxy : public RefBase { 147 protected: 148 Proxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, bool isOut, 149 bool clientInServer); 150 virtual ~Proxy() { } 151 152 public: 153 struct Buffer { 154 size_t mFrameCount; // number of frames available in this buffer 155 void* mRaw; // pointer to first frame 156 size_t mNonContig; // number of additional non-contiguous frames available 157 }; 158 159 protected: 160 // These refer to shared memory, and are virtual addresses with respect to the current process. 161 // They may have different virtual addresses within the other process. 162 audio_track_cblk_t* const mCblk; // the control block 163 void* const mBuffers; // starting address of buffers 164 165 const size_t mFrameCount; // not necessarily a power of 2 166 const size_t mFrameSize; // in bytes 167 const size_t mFrameCountP2; // mFrameCount rounded to power of 2, streaming mode 168 const bool mIsOut; // true for AudioTrack, false for AudioRecord 169 const bool mClientInServer; // true for OutputTrack, false for AudioTrack & AudioRecord 170 bool mIsShutdown; // latch set to true when shared memory corruption detected 171 size_t mUnreleased; // unreleased frames remaining from most recent obtainBuffer 172 }; 173 174 // ---------------------------------------------------------------------------- 175 176 // Proxy seen by AudioTrack client and AudioRecord client 177 class ClientProxy : public Proxy { 178 public: 179 ClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, 180 bool isOut, bool clientInServer); 181 virtual ~ClientProxy() { } 182 183 static const struct timespec kForever; 184 static const struct timespec kNonBlocking; 185 186 // Obtain a buffer with filled frames (reading) or empty frames (writing). 187 // It is permitted to call obtainBuffer() multiple times in succession, without any intervening 188 // calls to releaseBuffer(). In that case, the final obtainBuffer() is the one that effectively 189 // sets or extends the unreleased frame count. 190 // On entry: 191 // buffer->mFrameCount should be initialized to maximum number of desired frames, 192 // which must be > 0. 193 // buffer->mNonContig is unused. 194 // buffer->mRaw is unused. 195 // requested is the requested timeout in local monotonic delta time units: 196 // NULL or &kNonBlocking means non-blocking (zero timeout). 197 // &kForever means block forever (infinite timeout). 198 // Other values mean a specific timeout in local monotonic delta time units. 199 // elapsed is a pointer to a location that will hold the total local monotonic time that 200 // elapsed while blocked, or NULL if not needed. 201 // On exit: 202 // buffer->mFrameCount has the actual number of contiguous available frames, 203 // which is always 0 when the return status != NO_ERROR. 204 // buffer->mNonContig is the number of additional non-contiguous available frames. 205 // buffer->mRaw is a pointer to the first available frame, 206 // or NULL when buffer->mFrameCount == 0. 207 // The return status is one of: 208 // NO_ERROR Success, buffer->mFrameCount > 0. 209 // WOULD_BLOCK Non-blocking mode and no frames are available. 210 // TIMED_OUT Timeout occurred before any frames became available. 211 // This can happen even for infinite timeout, due to a spurious wakeup. 212 // In this case, the caller should investigate and then re-try as appropriate. 213 // DEAD_OBJECT Server has died or invalidated, caller should destroy this proxy and re-create. 214 // -EINTR Call has been interrupted. Look around to see why, and then perhaps try again. 215 // NO_INIT Shared memory is corrupt. 216 // Assertion failure on entry, if buffer == NULL or buffer->mFrameCount == 0. 217 status_t obtainBuffer(Buffer* buffer, const struct timespec *requested = NULL, 218 struct timespec *elapsed = NULL); 219 220 // Release (some of) the frames last obtained. 221 // On entry, buffer->mFrameCount should have the number of frames to release, 222 // which must (cumulatively) be <= the number of frames last obtained but not yet released. 223 // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer(). 224 // It is permitted to call releaseBuffer() multiple times to release the frames in chunks. 225 // On exit: 226 // buffer->mFrameCount is zero. 227 // buffer->mRaw is NULL. 228 void releaseBuffer(Buffer* buffer); 229 230 // Call after detecting server's death 231 void binderDied(); 232 233 // Call to force an obtainBuffer() to return quickly with -EINTR 234 void interrupt(); 235 236 size_t getPosition() { 237 return mEpoch + mCblk->mServer; 238 } 239 240 void setEpoch(size_t epoch) { 241 mEpoch = epoch; 242 } 243 244 void setMinimum(size_t minimum) { 245 // This can only happen on a 64-bit client 246 if (minimum > UINT32_MAX) { 247 minimum = UINT32_MAX; 248 } 249 mCblk->mMinimum = (uint32_t) minimum; 250 } 251 252 // Return the number of frames that would need to be obtained and released 253 // in order for the client to be aligned at start of buffer 254 virtual size_t getMisalignment(); 255 256 size_t getEpoch() const { 257 return mEpoch; 258 } 259 260 size_t getFramesFilled(); 261 262 private: 263 size_t mEpoch; 264 }; 265 266 // ---------------------------------------------------------------------------- 267 268 // Proxy used by AudioTrack client, which also includes AudioFlinger::PlaybackThread::OutputTrack 269 class AudioTrackClientProxy : public ClientProxy { 270 public: 271 AudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 272 size_t frameSize, bool clientInServer = false) 273 : ClientProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, 274 clientInServer) { } 275 virtual ~AudioTrackClientProxy() { } 276 277 // No barriers on the following operations, so the ordering of loads/stores 278 // with respect to other parameters is UNPREDICTABLE. That's considered safe. 279 280 // caller must limit to 0.0 <= sendLevel <= 1.0 281 void setSendLevel(float sendLevel) { 282 mCblk->mSendLevel = uint16_t(sendLevel * 0x1000); 283 } 284 285 // set stereo gains 286 void setVolumeLR(gain_minifloat_packed_t volumeLR) { 287 mCblk->mVolumeLR = volumeLR; 288 } 289 290 void setSampleRate(uint32_t sampleRate) { 291 mCblk->mSampleRate = sampleRate; 292 } 293 294 virtual void flush(); 295 296 virtual uint32_t getUnderrunFrames() const { 297 return mCblk->u.mStreaming.mUnderrunFrames; 298 } 299 300 bool clearStreamEndDone(); // and return previous value 301 302 bool getStreamEndDone() const; 303 304 status_t waitStreamEndDone(const struct timespec *requested); 305 }; 306 307 class StaticAudioTrackClientProxy : public AudioTrackClientProxy { 308 public: 309 StaticAudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 310 size_t frameSize); 311 virtual ~StaticAudioTrackClientProxy() { } 312 313 virtual void flush(); 314 315 #define MIN_LOOP 16 // minimum length of each loop iteration in frames 316 void setLoop(size_t loopStart, size_t loopEnd, int loopCount); 317 size_t getBufferPosition(); 318 319 virtual size_t getMisalignment() { 320 return 0; 321 } 322 323 virtual uint32_t getUnderrunFrames() const { 324 return 0; 325 } 326 327 private: 328 StaticAudioTrackSingleStateQueue::Mutator mMutator; 329 size_t mBufferPosition; // so that getBufferPosition() appears to be synchronous 330 }; 331 332 // ---------------------------------------------------------------------------- 333 334 // Proxy used by AudioRecord client 335 class AudioRecordClientProxy : public ClientProxy { 336 public: 337 AudioRecordClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 338 size_t frameSize) 339 : ClientProxy(cblk, buffers, frameCount, frameSize, 340 false /*isOut*/, false /*clientInServer*/) { } 341 ~AudioRecordClientProxy() { } 342 }; 343 344 // ---------------------------------------------------------------------------- 345 346 // Proxy used by AudioFlinger server 347 class ServerProxy : public Proxy { 348 protected: 349 ServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, 350 bool isOut, bool clientInServer); 351 public: 352 virtual ~ServerProxy() { } 353 354 // Obtain a buffer with filled frames (writing) or empty frames (reading). 355 // It is permitted to call obtainBuffer() multiple times in succession, without any intervening 356 // calls to releaseBuffer(). In that case, the final obtainBuffer() is the one that effectively 357 // sets or extends the unreleased frame count. 358 // Always non-blocking. 359 // On entry: 360 // buffer->mFrameCount should be initialized to maximum number of desired frames, 361 // which must be > 0. 362 // buffer->mNonContig is unused. 363 // buffer->mRaw is unused. 364 // ackFlush is true iff being called from Track::start to acknowledge a pending flush. 365 // On exit: 366 // buffer->mFrameCount has the actual number of contiguous available frames, 367 // which is always 0 when the return status != NO_ERROR. 368 // buffer->mNonContig is the number of additional non-contiguous available frames. 369 // buffer->mRaw is a pointer to the first available frame, 370 // or NULL when buffer->mFrameCount == 0. 371 // The return status is one of: 372 // NO_ERROR Success, buffer->mFrameCount > 0. 373 // WOULD_BLOCK No frames are available. 374 // NO_INIT Shared memory is corrupt. 375 virtual status_t obtainBuffer(Buffer* buffer, bool ackFlush = false); 376 377 // Release (some of) the frames last obtained. 378 // On entry, buffer->mFrameCount should have the number of frames to release, 379 // which must (cumulatively) be <= the number of frames last obtained but not yet released. 380 // It is permitted to call releaseBuffer() multiple times to release the frames in chunks. 381 // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer(). 382 // On exit: 383 // buffer->mFrameCount is zero. 384 // buffer->mRaw is NULL. 385 virtual void releaseBuffer(Buffer* buffer); 386 387 protected: 388 size_t mAvailToClient; // estimated frames available to client prior to releaseBuffer() 389 int32_t mFlush; // our copy of cblk->u.mStreaming.mFlush, for streaming output only 390 }; 391 392 // Proxy used by AudioFlinger for servicing AudioTrack 393 class AudioTrackServerProxy : public ServerProxy { 394 public: 395 AudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 396 size_t frameSize, bool clientInServer = false, uint32_t sampleRate = 0) 397 : ServerProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, clientInServer) { 398 mCblk->mSampleRate = sampleRate; 399 } 400 protected: 401 virtual ~AudioTrackServerProxy() { } 402 403 public: 404 // return value of these methods must be validated by the caller 405 uint32_t getSampleRate() const { return mCblk->mSampleRate; } 406 uint16_t getSendLevel_U4_12() const { return mCblk->mSendLevel; } 407 gain_minifloat_packed_t getVolumeLR() const { return mCblk->mVolumeLR; } 408 409 // estimated total number of filled frames available to server to read, 410 // which may include non-contiguous frames 411 virtual size_t framesReady(); 412 413 // Currently AudioFlinger will call framesReady() for a fast track from two threads: 414 // FastMixer thread, and normal mixer thread. This is dangerous, as the proxy is intended 415 // to be called from at most one thread of server, and one thread of client. 416 // As a temporary workaround, this method informs the proxy implementation that it 417 // should avoid doing a state queue poll from within framesReady(). 418 // FIXME Change AudioFlinger to not call framesReady() from normal mixer thread. 419 virtual void framesReadyIsCalledByMultipleThreads() { } 420 421 bool setStreamEndDone(); // and return previous value 422 423 // Add to the tally of underrun frames, and inform client of underrun 424 virtual void tallyUnderrunFrames(uint32_t frameCount); 425 426 // Return the total number of frames which AudioFlinger desired but were unavailable, 427 // and thus which resulted in an underrun. 428 virtual uint32_t getUnderrunFrames() const { return mCblk->u.mStreaming.mUnderrunFrames; } 429 430 // Return the total number of frames that AudioFlinger has obtained and released 431 virtual size_t framesReleased() const { return mCblk->mServer; } 432 }; 433 434 class StaticAudioTrackServerProxy : public AudioTrackServerProxy { 435 public: 436 StaticAudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 437 size_t frameSize); 438 protected: 439 virtual ~StaticAudioTrackServerProxy() { } 440 441 public: 442 virtual size_t framesReady(); 443 virtual void framesReadyIsCalledByMultipleThreads(); 444 virtual status_t obtainBuffer(Buffer* buffer, bool ackFlush); 445 virtual void releaseBuffer(Buffer* buffer); 446 virtual void tallyUnderrunFrames(uint32_t frameCount); 447 virtual uint32_t getUnderrunFrames() const { return 0; } 448 449 private: 450 ssize_t pollPosition(); // poll for state queue update, and return current position 451 StaticAudioTrackSingleStateQueue::Observer mObserver; 452 size_t mPosition; // server's current play position in frames, relative to 0 453 size_t mEnd; // cached value computed from mState, safe for asynchronous read 454 bool mFramesReadyIsCalledByMultipleThreads; 455 StaticAudioTrackState mState; 456 }; 457 458 // Proxy used by AudioFlinger for servicing AudioRecord 459 class AudioRecordServerProxy : public ServerProxy { 460 public: 461 AudioRecordServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 462 size_t frameSize, bool clientInServer) 463 : ServerProxy(cblk, buffers, frameCount, frameSize, false /*isOut*/, clientInServer) { } 464 protected: 465 virtual ~AudioRecordServerProxy() { } 466 }; 467 468 // ---------------------------------------------------------------------------- 469 470 }; // namespace android 471 472 #endif // ANDROID_AUDIO_TRACK_SHARED_H 473