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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ui/gfx/blit.h"
      6 
      7 #include "base/logging.h"
      8 #include "build/build_config.h"
      9 #include "skia/ext/platform_canvas.h"
     10 #include "ui/gfx/point.h"
     11 #include "ui/gfx/rect.h"
     12 #include "ui/gfx/vector2d.h"
     13 
     14 #if defined(USE_CAIRO)
     15 #if defined(OS_OPENBSD)
     16 #include <cairo.h>
     17 #elif defined(OS_POSIX) && !defined(OS_MACOSX) && !defined(OS_ANDROID)
     18 #include <cairo/cairo.h>
     19 #endif
     20 #endif
     21 
     22 #if defined(OS_MACOSX)
     23 #include "base/mac/scoped_cftyperef.h"
     24 #endif
     25 
     26 namespace gfx {
     27 
     28 namespace {
     29 
     30 // Returns true if the given canvas has any part of itself clipped out or
     31 // any non-identity tranform.
     32 bool HasClipOrTransform(SkCanvas& canvas) {
     33   if (!canvas.getTotalMatrix().isIdentity())
     34     return true;
     35 
     36   if (!canvas.isClipRect())
     37     return true;
     38 
     39   // Now we know the clip is a regular rectangle, make sure it covers the
     40   // entire canvas.
     41   SkIRect clip_bounds;
     42   canvas.getClipDeviceBounds(&clip_bounds);
     43 
     44   SkImageInfo info;
     45   size_t row_bytes;
     46   void* pixels = canvas.accessTopLayerPixels(&info, &row_bytes);
     47   DCHECK(pixels);
     48   if (!pixels)
     49     return true;
     50 
     51   if (clip_bounds.fLeft != 0 || clip_bounds.fTop != 0 ||
     52       clip_bounds.fRight != info.width() ||
     53       clip_bounds.fBottom != info.height())
     54     return true;
     55 
     56   return false;
     57 }
     58 
     59 }  // namespace
     60 
     61 void BlitContextToContext(NativeDrawingContext dst_context,
     62                           const Rect& dst_rect,
     63                           NativeDrawingContext src_context,
     64                           const Point& src_origin) {
     65 #if defined(OS_WIN)
     66   BitBlt(dst_context, dst_rect.x(), dst_rect.y(),
     67          dst_rect.width(), dst_rect.height(),
     68          src_context, src_origin.x(), src_origin.y(), SRCCOPY);
     69 #elif defined(OS_MACOSX)
     70   // Only translations and/or vertical flips in the source context are
     71   // supported; more complex source context transforms will be ignored.
     72 
     73   // If there is a translation on the source context, we need to account for
     74   // it ourselves since CGBitmapContextCreateImage will bypass it.
     75   Rect src_rect(src_origin, dst_rect.size());
     76   CGAffineTransform transform = CGContextGetCTM(src_context);
     77   bool flipped = fabs(transform.d + 1) < 0.0001;
     78   CGFloat delta_y = flipped ? CGBitmapContextGetHeight(src_context) -
     79                               transform.ty
     80                             : transform.ty;
     81   src_rect.Offset(transform.tx, delta_y);
     82 
     83   base::ScopedCFTypeRef<CGImageRef> src_image(
     84       CGBitmapContextCreateImage(src_context));
     85   base::ScopedCFTypeRef<CGImageRef> src_sub_image(
     86       CGImageCreateWithImageInRect(src_image, src_rect.ToCGRect()));
     87   CGContextDrawImage(dst_context, dst_rect.ToCGRect(), src_sub_image);
     88 #elif defined(USE_CAIRO)
     89   // Only translations in the source context are supported; more complex
     90   // source context transforms will be ignored.
     91   cairo_save(dst_context);
     92   double surface_x = src_origin.x();
     93   double surface_y = src_origin.y();
     94   cairo_user_to_device(src_context, &surface_x, &surface_y);
     95   cairo_set_source_surface(dst_context, cairo_get_target(src_context),
     96                            dst_rect.x()-surface_x, dst_rect.y()-surface_y);
     97   cairo_rectangle(dst_context, dst_rect.x(), dst_rect.y(),
     98                   dst_rect.width(), dst_rect.height());
     99   cairo_clip(dst_context);
    100   cairo_paint(dst_context);
    101   cairo_restore(dst_context);
    102 #else
    103   NOTIMPLEMENTED();
    104 #endif
    105 }
    106 
    107 void BlitContextToCanvas(SkCanvas *dst_canvas,
    108                          const Rect& dst_rect,
    109                          NativeDrawingContext src_context,
    110                          const Point& src_origin) {
    111   DCHECK(skia::SupportsPlatformPaint(dst_canvas));
    112   BlitContextToContext(skia::BeginPlatformPaint(dst_canvas), dst_rect,
    113                        src_context, src_origin);
    114   skia::EndPlatformPaint(dst_canvas);
    115 }
    116 
    117 void BlitCanvasToContext(NativeDrawingContext dst_context,
    118                          const Rect& dst_rect,
    119                          SkCanvas *src_canvas,
    120                          const Point& src_origin) {
    121   DCHECK(skia::SupportsPlatformPaint(src_canvas));
    122   BlitContextToContext(dst_context, dst_rect,
    123                        skia::BeginPlatformPaint(src_canvas), src_origin);
    124   skia::EndPlatformPaint(src_canvas);
    125 }
    126 
    127 void BlitCanvasToCanvas(SkCanvas *dst_canvas,
    128                         const Rect& dst_rect,
    129                         SkCanvas *src_canvas,
    130                         const Point& src_origin) {
    131   DCHECK(skia::SupportsPlatformPaint(dst_canvas));
    132   DCHECK(skia::SupportsPlatformPaint(src_canvas));
    133   BlitContextToContext(skia::BeginPlatformPaint(dst_canvas), dst_rect,
    134                        skia::BeginPlatformPaint(src_canvas), src_origin);
    135   skia::EndPlatformPaint(src_canvas);
    136   skia::EndPlatformPaint(dst_canvas);
    137 }
    138 
    139 void ScrollCanvas(SkCanvas* canvas,
    140                   const gfx::Rect& in_clip,
    141                   const gfx::Vector2d& offset) {
    142   DCHECK(!HasClipOrTransform(*canvas));  // Don't support special stuff.
    143 #if defined(OS_WIN)
    144   // If we have a PlatformCanvas, we should use ScrollDC. Otherwise, fall
    145   // through to the software implementation.
    146   if (skia::SupportsPlatformPaint(canvas)) {
    147     skia::ScopedPlatformPaint scoped_platform_paint(canvas);
    148     HDC hdc = scoped_platform_paint.GetPlatformSurface();
    149 
    150     RECT damaged_rect;
    151     RECT r = in_clip.ToRECT();
    152     ScrollDC(hdc, offset.x(), offset.y(), NULL, &r, NULL, &damaged_rect);
    153     return;
    154   }
    155 #endif  // defined(OS_WIN)
    156   // For non-windows, always do scrolling in software.
    157   // Cairo has no nice scroll function so we do our own. On Mac it's possible to
    158   // use platform scroll code, but it's complex so we just use the same path
    159   // here. Either way it will be software-only, so it shouldn't matter much.
    160   SkBitmap& bitmap = const_cast<SkBitmap&>(
    161       skia::GetTopDevice(*canvas)->accessBitmap(true));
    162   SkAutoLockPixels lock(bitmap);
    163 
    164   // We expect all coords to be inside the canvas, so clip here.
    165   gfx::Rect clip = gfx::IntersectRects(
    166       in_clip, gfx::Rect(0, 0, bitmap.width(), bitmap.height()));
    167 
    168   // Compute the set of pixels we'll actually end up painting.
    169   gfx::Rect dest_rect = gfx::IntersectRects(clip + offset, clip);
    170   if (dest_rect.size().IsEmpty())
    171     return;  // Nothing to do.
    172 
    173   // Compute the source pixels that will map to the dest_rect
    174   gfx::Rect src_rect = dest_rect - offset;
    175 
    176   size_t row_bytes = dest_rect.width() * 4;
    177   if (offset.y() > 0) {
    178     // Data is moving down, copy from the bottom up.
    179     for (int y = dest_rect.height() - 1; y >= 0; y--) {
    180       memcpy(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y),
    181              bitmap.getAddr32(src_rect.x(), src_rect.y() + y),
    182              row_bytes);
    183     }
    184   } else if (offset.y() < 0) {
    185     // Data is moving up, copy from the top down.
    186     for (int y = 0; y < dest_rect.height(); y++) {
    187       memcpy(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y),
    188              bitmap.getAddr32(src_rect.x(), src_rect.y() + y),
    189              row_bytes);
    190     }
    191   } else if (offset.x() != 0) {
    192     // Horizontal-only scroll. We can do it in either top-to-bottom or bottom-
    193     // to-top, but have to be careful about the order for copying each row.
    194     // Fortunately, memmove already handles this for us.
    195     for (int y = 0; y < dest_rect.height(); y++) {
    196       memmove(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y),
    197               bitmap.getAddr32(src_rect.x(), src_rect.y() + y),
    198               row_bytes);
    199     }
    200   }
    201 }
    202 
    203 }  // namespace gfx
    204