/frameworks/base/libs/hwui/ |
Texture.cpp | 22 #include "Texture.h" 27 Texture::Texture(): id(0), generation(0), blend(false), width(0), height(0), 34 Texture::Texture(Caches& caches): id(0), generation(0), blend(false), width(0), height(0), 41 void Texture::setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture, bool force, 59 void Texture::setFilterMinMag(GLenum min, GLenum mag, bool bindTexture, bool force, 79 void Texture::deleteTexture() const {
|
Texture.h | 29 * Represents an OpenGL texture. 31 class Texture { 33 Texture(); 34 Texture(Caches& caches); 36 virtual ~Texture() { } 55 * Convenience method to call glDeleteTextures() on this texture's id. 60 * Name of the texture. 68 * Indicates whether the texture requires blending. 80 * Indicates whether this texture should be cleaned up after use. 88 * Indicates whether this texture will use trilinear filtering [all...] |
/frameworks/native/services/surfaceflinger/RenderEngine/ |
Texture.cpp | 19 #include "Texture.h" 23 Texture::Texture() : 28 Texture::Texture(Target textureTarget, uint32_t textureName) : 33 void Texture::init(Target textureTarget, uint32_t textureName) { 38 Texture::~Texture() { 42 void Texture::setMatrix(float const* matrix) { 46 void Texture::setFiltering(bool enabled) [all...] |
Texture.h | 25 class Texture { 36 Texture(); 37 Texture(Target textureTarget, uint32_t textureName); 38 ~Texture();
|
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
Texture.java | 20 // Texture is a rectangular image which can be drawn on GLCanvas. 21 // The isOpaque() function gives a hint about whether the texture is opaque, 24 // This is the current texture hierarchy: 26 // Texture 38 public interface Texture {
|
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
Texture.java | 20 // Texture is a rectangular image which can be drawn on GLCanvas. 21 // The isOpaque() function gives a hint about whether the texture is opaque, 24 // This is the current texture hierarchy: 26 // Texture 38 public interface Texture {
|
/packages/apps/Launcher3/WallpaperPicker/src/com/android/gallery3d/glrenderer/ |
Texture.java | 20 // Texture is a rectangular image which can be drawn on GLCanvas. 21 // The isOpaque() function gives a hint about whether the texture is opaque, 24 // This is the current texture hierarchy: 26 // Texture 38 public interface Texture {
|
/external/replicaisland/src/com/replica/replicaisland/ |
Texture.java | 21 * OpenGL texture names, and also as a placeholder object for textures that may or may not have 22 * been loaded into vram. Objects can cache Texture objects but should *never* cache the texture 25 public class Texture extends AllocationGuard { 32 public Texture() {
|
/external/chromium_org/third_party/angle/src/libGLESv2/ |
Texture.h | 7 // Texture.h: Defines the abstract gl::Texture class and its concrete derived 8 // classes Texture2D and TextureCubeMap. Implements GL texture objects and 61 class Texture : public RefCountObject 64 Texture(rx::Renderer *renderer, GLuint id, GLenum target); 66 virtual ~Texture(); 129 static const GLuint INCOMPLETE_TEXTURE_ID = static_cast<GLuint>(-1); // Every texture takes an id at creation time. The value is arbitrary because it is never registered with the resource manager. 162 // back to this texture, there would be a circular reference if we used a binding 168 DISALLOW_COPY_AND_ASSIGN(Texture); 174 class Texture2D : public Texture [all...] |
Texture.cpp | 8 // Texture.cpp: Implements the gl::Texture class and its derived classes 9 // Texture2D and TextureCubeMap. Implements GL texture objects and related 12 #include "libGLESv2/Texture.h" 52 Texture::Texture(rx::Renderer *renderer, GLuint id, GLenum target) : RefCountObject(id) 81 Texture::~Texture() 85 GLenum Texture::getTarget() const 90 void Texture::addProxyRef(const FramebufferAttachment *proxy 268 rx::TextureStorageInterface *texture = getNativeTexture(); local 425 rx::TextureStorageInterface *texture = getNativeTexture(); local [all...] |
/external/chromium_org/ppapi/proxy/ |
video_decoder_resource.cc | 44 VideoDecoderResource::Texture::Texture(uint32_t texture_target, 49 VideoDecoderResource::Texture::~Texture() { 104 // Create a new Graphics3D resource that can create texture resources to 370 std::make_pair(texture_ids[i], Texture(texture_target, size))); 375 // Create some fake texture ids so we can test picture handling. 379 std::make_pair(texture_ids[i], Texture(texture_target, size)));
|
video_decoder_resource.h | 83 // Struct to hold texture information. 84 struct Texture { 85 Texture(uint32_t texture_target, const PP_Size& size); 86 ~Texture(); 139 // Map of GL texture id to texture info. 140 typedef base::hash_map<uint32_t, Texture> TextureMap;
|
/external/deqp/framework/opengl/ |
gluObjectWrapper.hpp | 129 typedef TypedObjectWrapper<OBJECTTYPE_TEXTURE> Texture;
|
/frameworks/base/cmds/bootanimation/ |
BootAnimation.h | 54 struct Texture { 84 status_t initTexture(Texture* texture, AssetManager& asset, const char* name); 95 Texture mAndroid[2];
|
/external/chromium_org/gpu/tools/compositor_model_bench/ |
render_tree.h | 31 struct Texture { 178 void add_texture(Texture t) { 186 Texture* texture(size_t index) { function in class:CCNode 193 std::vector<Texture> textures_;
|
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/tgsi/ |
tgsi_parse.h | 98 struct tgsi_instruction_texture Texture;
|
/external/mesa3d/src/gallium/auxiliary/tgsi/ |
tgsi_parse.h | 98 struct tgsi_instruction_texture Texture;
|
/external/chromium_org/gpu/command_buffer/service/ |
texture_manager.cc | 75 // a Texture belonging to this. 99 Texture::Texture(GLuint service_id) 125 Texture::~Texture() { 130 void Texture::AddTextureRef(TextureRef* ref) { 139 void Texture::RemoveTextureRef(TextureRef* ref, bool have_context) { 160 MemoryTypeTracker* Texture::GetMemTracker() { 165 Texture::LevelInfo::LevelInfo() 179 Texture::LevelInfo::LevelInfo(const LevelInfo& rhs 1083 Texture* texture = ref->texture(); local 1105 Texture* texture = ref->texture(); local 1142 Texture* texture = ref->texture(); local 1166 Texture* texture = ref->texture(); local 1187 Texture* texture = ref->texture(); local 1220 Texture* texture = ref->texture(); local 1239 Texture* texture = ref->texture(); local 1277 Texture* texture = it->second->texture(); local 1401 TextureRef* texture = NULL; local 1430 TextureRef* texture = GetTextureInfoForTarget(state, target); local 1524 Texture* texture = texture_ref->texture(); local [all...] |
texture_manager.h | 37 // This class wraps a real GL texture, keeping track of its meta-data. It is 39 class GPU_EXPORT Texture { 41 explicit Texture(GLuint service_id); 79 // The service side OpenGL id of the texture. 90 // been bound. Once a texture is bound to a specific target it can never be 156 // Whether the texture has been defined 175 ~Texture(); 180 // Condition on which this texture is renderable. Can be ONLY_IF_NPOT if it 182 // renderable if NPOT support is in the context, otherwise not, e.g. texture 225 // In GLES2 "texture complete" means it has all required mips for filterin 410 const Texture* texture() const { return texture_; } function in class:gpu::gles2::TextureRef 411 Texture* texture() { return texture_; } function in class:gpu::gles2::TextureRef [all...] |
/external/chromium_org/native_client_sdk/src/examples/demo/earth/ |
earth.cc | 79 // simple container for earth texture 80 struct Texture { 83 Texture(int w, int h) : width(w), height(h) { 87 explicit Texture(int w, int h, uint32_t* p) : width(w), height(h) { 91 ~Texture() { delete[] pixels; } 93 DISALLOW_COPY_AND_ASSIGN(Texture); 256 // Source texture (earth map). 257 Texture* base_tex_; 258 Texture* night_tex_; 664 base_tex_ = new Texture(width, height, pixels) [all...] |
/external/chromium_org/native_client_sdk/src/examples/demo/earth_simd/ |
earth.cc | 136 // simple container for earth texture 137 struct Texture { 140 Texture(int w, int h) : width(w), height(h) { 144 explicit Texture(int w, int h, uint32_t* p) : width(w), height(h) { 148 ~Texture() { delete[] pixels; } 150 DISALLOW_COPY_AND_ASSIGN(Texture); 304 // Source texture (earth map). 305 Texture* base_tex_; 306 Texture* night_tex_; 704 base_tex_ = new Texture(width, height, pixels) [all...] |
/external/chromium_org/native_client_sdk/src/gonacl_appengine/src/earth/ |
earth.cc | 72 // simple container for earth texture 73 struct Texture { 76 Texture(int w, int h) : width(w), height(h) { 80 explicit Texture(int w, int h, uint32_t* p) : width(w), height(h) { 84 ~Texture() { delete[] pixels; } 86 DISALLOW_COPY_AND_ASSIGN(Texture); 265 // Source texture (earth map). 266 Texture* base_tex_; 267 Texture* night_tex_; 723 base_tex_ = new Texture(width, height, pixels) [all...] |
/cts/tests/tests/graphics/src/android/opengl/cts/ |
CompressedTextureLoader.java | 49 public static class Texture { 50 public Texture(int width, int height, int internalformat, ByteBuffer data, 60 * Get the width of the texture in pixels. 61 * @return the width of the texture in pixels. 66 * Get the height of the texture in pixels. 67 * @return the width of the texture in pixels. 72 * Get the compressed data of the texture. 73 * @return the texture data. 78 * Get the format of the texture. 84 * Get the format of the texture [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/ |
i915_fpc.h | 302 struct tgsi_instruction_texture Texture;
|
/external/mesa3d/src/gallium/drivers/i915/ |
i915_fpc.h | 302 struct tgsi_instruction_texture Texture;
|