Home | History | Annotate | Download | only in replicaisland
      1 /*
      2  * Copyright (C) 2010 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.replica.replicaisland;
     18 
     19 /**
     20  * Simple container class for textures.  Serves as a mapping between Android resource ids and
     21  * OpenGL texture names, and also as a placeholder object for textures that may or may not have
     22  * been loaded into vram.  Objects can cache Texture objects but should *never* cache the texture
     23  * name itself, as it may change at any time.
     24  */
     25 public class Texture extends AllocationGuard {
     26     public int resource;
     27     public int name;
     28     public int width;
     29     public int height;
     30     public boolean loaded;
     31 
     32     public Texture() {
     33         super();
     34         reset();
     35     }
     36 
     37     public void reset() {
     38         resource = -1;
     39         name = -1;
     40         width = 0;
     41         height = 0;
     42         loaded = false;
     43     }
     44 }
     45