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    Searched defs:Texture2DArray (Results 1 - 10 of 10) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/
Texture.h 367 class Texture2DArray : public Texture
370 Texture2DArray(rx::Renderer *renderer, GLuint id);
372 ~Texture2DArray();
403 DISALLOW_COPY_AND_ASSIGN(Texture2DArray);
Texture.cpp     [all...]
  /external/deqp/framework/opengl/
gluTexture.hpp 144 class Texture2DArray
147 Texture2DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int numLayers);
148 Texture2DArray (const RenderContext& context, deUint32 internalFormat, int width, int height, int numLayers);
149 ~Texture2DArray (void);
153 tcu::Texture2DArray& getRefTexture (void) { return m_refTexture; }
154 const tcu::Texture2DArray& getRefTexture (void) const { return m_refTexture; }
158 Texture2DArray (const Texture2DArray& other); // Not allowed!
159 Texture2DArray& operator= (const Texture2DArray& other); // Not allowed
    [all...]
gluTexture.cpp 509 // Texture2DArray
511 Texture2DArray::Texture2DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int numLevels)
523 Texture2DArray::Texture2DArray (const RenderContext& context, deUint32 sizedFormat, int width, int height, int numLevels)
535 Texture2DArray::~Texture2DArray (void)
541 void Texture2DArray::upload (void)
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d10_1.h 218 D3D10_TEX2D_ARRAY_SRV Texture2DArray;
    [all...]
d3d11.h 665 D3D11_TEX2D_ARRAY_UAV Texture2DArray;
774 D3D11_TEX2D_ARRAY_DSV Texture2DArray;
803 D3D11_TEX2D_ARRAY_RTV Texture2DArray;
871 D3D11_TEX2D_ARRAY_SRV Texture2DArray;
    [all...]
d3d10.h 952 D3D10_TEX2D_ARRAY_DSV Texture2DArray;
1008 D3D10_TEX2D_ARRAY_RTV Texture2DArray;
1062 D3D10_TEX2D_ARRAY_SRV Texture2DArray;
    [all...]
  /external/deqp/modules/glshared/
glsFboUtil.hpp 298 struct Texture2DArray : public TextureLayered
  /external/deqp/framework/common/
tcuTexture.hpp     [all...]
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp 213 class Texture2DArray : public Texture
216 Texture2DArray (deUint32 name = 0);
217 virtual ~Texture2DArray (void);
799 void setTex2DArrayBinding (int unit, rc::Texture2DArray* tex2DArray);
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