HomeSort by relevance Sort by last modified time
    Searched defs:quad (Results 1 - 25 of 176) sorted by null

1 2 3 4 5 6 7 8

  /external/chromium_org/third_party/skia/src/pathops/
SkPathOpsBounds.cpp 27 SkDQuad quad; local
28 quad.set(a);
30 dRect.setBounds(quad);
SkPathOpsQuad.h 48 static void SetABC(const double* quad, double* a, double* b, double* c);
51 SkDQuad quad; local
52 quad.set(a);
53 return quad.subDivide(t1, t2);
58 SkDQuad quad; local
59 quad.set(pts);
60 return quad.subDivide(a, c, t1, t2);
  /external/skia/src/pathops/
SkPathOpsBounds.cpp 27 SkDQuad quad; local
28 quad.set(a);
30 dRect.setBounds(quad);
SkPathOpsQuad.h 48 static void SetABC(const double* quad, double* a, double* b, double* c);
51 SkDQuad quad; local
52 quad.set(a);
53 return quad.subDivide(t1, t2);
58 SkDQuad quad; local
59 quad.set(pts);
60 return quad.subDivide(a, c, t1, t2);
  /external/chromium_org/cc/base/
float_quad_unittest.cc 33 gfx::QuadF quad = local
36 EXPECT_TRUE(quad.IsRectilinear()) << "case " << i;
54 gfx::QuadF quad = local
57 EXPECT_FALSE(quad.IsRectilinear()) << "case " << i;
  /external/chromium_org/cc/output/
overlay_strategy_single_on_top.cc 36 const TextureDrawQuad& quad = *TextureDrawQuad::MaterialCast(candidate_quad); local
37 if (!resource_provider_->AllowOverlay(quad.resource_id))
42 OverlayCandidate::GetOverlayTransform(quad.quadTransform(), quad.flipped);
44 !quad.quadTransform().IsIdentityOrTranslation() || quad.needs_blending ||
45 quad.shared_quad_state->opacity != 1.f ||
46 quad.shared_quad_state->blend_mode != SkXfermode::kSrcOver_Mode ||
47 quad.premultiplied_alpha || quad.background_color != SK_ColorTRANSPARENT
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/
vl_matrix_filter.h 39 struct pipe_vertex_buffer quad; member in struct:vl_matrix_filter
vl_median_filter.h 47 struct pipe_vertex_buffer quad; member in struct:vl_median_filter
  /external/mesa3d/src/gallium/auxiliary/vl/
vl_matrix_filter.h 39 struct pipe_vertex_buffer quad; member in struct:vl_matrix_filter
vl_median_filter.h 47 struct pipe_vertex_buffer quad; member in struct:vl_median_filter
  /external/chromium_org/cc/layers/
solid_color_layer_impl.cc 48 scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create(); local
49 quad->SetNew(shared_quad_state,
54 quad_sink->Append(quad.PassAs<DrawQuad>());
  /external/chromium_org/cc/surfaces/
surface_aggregator_test_helpers.h 21 struct Quad {
22 static Quad SolidColorQuad(SkColor color) {
23 Quad quad; local
24 quad.material = DrawQuad::SOLID_COLOR;
25 quad.color = color;
26 return quad;
29 static Quad SurfaceQuad(SurfaceId surface_id) {
30 Quad quad; local
37 Quad quad; local
    [all...]
  /external/chromium_org/cc/test/
render_pass_test_utils.cc 42 scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create(); local
43 quad->SetNew(shared_state, rect, rect, color, false);
44 SolidColorDrawQuad* quad_ptr = quad.get();
45 pass->AppendDrawQuad(quad.PassAs<DrawQuad>());
61 scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create(); local
62 quad->SetNew(shared_state, rect, rect, color, false);
63 SolidColorDrawQuad* quad_ptr = quad.get();
64 pass->AppendDrawQuad(quad.PassAs<DrawQuad>());
81 scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create(); local
82 quad->SetNew(shared_state, rect, rect, color, false)
100 scoped_ptr<RenderPassDrawQuad> quad = RenderPassDrawQuad::Create(); local
129 scoped_ptr<RenderPassDrawQuad> quad = RenderPassDrawQuad::Create(); local
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
sp_quad_stipple.c 3 * quad polygon stipple stage
29 struct quad_header *quad = quads[q]; local
31 const int col0 = quad->input.x0 % 32;
32 const int y0 = quad->input.y0;
37 /* turn off quad mask bits that fail the stipple test */
39 quad->inout.mask &= ~MASK_TOP_LEFT;
42 quad->inout.mask &= ~MASK_TOP_RIGHT;
45 quad->inout.mask &= ~MASK_BOTTOM_LEFT;
48 quad->inout.mask &= ~MASK_BOTTOM_RIGHT;
50 if (quad->inout.mask
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11tex/
d3d11tex.cpp 38 mesh* quad; member in struct:d3d11tex
47 quad = create_tex_quad(dev, g_vs, sizeof(g_vs));
109 quad->bind_and_draw(ctx);
  /external/chromium_org/third_party/mesa/src/src/mesa/tnl_dd/
t_dd_triemit.h 38 static __inline void TAG(quad)( CTX_ARG, function
62 static __inline void TAG(quad)( CTX_ARG, function
  /external/chromium_org/third_party/skia/tests/
PathOpsDQuadTest.cpp 41 const SkDQuad& quad = tests[index]; local
42 SkASSERT(ValidQuad(quad));
43 bool result = quad.pointInHull(inPoint[index]);
48 result = quad.pointInHull(outPoint[index]);
PathOpsDRectTest.cpp 62 const SkDQuad& quad = quadTests[index]; local
63 SkASSERT(ValidQuad(quad));
64 rect.setRawBounds(quad);
65 REPORTER_ASSERT(reporter, rect.fLeft == SkTMin(quad[0].fX,
66 SkTMin(quad[1].fX, quad[2].fX)));
67 REPORTER_ASSERT(reporter, rect.fTop == SkTMin(quad[0].fY,
68 SkTMin(quad[1].fY, quad[2].fY)));
69 REPORTER_ASSERT(reporter, rect.fRight == SkTMax(quad[0].fX
    [all...]
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_quad_stipple.c 3 * quad polygon stipple stage
29 struct quad_header *quad = quads[q]; local
31 const int col0 = quad->input.x0 % 32;
32 const int y0 = quad->input.y0;
37 /* turn off quad mask bits that fail the stipple test */
39 quad->inout.mask &= ~MASK_TOP_LEFT;
42 quad->inout.mask &= ~MASK_TOP_RIGHT;
45 quad->inout.mask &= ~MASK_BOTTOM_LEFT;
48 quad->inout.mask &= ~MASK_BOTTOM_RIGHT;
50 if (quad->inout.mask
    [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tex/
d3d11tex.cpp 38 mesh* quad; member in struct:d3d11tex
47 quad = create_tex_quad(dev, g_vs, sizeof(g_vs));
109 quad->bind_and_draw(ctx);
  /external/mesa3d/src/mesa/tnl_dd/
t_dd_triemit.h 38 static __inline void TAG(quad)( CTX_ARG, function
62 static __inline void TAG(quad)( CTX_ARG, function
  /external/skia/tests/
PathOpsDQuadTest.cpp 41 const SkDQuad& quad = tests[index]; local
42 SkASSERT(ValidQuad(quad));
43 bool result = quad.pointInHull(inPoint[index]);
48 result = quad.pointInHull(outPoint[index]);
PathOpsDRectTest.cpp 62 const SkDQuad& quad = quadTests[index]; local
63 SkASSERT(ValidQuad(quad));
64 rect.setRawBounds(quad);
65 REPORTER_ASSERT(reporter, rect.fLeft == SkTMin(quad[0].fX,
66 SkTMin(quad[1].fX, quad[2].fX)));
67 REPORTER_ASSERT(reporter, rect.fTop == SkTMin(quad[0].fY,
68 SkTMin(quad[1].fY, quad[2].fY)));
69 REPORTER_ASSERT(reporter, rect.fRight == SkTMax(quad[0].fX
    [all...]
  /external/chromium_org/cc/quads/
render_pass.cc 43 // Each layer usually produces one shared quad state, so the number of layers
95 DrawQuad* quad = source->quad_list[i]; local
97 if (quad->material == DrawQuad::RENDER_PASS) {
99 RenderPassDrawQuad::MaterialCast(quad);
  /external/chromium_org/third_party/WebKit/Source/platform/geometry/
TransformState.cpp 84 // Just move the point and/or quad.
177 FloatQuad quad = m_lastPlanarQuad; local
178 quad.move((m_direction == ApplyTransformDirection) ? m_accumulatedOffset : -m_accumulatedOffset);
180 return quad;
183 return m_accumulatedTransform->mapQuad(quad);
185 return m_accumulatedTransform->inverse().projectQuad(quad, wasClamped);

Completed in 1051 milliseconds

1 2 3 4 5 6 7 8