/external/chromium_org/third_party/skia/src/pathops/ |
SkPathOpsBounds.cpp | 27 SkDQuad quad; local 28 quad.set(a); 30 dRect.setBounds(quad);
|
SkPathOpsQuad.h | 48 static void SetABC(const double* quad, double* a, double* b, double* c); 51 SkDQuad quad; local 52 quad.set(a); 53 return quad.subDivide(t1, t2); 58 SkDQuad quad; local 59 quad.set(pts); 60 return quad.subDivide(a, c, t1, t2);
|
/external/skia/src/pathops/ |
SkPathOpsBounds.cpp | 27 SkDQuad quad; local 28 quad.set(a); 30 dRect.setBounds(quad);
|
SkPathOpsQuad.h | 48 static void SetABC(const double* quad, double* a, double* b, double* c); 51 SkDQuad quad; local 52 quad.set(a); 53 return quad.subDivide(t1, t2); 58 SkDQuad quad; local 59 quad.set(pts); 60 return quad.subDivide(a, c, t1, t2);
|
/external/chromium_org/cc/base/ |
float_quad_unittest.cc | 33 gfx::QuadF quad = local 36 EXPECT_TRUE(quad.IsRectilinear()) << "case " << i; 54 gfx::QuadF quad = local 57 EXPECT_FALSE(quad.IsRectilinear()) << "case " << i;
|
/external/chromium_org/cc/output/ |
overlay_strategy_single_on_top.cc | 36 const TextureDrawQuad& quad = *TextureDrawQuad::MaterialCast(candidate_quad); local 37 if (!resource_provider_->AllowOverlay(quad.resource_id)) 42 OverlayCandidate::GetOverlayTransform(quad.quadTransform(), quad.flipped); 44 !quad.quadTransform().IsIdentityOrTranslation() || quad.needs_blending || 45 quad.shared_quad_state->opacity != 1.f || 46 quad.shared_quad_state->blend_mode != SkXfermode::kSrcOver_Mode || 47 quad.premultiplied_alpha || quad.background_color != SK_ColorTRANSPARENT [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/ |
vl_matrix_filter.h | 39 struct pipe_vertex_buffer quad; member in struct:vl_matrix_filter
|
vl_median_filter.h | 47 struct pipe_vertex_buffer quad; member in struct:vl_median_filter
|
/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_matrix_filter.h | 39 struct pipe_vertex_buffer quad; member in struct:vl_matrix_filter
|
vl_median_filter.h | 47 struct pipe_vertex_buffer quad; member in struct:vl_median_filter
|
/external/chromium_org/cc/layers/ |
solid_color_layer_impl.cc | 48 scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create(); local 49 quad->SetNew(shared_quad_state, 54 quad_sink->Append(quad.PassAs<DrawQuad>());
|
/external/chromium_org/cc/surfaces/ |
surface_aggregator_test_helpers.h | 21 struct Quad { 22 static Quad SolidColorQuad(SkColor color) { 23 Quad quad; local 24 quad.material = DrawQuad::SOLID_COLOR; 25 quad.color = color; 26 return quad; 29 static Quad SurfaceQuad(SurfaceId surface_id) { 30 Quad quad; local 37 Quad quad; local [all...] |
/external/chromium_org/cc/test/ |
render_pass_test_utils.cc | 42 scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create(); local 43 quad->SetNew(shared_state, rect, rect, color, false); 44 SolidColorDrawQuad* quad_ptr = quad.get(); 45 pass->AppendDrawQuad(quad.PassAs<DrawQuad>()); 61 scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create(); local 62 quad->SetNew(shared_state, rect, rect, color, false); 63 SolidColorDrawQuad* quad_ptr = quad.get(); 64 pass->AppendDrawQuad(quad.PassAs<DrawQuad>()); 81 scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create(); local 82 quad->SetNew(shared_state, rect, rect, color, false) 100 scoped_ptr<RenderPassDrawQuad> quad = RenderPassDrawQuad::Create(); local 129 scoped_ptr<RenderPassDrawQuad> quad = RenderPassDrawQuad::Create(); local [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/ |
sp_quad_stipple.c | 3 * quad polygon stipple stage 29 struct quad_header *quad = quads[q]; local 31 const int col0 = quad->input.x0 % 32; 32 const int y0 = quad->input.y0; 37 /* turn off quad mask bits that fail the stipple test */ 39 quad->inout.mask &= ~MASK_TOP_LEFT; 42 quad->inout.mask &= ~MASK_TOP_RIGHT; 45 quad->inout.mask &= ~MASK_BOTTOM_LEFT; 48 quad->inout.mask &= ~MASK_BOTTOM_RIGHT; 50 if (quad->inout.mask [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11tex/ |
d3d11tex.cpp | 38 mesh* quad; member in struct:d3d11tex 47 quad = create_tex_quad(dev, g_vs, sizeof(g_vs)); 109 quad->bind_and_draw(ctx);
|
/external/chromium_org/third_party/mesa/src/src/mesa/tnl_dd/ |
t_dd_triemit.h | 38 static __inline void TAG(quad)( CTX_ARG, function 62 static __inline void TAG(quad)( CTX_ARG, function
|
/external/chromium_org/third_party/skia/tests/ |
PathOpsDQuadTest.cpp | 41 const SkDQuad& quad = tests[index]; local 42 SkASSERT(ValidQuad(quad)); 43 bool result = quad.pointInHull(inPoint[index]); 48 result = quad.pointInHull(outPoint[index]);
|
PathOpsDRectTest.cpp | 62 const SkDQuad& quad = quadTests[index]; local 63 SkASSERT(ValidQuad(quad)); 64 rect.setRawBounds(quad); 65 REPORTER_ASSERT(reporter, rect.fLeft == SkTMin(quad[0].fX, 66 SkTMin(quad[1].fX, quad[2].fX))); 67 REPORTER_ASSERT(reporter, rect.fTop == SkTMin(quad[0].fY, 68 SkTMin(quad[1].fY, quad[2].fY))); 69 REPORTER_ASSERT(reporter, rect.fRight == SkTMax(quad[0].fX [all...] |
/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_quad_stipple.c | 3 * quad polygon stipple stage 29 struct quad_header *quad = quads[q]; local 31 const int col0 = quad->input.x0 % 32; 32 const int y0 = quad->input.y0; 37 /* turn off quad mask bits that fail the stipple test */ 39 quad->inout.mask &= ~MASK_TOP_LEFT; 42 quad->inout.mask &= ~MASK_TOP_RIGHT; 45 quad->inout.mask &= ~MASK_BOTTOM_LEFT; 48 quad->inout.mask &= ~MASK_BOTTOM_RIGHT; 50 if (quad->inout.mask [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tex/ |
d3d11tex.cpp | 38 mesh* quad; member in struct:d3d11tex 47 quad = create_tex_quad(dev, g_vs, sizeof(g_vs)); 109 quad->bind_and_draw(ctx);
|
/external/mesa3d/src/mesa/tnl_dd/ |
t_dd_triemit.h | 38 static __inline void TAG(quad)( CTX_ARG, function 62 static __inline void TAG(quad)( CTX_ARG, function
|
/external/skia/tests/ |
PathOpsDQuadTest.cpp | 41 const SkDQuad& quad = tests[index]; local 42 SkASSERT(ValidQuad(quad)); 43 bool result = quad.pointInHull(inPoint[index]); 48 result = quad.pointInHull(outPoint[index]);
|
PathOpsDRectTest.cpp | 62 const SkDQuad& quad = quadTests[index]; local 63 SkASSERT(ValidQuad(quad)); 64 rect.setRawBounds(quad); 65 REPORTER_ASSERT(reporter, rect.fLeft == SkTMin(quad[0].fX, 66 SkTMin(quad[1].fX, quad[2].fX))); 67 REPORTER_ASSERT(reporter, rect.fTop == SkTMin(quad[0].fY, 68 SkTMin(quad[1].fY, quad[2].fY))); 69 REPORTER_ASSERT(reporter, rect.fRight == SkTMax(quad[0].fX [all...] |
/external/chromium_org/cc/quads/ |
render_pass.cc | 43 // Each layer usually produces one shared quad state, so the number of layers 95 DrawQuad* quad = source->quad_list[i]; local 97 if (quad->material == DrawQuad::RENDER_PASS) { 99 RenderPassDrawQuad::MaterialCast(quad);
|
/external/chromium_org/third_party/WebKit/Source/platform/geometry/ |
TransformState.cpp | 84 // Just move the point and/or quad. 177 FloatQuad quad = m_lastPlanarQuad; local 178 quad.move((m_direction == ApplyTransformDirection) ? m_accumulatedOffset : -m_accumulatedOffset); 180 return quad; 183 return m_accumulatedTransform->mapQuad(quad); 185 return m_accumulatedTransform->inverse().projectQuad(quad, wasClamped);
|