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      1 /*
      2  * Copyright 2012 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 #include "PathOpsTestCommon.h"
      8 #include "SkPathOpsCubic.h"
      9 #include "SkPathOpsLine.h"
     10 #include "SkPathOpsQuad.h"
     11 #include "SkPathOpsRect.h"
     12 #include "Test.h"
     13 
     14 static const SkDLine lineTests[] = {
     15     {{{2, 1}, {2, 1}}},
     16     {{{2, 1}, {1, 1}}},
     17     {{{2, 1}, {2, 2}}},
     18     {{{1, 1}, {2, 2}}},
     19     {{{3, 0}, {2, 1}}},
     20     {{{3, 2}, {1, 1}}},
     21 };
     22 
     23 static const SkDQuad quadTests[] = {
     24     {{{1, 1}, {2, 1}, {0, 2}}},
     25     {{{0, 0}, {1, 1}, {3, 1}}},
     26     {{{2, 0}, {1, 1}, {2, 2}}},
     27     {{{4, 0}, {0, 1}, {4, 2}}},
     28     {{{0, 0}, {0, 1}, {1, 1}}},
     29 };
     30 
     31 static const SkDCubic cubicTests[] = {
     32     {{{2, 0}, {3, 1}, {2, 2}, {1, 1}}},
     33     {{{3, 1}, {2, 2}, {1, 1}, {2, 0}}},
     34     {{{3, 0}, {2, 1}, {3, 2}, {1, 1}}},
     35 };
     36 
     37 static const size_t lineTests_count = SK_ARRAY_COUNT(lineTests);
     38 static const size_t quadTests_count = SK_ARRAY_COUNT(quadTests);
     39 static const size_t cubicTests_count = SK_ARRAY_COUNT(cubicTests);
     40 
     41 DEF_TEST(PathOpsDRect, reporter) {
     42     size_t index;
     43     SkDRect rect, rect2;
     44     for (index = 0; index < lineTests_count; ++index) {
     45         const SkDLine& line = lineTests[index];
     46         SkASSERT(ValidLine(line));
     47         rect.setBounds(line);
     48         REPORTER_ASSERT(reporter, rect.fLeft == SkTMin(line[0].fX, line[1].fX));
     49         REPORTER_ASSERT(reporter, rect.fTop == SkTMin(line[0].fY, line[1].fY));
     50         REPORTER_ASSERT(reporter, rect.fRight == SkTMax(line[0].fX, line[1].fX));
     51         REPORTER_ASSERT(reporter, rect.fBottom == SkTMax(line[0].fY, line[1].fY));
     52         rect2.set(line[0]);
     53         rect2.add(line[1]);
     54         REPORTER_ASSERT(reporter, rect2.fLeft == SkTMin(line[0].fX, line[1].fX));
     55         REPORTER_ASSERT(reporter, rect2.fTop == SkTMin(line[0].fY, line[1].fY));
     56         REPORTER_ASSERT(reporter, rect2.fRight == SkTMax(line[0].fX, line[1].fX));
     57         REPORTER_ASSERT(reporter, rect2.fBottom == SkTMax(line[0].fY, line[1].fY));
     58         REPORTER_ASSERT(reporter, rect.contains(line[0]));
     59         REPORTER_ASSERT(reporter, rect.intersects(&rect2));
     60     }
     61     for (index = 0; index < quadTests_count; ++index) {
     62         const SkDQuad& quad = quadTests[index];
     63         SkASSERT(ValidQuad(quad));
     64         rect.setRawBounds(quad);
     65         REPORTER_ASSERT(reporter, rect.fLeft == SkTMin(quad[0].fX,
     66                 SkTMin(quad[1].fX, quad[2].fX)));
     67         REPORTER_ASSERT(reporter, rect.fTop == SkTMin(quad[0].fY,
     68                 SkTMin(quad[1].fY, quad[2].fY)));
     69         REPORTER_ASSERT(reporter, rect.fRight == SkTMax(quad[0].fX,
     70                 SkTMax(quad[1].fX, quad[2].fX)));
     71         REPORTER_ASSERT(reporter, rect.fBottom == SkTMax(quad[0].fY,
     72                 SkTMax(quad[1].fY, quad[2].fY)));
     73         rect2.setBounds(quad);
     74         REPORTER_ASSERT(reporter, rect.intersects(&rect2));
     75         // FIXME: add a recursive box subdivision method to verify that tight bounds is correct
     76         SkDPoint leftTop = {rect2.fLeft, rect2.fTop};
     77         REPORTER_ASSERT(reporter, rect.contains(leftTop));
     78         SkDPoint rightBottom = {rect2.fRight, rect2.fBottom};
     79         REPORTER_ASSERT(reporter, rect.contains(rightBottom));
     80     }
     81     for (index = 0; index < cubicTests_count; ++index) {
     82         const SkDCubic& cubic = cubicTests[index];
     83         SkASSERT(ValidCubic(cubic));
     84         rect.setRawBounds(cubic);
     85         REPORTER_ASSERT(reporter, rect.fLeft == SkTMin(cubic[0].fX,
     86                 SkTMin(cubic[1].fX, SkTMin(cubic[2].fX, cubic[3].fX))));
     87         REPORTER_ASSERT(reporter, rect.fTop == SkTMin(cubic[0].fY,
     88                 SkTMin(cubic[1].fY, SkTMin(cubic[2].fY, cubic[3].fY))));
     89         REPORTER_ASSERT(reporter, rect.fRight == SkTMax(cubic[0].fX,
     90                 SkTMax(cubic[1].fX, SkTMax(cubic[2].fX, cubic[3].fX))));
     91         REPORTER_ASSERT(reporter, rect.fBottom == SkTMax(cubic[0].fY,
     92                 SkTMax(cubic[1].fY, SkTMax(cubic[2].fY, cubic[3].fY))));
     93         rect2.setBounds(cubic);
     94         REPORTER_ASSERT(reporter, rect.intersects(&rect2));
     95         // FIXME: add a recursive box subdivision method to verify that tight bounds is correct
     96         SkDPoint leftTop = {rect2.fLeft, rect2.fTop};
     97         REPORTER_ASSERT(reporter, rect.contains(leftTop));
     98         SkDPoint rightBottom = {rect2.fRight, rect2.fBottom};
     99         REPORTER_ASSERT(reporter, rect.contains(rightBottom));
    100     }
    101 }
    102