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    Searched refs:DepthStencilState (Results 1 - 13 of 13) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
RenderStateCache.h 35 ID3D11DepthStencilState *getDepthStencilState(const gl::DepthStencilState &dsState);
76 static std::size_t hashDepthStencilState(const gl::DepthStencilState &dsState);
77 static bool compareDepthStencilStates(const gl::DepthStencilState &a, const gl::DepthStencilState &b);
80 typedef std::size_t (*DepthStencilStateHashFunction)(const gl::DepthStencilState &);
81 typedef bool (*DepthStencilStateEqualityFunction)(const gl::DepthStencilState &, const gl::DepthStencilState &);
83 typedef std::unordered_map<gl::DepthStencilState,
RenderStateCache.cpp 280 std::size_t RenderStateCache::hashDepthStencilState(const gl::DepthStencilState &dsState)
285 MurmurHash3_x86_32(&dsState, sizeof(gl::DepthStencilState), seed, &hash);
289 bool RenderStateCache::compareDepthStencilStates(const gl::DepthStencilState &a, const gl::DepthStencilState &b)
291 return memcmp(&a, &b, sizeof(gl::DepthStencilState)) == 0;
294 ID3D11DepthStencilState *RenderStateCache::getDepthStencilState(const gl::DepthStencilState &dsState)
Renderer11.h 71 virtual void setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef,
337 gl::DepthStencilState mCurDepthStencilState;
Renderer11.cpp 799 void Renderer11::setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef,
803 memcmp(&depthStencilState, &mCurDepthStencilState, sizeof(gl::DepthStencilState)) != 0 ||
806 if (depthStencilState.stencilWritemask != depthStencilState.stencilBackWritemask ||
808 depthStencilState.stencilMask != depthStencilState.stencilBackMask)
815 ID3D11DepthStencilState *dxDepthStencilState = mStateCache.getDepthStencilState(depthStencilState);
830 mCurDepthStencilState = depthStencilState;
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/
Renderer9.h 71 virtual void setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef,
344 gl::DepthStencilState mCurDepthStencilState;
Renderer9.cpp     [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/
angletypes.h 127 struct DepthStencilState
Context.h 86 DepthStencilState depthStencil;
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Renderer.h 112 virtual void setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef,
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_objects.h 114 IMPLEMENT_OBJECT_DTOR(DepthStencilState, depth_stencil_alpha)
d3d11_context.h     [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_objects.h 114 IMPLEMENT_OBJECT_DTOR(DepthStencilState, depth_stencil_alpha)
d3d11_context.h     [all...]

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