/external/deqp/modules/glshared/ |
glsShaderExecUtil.hpp | 66 ShaderSpec (void) : version(glu::GLSL_VERSION_300_ES) {}
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glsFragmentOpUtil.cpp | 114 else if (glslVersion == glu::GLSL_VERSION_300_ES) 127 else if (glslVersion == glu::GLSL_VERSION_300_ES) 145 glslVersion == glu::GLSL_VERSION_300_ES ||
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glsLongStressTestUtil.cpp | 60 const bool isGLSL3 = m_glslVersion == glu::GLSL_VERSION_300_ES; 85 DE_ASSERT(glslVersion == glu::GLSL_VERSION_100_ES || glslVersion == glu::GLSL_VERSION_300_ES);
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glsShaderConstExprTests.cpp | 131 shaderTemplateParams["GLES_VERSION"] = version == glu::GLSL_VERSION_300_ES ? "300 es" : "100";
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glsMemoryStressCase.cpp | 186 if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_300_ES)) 348 if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_300_ES))
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glsBufferTestUtil.cpp | 424 const glu::GLSLVersion glslVersion = glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330; 662 const glu::GLSLVersion glslVersion = glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330;
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glsSamplerObjectTest.cpp | 212 if (glu::isGLSLVersionSupported(m_renderCtx.getType(), glu::GLSL_VERSION_300_ES)) 732 if (glu::isGLSLVersionSupported(m_renderCtx.getType(), glu::GLSL_VERSION_300_ES)) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fUniformBlockTests.cpp | 53 group->addChild(new RandomUniformBlockCase(context.getTestContext(), context.getRenderContext(), glu::GLSL_VERSION_300_ES, 61 : UniformBlockCase(context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, BUFFERMODE_PER_BLOCK) 88 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) 121 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) 156 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) 196 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) 236 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode) 277 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
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es3fTextureFormatTests.cpp | 99 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 111 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 260 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 274 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 456 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 470 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 608 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 622 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 773 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) [all...] |
es3fTextureWrapTests.cpp | 143 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) 163 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) 182 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
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es3fTextureSizeTests.cpp | 85 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) 205 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
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es3fShaderConstExprTests.cpp | 56 const std::vector<tcu::TestNode*> children = createTests(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), cases, numCases, glu::GLSL_VERSION_300_ES); 294 const std::vector<tcu::TestNode*> children = createTests(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), cases, DE_LENGTH_OF_ARRAY(cases), glu::GLSL_VERSION_300_ES, SHADER_FRAGMENT);
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es3fTextureFilteringTests.cpp | 130 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 147 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 408 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 426 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 721 , m_renderer (m_context.getRenderContext(), context.getTestContext(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) [all...] |
es3fDitheringTests.cpp | 158 m_renderer = new QuadRenderer(m_renderCtx, glu::GLSL_VERSION_300_ES);
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es3fTextureSwizzleTests.cpp | 112 , m_renderer (context.getRenderContext(), context.getTestContext(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
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es3fTextureMipmapTests.cpp | 192 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 537 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 827 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 960 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) [all...] |
es3fTextureShadowTests.cpp | 215 , m_renderer (context.getRenderContext(), context.getTestContext(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 468 , m_renderer (context.getRenderContext(), m_context.getTestContext(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 763 , m_renderer (context.getRenderContext(), context.getTestContext(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) [all...] |
es3fBlendTests.cpp | 209 m_renderer = new QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_300_ES);
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es3fRandomFragmentOpTests.cpp | 268 m_renderer = new gls::FragmentOpUtil::QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_300_ES);
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es3fShaderPackingFunctionTests.cpp | 93 m_spec.version = glu::GLSL_VERSION_300_ES;
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/external/deqp/framework/opengl/ |
gluShaderUtil.cpp | 76 return de::inRange<int>(version, GLSL_VERSION_300_ES, GLSL_VERSION_310_ES) || de::inRange<int>(version, GLSL_VERSION_330, GLSL_VERSION_430); 84 version == GLSL_VERSION_300_ES ||
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gluShaderUtil.hpp | 41 GLSL_VERSION_300_ES, //!< GLSL ES 3.0
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/external/deqp/modules/gles3/stress/ |
es3sLongRunningTests.cpp | 52 const gls::LongStressTestUtil::ProgramLibrary progLib (glu::GLSL_VERSION_300_ES);
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/external/deqp/modules/gles3/accuracy/ |
es3aTextureFilteringTests.cpp | 93 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 349 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 366 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
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es3aTextureMipmapTests.cpp | 137 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) 430 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
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