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    Searched refs:GLSL_VERSION_300_ES (Results 1 - 25 of 35) sorted by null

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  /external/deqp/modules/glshared/
glsShaderExecUtil.hpp 66 ShaderSpec (void) : version(glu::GLSL_VERSION_300_ES) {}
glsFragmentOpUtil.cpp 114 else if (glslVersion == glu::GLSL_VERSION_300_ES)
127 else if (glslVersion == glu::GLSL_VERSION_300_ES)
145 glslVersion == glu::GLSL_VERSION_300_ES ||
glsLongStressTestUtil.cpp 60 const bool isGLSL3 = m_glslVersion == glu::GLSL_VERSION_300_ES;
85 DE_ASSERT(glslVersion == glu::GLSL_VERSION_100_ES || glslVersion == glu::GLSL_VERSION_300_ES);
glsShaderConstExprTests.cpp 131 shaderTemplateParams["GLES_VERSION"] = version == glu::GLSL_VERSION_300_ES ? "300 es" : "100";
glsMemoryStressCase.cpp 186 if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_300_ES))
348 if (glu::isGLSLVersionSupported(ctxType, glu::GLSL_VERSION_300_ES))
glsBufferTestUtil.cpp 424 const glu::GLSLVersion glslVersion = glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330;
662 const glu::GLSLVersion glslVersion = glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330;
glsSamplerObjectTest.cpp 212 if (glu::isGLSLVersionSupported(m_renderCtx.getType(), glu::GLSL_VERSION_300_ES))
732 if (glu::isGLSLVersionSupported(m_renderCtx.getType(), glu::GLSL_VERSION_300_ES))
    [all...]
  /external/deqp/modules/gles3/functional/
es3fUniformBlockTests.cpp 53 group->addChild(new RandomUniformBlockCase(context.getTestContext(), context.getRenderContext(), glu::GLSL_VERSION_300_ES,
61 : UniformBlockCase(context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, BUFFERMODE_PER_BLOCK)
88 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
121 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
156 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
196 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
236 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
277 : UniformBlockCase (context.getTestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_300_ES, bufferMode)
es3fTextureFormatTests.cpp 99 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
111 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
260 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
274 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
456 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
470 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
608 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
622 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
773 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
    [all...]
es3fTextureWrapTests.cpp 143 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
163 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
182 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
es3fTextureSizeTests.cpp 85 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
205 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
es3fShaderConstExprTests.cpp 56 const std::vector<tcu::TestNode*> children = createTests(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), cases, numCases, glu::GLSL_VERSION_300_ES);
294 const std::vector<tcu::TestNode*> children = createTests(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), cases, DE_LENGTH_OF_ARRAY(cases), glu::GLSL_VERSION_300_ES, SHADER_FRAGMENT);
es3fTextureFilteringTests.cpp 130 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
147 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
408 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
426 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
721 , m_renderer (m_context.getRenderContext(), context.getTestContext(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
    [all...]
es3fDitheringTests.cpp 158 m_renderer = new QuadRenderer(m_renderCtx, glu::GLSL_VERSION_300_ES);
es3fTextureSwizzleTests.cpp 112 , m_renderer (context.getRenderContext(), context.getTestContext(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
es3fTextureMipmapTests.cpp 192 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
537 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
827 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
960 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
    [all...]
es3fTextureShadowTests.cpp 215 , m_renderer (context.getRenderContext(), context.getTestContext(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
468 , m_renderer (context.getRenderContext(), m_context.getTestContext(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
763 , m_renderer (context.getRenderContext(), context.getTestContext(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
    [all...]
es3fBlendTests.cpp 209 m_renderer = new QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_300_ES);
es3fRandomFragmentOpTests.cpp 268 m_renderer = new gls::FragmentOpUtil::QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_300_ES);
es3fShaderPackingFunctionTests.cpp 93 m_spec.version = glu::GLSL_VERSION_300_ES;
  /external/deqp/framework/opengl/
gluShaderUtil.cpp 76 return de::inRange<int>(version, GLSL_VERSION_300_ES, GLSL_VERSION_310_ES) || de::inRange<int>(version, GLSL_VERSION_330, GLSL_VERSION_430);
84 version == GLSL_VERSION_300_ES ||
gluShaderUtil.hpp 41 GLSL_VERSION_300_ES, //!< GLSL ES 3.0
  /external/deqp/modules/gles3/stress/
es3sLongRunningTests.cpp 52 const gls::LongStressTestUtil::ProgramLibrary progLib (glu::GLSL_VERSION_300_ES);
  /external/deqp/modules/gles3/accuracy/
es3aTextureFilteringTests.cpp 93 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
349 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
366 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
es3aTextureMipmapTests.cpp 137 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)
430 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP)

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