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Searched
refs:GrGLUniformManager
(Results
1 - 25
of
93
) sorted by null
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/external/chromium_org/third_party/skia/src/gpu/gl/
GrGLUniformHandle.h
11
inline
GrGLUniformManager
::UniformHandle
GrGLUniformManager
::UniformHandle::CreateFromUniformIndex(int index) {
12
return
GrGLUniformManager
::UniformHandle(index);
GrGLUniformManager.cpp
18
GrGLUniformManager
::
GrGLUniformManager
(GrGpuGL* gpu) : fGpu(gpu) {
23
GrGLUniformManager
::UniformHandle
GrGLUniformManager
::appendUniform(GrSLType type, int arrayCount) {
31
return
GrGLUniformManager
::UniformHandle::CreateFromUniformIndex(idx);
34
void
GrGLUniformManager
::setSampler(UniformHandle u, GrGLint texUnit) const {
50
void
GrGLUniformManager
::set1f(UniformHandle u, GrGLfloat v0) const {
63
void
GrGLUniformManager
::set1fv(UniformHandle u,
82
void
GrGLUniformManager
::set2f(UniformHandle u, GrGLfloat v0, GrGLfloat v1) const {
95
void
GrGLUniformManager
::set2fv(UniformHandle u
[
all
...]
GrGLUniformManager.h
22
class
GrGLUniformManager
: public SkRefCnt {
46
friend class
GrGLUniformManager
; // For accessing toUniformIndex().
49
GrGLUniformManager
(GrGpuGL* gpu);
99
const BuilderUniform& getBuilderUniform(const BuilderUniformArray&,
GrGLUniformManager
::UniformHandle) const;
GrGLProgramEffects.h
14
#include "
GrGLUniformManager
.h"
30
typedef
GrGLUniformManager
::UniformHandle UniformHandle;
45
void initSamplers(const
GrGLUniformManager
&, int* texUnitIdx);
51
const
GrGLUniformManager
&,
155
const
GrGLUniformManager
&,
198
void setTransformData(const
GrGLUniformManager
&, const GrDrawEffect&, int effectIdx);
249
const
GrGLUniformManager
&,
GrGLShaderBuilder.h
18
#include "gl/
GrGLUniformManager
.h"
36
typedef
GrGLUniformManager
::BuilderUniform BuilderUniform;
44
typedef
GrGLUniformManager
::UniformHandle UniformHandle;
94
GrGLUniformManager
* uman,
184
GrGLUniformManager
::UniformHandle addUniform(uint32_t visibility,
190
GrGLUniformManager
::UniformHandle addUniformArray(uint32_t visibility,
196
const GrGLShaderVar& getUniformVariable(
GrGLUniformManager
::UniformHandle u) const {
203
const char* getUniformCStr(
GrGLUniformManager
::UniformHandle u) const {
244
GrGLShaderBuilder(GrGpuGL*,
GrGLUniformManager
*, const GrGLProgramDesc&);
399
SkAutoTUnref<
GrGLUniformManager
> fUniformManager
[
all
...]
GrGLProgram.h
18
#include "
GrGLUniformManager
.h"
165
typedef
GrGLUniformManager
::UniformHandle UniformHandle;
169
GrGLUniformManager
*,
197
SkAutoTUnref<
GrGLUniformManager
> fUniformManager;
GrGLEffect.h
94
virtual void setData(const
GrGLUniformManager
&, const GrDrawEffect&) {}
/external/skia/src/gpu/gl/
GrGLUniformHandle.h
11
inline
GrGLUniformManager
::UniformHandle
GrGLUniformManager
::UniformHandle::CreateFromUniformIndex(int index) {
12
return
GrGLUniformManager
::UniformHandle(index);
GrGLUniformManager.cpp
18
GrGLUniformManager
::
GrGLUniformManager
(GrGpuGL* gpu) : fGpu(gpu) {
23
GrGLUniformManager
::UniformHandle
GrGLUniformManager
::appendUniform(GrSLType type, int arrayCount) {
31
return
GrGLUniformManager
::UniformHandle::CreateFromUniformIndex(idx);
34
void
GrGLUniformManager
::setSampler(UniformHandle u, GrGLint texUnit) const {
50
void
GrGLUniformManager
::set1f(UniformHandle u, GrGLfloat v0) const {
63
void
GrGLUniformManager
::set1fv(UniformHandle u,
82
void
GrGLUniformManager
::set2f(UniformHandle u, GrGLfloat v0, GrGLfloat v1) const {
95
void
GrGLUniformManager
::set2fv(UniformHandle u
[
all
...]
GrGLUniformManager.h
22
class
GrGLUniformManager
: public SkRefCnt {
46
friend class
GrGLUniformManager
; // For accessing toUniformIndex().
49
GrGLUniformManager
(GrGpuGL* gpu);
99
const BuilderUniform& getBuilderUniform(const BuilderUniformArray&,
GrGLUniformManager
::UniformHandle) const;
GrGLProgramEffects.h
14
#include "
GrGLUniformManager
.h"
30
typedef
GrGLUniformManager
::UniformHandle UniformHandle;
45
void initSamplers(const
GrGLUniformManager
&, int* texUnitIdx);
51
const
GrGLUniformManager
&,
155
const
GrGLUniformManager
&,
198
void setTransformData(const
GrGLUniformManager
&, const GrDrawEffect&, int effectIdx);
249
const
GrGLUniformManager
&,
GrGLShaderBuilder.h
18
#include "gl/
GrGLUniformManager
.h"
36
typedef
GrGLUniformManager
::BuilderUniform BuilderUniform;
44
typedef
GrGLUniformManager
::UniformHandle UniformHandle;
94
GrGLUniformManager
* uman,
184
GrGLUniformManager
::UniformHandle addUniform(uint32_t visibility,
190
GrGLUniformManager
::UniformHandle addUniformArray(uint32_t visibility,
196
const GrGLShaderVar& getUniformVariable(
GrGLUniformManager
::UniformHandle u) const {
203
const char* getUniformCStr(
GrGLUniformManager
::UniformHandle u) const {
244
GrGLShaderBuilder(GrGpuGL*,
GrGLUniformManager
*, const GrGLProgramDesc&);
399
SkAutoTUnref<
GrGLUniformManager
> fUniformManager
[
all
...]
GrGLProgram.h
18
#include "
GrGLUniformManager
.h"
165
typedef
GrGLUniformManager
::UniformHandle UniformHandle;
169
GrGLUniformManager
*,
197
SkAutoTUnref<
GrGLUniformManager
> fUniformManager;
GrGLEffect.h
94
virtual void setData(const
GrGLUniformManager
&, const GrDrawEffect&) {}
/external/chromium_org/third_party/skia/src/effects/gradients/
SkGradientShaderPriv.h
379
virtual void setData(const
GrGLUniformManager
&, const GrDrawEffect&) SK_OVERRIDE;
436
GrGLUniformManager
::UniformHandle fFSYUni;
437
GrGLUniformManager
::UniformHandle fColorStartUni;
438
GrGLUniformManager
::UniformHandle fColorMidUni;
439
GrGLUniformManager
::UniformHandle fColorEndUni;
/external/skia/src/effects/gradients/
SkGradientShaderPriv.h
379
virtual void setData(const
GrGLUniformManager
&, const GrDrawEffect&) SK_OVERRIDE;
436
GrGLUniformManager
::UniformHandle fFSYUni;
437
GrGLUniformManager
::UniformHandle fColorStartUni;
438
GrGLUniformManager
::UniformHandle fColorMidUni;
439
GrGLUniformManager
::UniformHandle fColorEndUni;
/external/chromium_org/third_party/skia/src/gpu/effects/
GrTextureDomain.h
100
void setData(const
GrGLUniformManager
& uman, const GrTextureDomain& textureDomain,
118
GrGLUniformManager
::UniformHandle fDomainUni;
GrConvexPolyEffect.cpp
101
virtual void setData(const
GrGLUniformManager
&, const GrDrawEffect&) SK_OVERRIDE;
104
GrGLUniformManager
::UniformHandle fRectUniform;
157
void GLAARectEffect::setData(const
GrGLUniformManager
& uman, const GrDrawEffect& drawEffect) {
192
virtual void setData(const
GrGLUniformManager
&, const GrDrawEffect&) SK_OVERRIDE;
195
GrGLUniformManager
::UniformHandle fEdgeUniform;
247
void GrGLConvexPolyEffect::setData(const
GrGLUniformManager
& uman, const GrDrawEffect& drawEffect) {
GrDistanceFieldTextureEffect.cpp
127
virtual void setData(const
GrGLUniformManager
& uman,
158
GrGLUniformManager
::UniformHandle fTextureSizeUni;
160
GrGLUniformManager
::UniformHandle fLuminanceUni;
382
virtual void setData(const
GrGLUniformManager
& uman,
422
GrGLUniformManager
::UniformHandle fTextureSizeUni;
424
GrGLUniformManager
::UniformHandle fTextColorUni;
GrOvalEffect.cpp
115
virtual void setData(const
GrGLUniformManager
&, const GrDrawEffect&) SK_OVERRIDE;
118
GrGLUniformManager
::UniformHandle fCircleUniform;
172
void GLCircleEffect::setData(const
GrGLUniformManager
& uman, const GrDrawEffect& drawEffect) {
288
virtual void setData(const
GrGLUniformManager
&, const GrDrawEffect&) SK_OVERRIDE;
291
GrGLUniformManager
::UniformHandle fEllipseUniform;
358
void GLEllipseEffect::setData(const
GrGLUniformManager
& uman, const GrDrawEffect& drawEffect) {
/external/skia/src/gpu/effects/
GrTextureDomain.h
100
void setData(const
GrGLUniformManager
& uman, const GrTextureDomain& textureDomain,
118
GrGLUniformManager
::UniformHandle fDomainUni;
GrConvexPolyEffect.cpp
101
virtual void setData(const
GrGLUniformManager
&, const GrDrawEffect&) SK_OVERRIDE;
104
GrGLUniformManager
::UniformHandle fRectUniform;
157
void GLAARectEffect::setData(const
GrGLUniformManager
& uman, const GrDrawEffect& drawEffect) {
192
virtual void setData(const
GrGLUniformManager
&, const GrDrawEffect&) SK_OVERRIDE;
195
GrGLUniformManager
::UniformHandle fEdgeUniform;
247
void GrGLConvexPolyEffect::setData(const
GrGLUniformManager
& uman, const GrDrawEffect& drawEffect) {
GrDistanceFieldTextureEffect.cpp
127
virtual void setData(const
GrGLUniformManager
& uman,
158
GrGLUniformManager
::UniformHandle fTextureSizeUni;
160
GrGLUniformManager
::UniformHandle fLuminanceUni;
382
virtual void setData(const
GrGLUniformManager
& uman,
422
GrGLUniformManager
::UniformHandle fTextureSizeUni;
424
GrGLUniformManager
::UniformHandle fTextColorUni;
GrOvalEffect.cpp
115
virtual void setData(const
GrGLUniformManager
&, const GrDrawEffect&) SK_OVERRIDE;
118
GrGLUniformManager
::UniformHandle fCircleUniform;
172
void GLCircleEffect::setData(const
GrGLUniformManager
& uman, const GrDrawEffect& drawEffect) {
288
virtual void setData(const
GrGLUniformManager
&, const GrDrawEffect&) SK_OVERRIDE;
291
GrGLUniformManager
::UniformHandle fEllipseUniform;
358
void GLEllipseEffect::setData(const
GrGLUniformManager
& uman, const GrDrawEffect& drawEffect) {
/external/chromium_org/third_party/skia/src/effects/
SkAlphaThresholdFilter.cpp
125
virtual void setData(const
GrGLUniformManager
&, const GrDrawEffect&) SK_OVERRIDE;
129
GrGLUniformManager
::UniformHandle fInnerThresholdVar;
130
GrGLUniformManager
::UniformHandle fOuterThresholdVar;
187
void GrGLAlphaThresholdEffect::setData(const
GrGLUniformManager
& uman,
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