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    Searched refs:SamplerType (Results 1 - 21 of 21) sorted by null

  /external/chromium_org/cc/output/
shader.h 34 enum SamplerType {
359 TexCoordPrecision precision, SamplerType sampler) const;
365 TexCoordPrecision precision, SamplerType sampler) const;
372 TexCoordPrecision precision, SamplerType sampler) const;
379 TexCoordPrecision precision, SamplerType sampler) const;
385 TexCoordPrecision precision, SamplerType sampler) const;
392 TexCoordPrecision precision, SamplerType sampler) const;
398 TexCoordPrecision precision, SamplerType sampler) const;
404 TexCoordPrecision precision, SamplerType sampler) const;
411 TexCoordPrecision precision, SamplerType sampler) const
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shader.cc 99 SamplerType requested_type, std::string shader_string) {
102 DCHECK_NE(shader_string.find("SamplerType"), std::string::npos);
105 "#define SamplerType sampler2D\n"
109 DCHECK_NE(shader_string.find("SamplerType"), std::string::npos);
113 "#define SamplerType sampler2DRect\n"
117 DCHECK_NE(shader_string.find("SamplerType"), std::string::npos);
121 "#define SamplerType samplerExternalOES\n"
125 DCHECK_EQ(shader_string.find("SamplerType"), std::string::npos);
703 TexCoordPrecision precision, SamplerType sampler) const {
707 uniform SamplerType s_texture
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program_binding.h 61 SamplerType sampler) {
gl_renderer.h 296 TexCoordPrecision precision, SamplerType sampler);
298 TexCoordPrecision precision, SamplerType sampler);
300 TexCoordPrecision precision, SamplerType sampler);
302 TexCoordPrecision precision, SamplerType sampler);
304 TexCoordPrecision precision, SamplerType sampler);
306 TexCoordPrecision precision, SamplerType sampler);
gl_renderer.cc 160 SamplerType SamplerTypeFromTextureTarget(GLenum target) {
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gl_renderer_unittest.cc 110 SamplerType sampler) {
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  /external/chromium_org/gpu/command_buffer/service/
gles2_cmd_copy_texture_chromium.cc 21 "#define SamplerType sampler2D\n" \
24 "#define SamplerType samplerRect\n" \
28 "#define SamplerType samplerExternalOES\n" \
82 uniform SamplerType u_sampler;
89 uniform SamplerType u_sampler;
97 uniform SamplerType u_sampler;
  /external/deqp/modules/gles31/functional/
es31fShaderStateQueryTests.cpp 58 static const struct SamplerType
82 "uniform highp ${SAMPLERTYPE} u_sampler;\n"
102 shaderArgs["SAMPLERTYPE"] = samplerTypes[typeNdx].typeStr;
es31fShaderTextureSizeTests.cpp 307 "uniform highp ${SAMPLERTYPE} u_sampler;\n"
320 case TEXTURE_FLOAT_2D: args["SAMPLERTYPE"] = "sampler2DMS"; break;
321 case TEXTURE_FLOAT_2D_ARRAY: args["SAMPLERTYPE"] = "sampler2DMSArray"; break;
322 case TEXTURE_INT_2D: args["SAMPLERTYPE"] = "isampler2DMS"; break;
323 case TEXTURE_INT_2D_ARRAY: args["SAMPLERTYPE"] = "isampler2DMSArray"; break;
324 case TEXTURE_UINT_2D: args["SAMPLERTYPE"] = "usampler2DMS"; break;
325 case TEXTURE_UINT_2D_ARRAY: args["SAMPLERTYPE"] = "usampler2DMSArray"; break;
492 static const struct SamplerType
  /external/chromium_org/third_party/angle/src/libGLESv2/
ProgramBinary.h 92 GLint getSamplerMapping(SamplerType type, unsigned int samplerIndex);
93 TextureType getSamplerTextureType(SamplerType type, unsigned int samplerIndex);
94 GLint getUsedSamplerRange(SamplerType type);
215 static TextureType getTextureType(GLenum samplerType, InfoLog &infoLog);
angletypes.h 33 enum SamplerType
Context.h 471 void applyTextures(SamplerType shaderType, Texture *textures[], TextureType *textureTypes, SamplerState *samplers,
487 size_t getCurrentTexturesAndSamplerStates(ProgramBinary *programBinary, SamplerType type, Texture **outTextures,
ProgramBinary.cpp 284 GLint ProgramBinary::getUsedSamplerRange(SamplerType type)
315 GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex)
350 TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
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Context.cpp     [all...]
  /external/deqp/modules/glshared/
glsTextureTestUtil.hpp 74 enum SamplerType
88 SamplerType getSamplerType (tcu::TextureFormat format);
89 SamplerType getFetchSamplerType (tcu::TextureFormat format);
105 , samplerType (SAMPLERTYPE_FLOAT)
116 SamplerType samplerType; //!< Sampler type.
glsTextureTestUtil.cpp 53 SamplerType getSamplerType (tcu::TextureFormat format)
79 SamplerType getFetchSamplerType (tcu::TextureFormat format)
387 if (params.samplerType == SAMPLERTYPE_SHADOW)
395 if (params.samplerType == SAMPLERTYPE_SHADOW)
403 if (params.samplerType == SAMPLERTYPE_SHADOW)
411 if (params.samplerType == SAMPLERTYPE_SHADOW)
419 if (params.samplerType == SAMPLERTYPE_SHADOW)
427 if (params.samplerType == SAMPLERTYPE_SHADOW)
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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Renderer.h 104 virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler) = 0;
105 virtual void setTexture(gl::SamplerType type, int index, gl::Texture *texture) = 0;
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
Renderer11.h 63 virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler);
64 virtual void setTexture(gl::SamplerType type, int index, gl::Texture *texture);
Renderer11.cpp 578 void Renderer11::setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &samplerState)
633 void Renderer11::setTexture(gl::SamplerType type, int index, gl::Texture *texture)
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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/
Renderer9.h 63 virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler);
64 virtual void setTexture(gl::SamplerType type, int index, gl::Texture *texture);
Renderer9.cpp 771 void Renderer9::setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &samplerState)
800 void Renderer9::setTexture(gl::SamplerType type, int index, gl::Texture *texture)
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