/external/chromium_org/cc/output/ |
shader.h | 34 enum SamplerType { 359 TexCoordPrecision precision, SamplerType sampler) const; 365 TexCoordPrecision precision, SamplerType sampler) const; 372 TexCoordPrecision precision, SamplerType sampler) const; 379 TexCoordPrecision precision, SamplerType sampler) const; 385 TexCoordPrecision precision, SamplerType sampler) const; 392 TexCoordPrecision precision, SamplerType sampler) const; 398 TexCoordPrecision precision, SamplerType sampler) const; 404 TexCoordPrecision precision, SamplerType sampler) const; 411 TexCoordPrecision precision, SamplerType sampler) const [all...] |
shader.cc | 99 SamplerType requested_type, std::string shader_string) { 102 DCHECK_NE(shader_string.find("SamplerType"), std::string::npos); 105 "#define SamplerType sampler2D\n" 109 DCHECK_NE(shader_string.find("SamplerType"), std::string::npos); 113 "#define SamplerType sampler2DRect\n" 117 DCHECK_NE(shader_string.find("SamplerType"), std::string::npos); 121 "#define SamplerType samplerExternalOES\n" 125 DCHECK_EQ(shader_string.find("SamplerType"), std::string::npos); 703 TexCoordPrecision precision, SamplerType sampler) const { 707 uniform SamplerType s_texture [all...] |
program_binding.h | 61 SamplerType sampler) {
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gl_renderer.h | 296 TexCoordPrecision precision, SamplerType sampler); 298 TexCoordPrecision precision, SamplerType sampler); 300 TexCoordPrecision precision, SamplerType sampler); 302 TexCoordPrecision precision, SamplerType sampler); 304 TexCoordPrecision precision, SamplerType sampler); 306 TexCoordPrecision precision, SamplerType sampler);
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gl_renderer.cc | 160 SamplerType SamplerTypeFromTextureTarget(GLenum target) { [all...] |
gl_renderer_unittest.cc | 110 SamplerType sampler) { [all...] |
/external/chromium_org/gpu/command_buffer/service/ |
gles2_cmd_copy_texture_chromium.cc | 21 "#define SamplerType sampler2D\n" \ 24 "#define SamplerType samplerRect\n" \ 28 "#define SamplerType samplerExternalOES\n" \ 82 uniform SamplerType u_sampler; 89 uniform SamplerType u_sampler; 97 uniform SamplerType u_sampler;
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/external/deqp/modules/gles31/functional/ |
es31fShaderStateQueryTests.cpp | 58 static const struct SamplerType 82 "uniform highp ${SAMPLERTYPE} u_sampler;\n" 102 shaderArgs["SAMPLERTYPE"] = samplerTypes[typeNdx].typeStr;
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es31fShaderTextureSizeTests.cpp | 307 "uniform highp ${SAMPLERTYPE} u_sampler;\n" 320 case TEXTURE_FLOAT_2D: args["SAMPLERTYPE"] = "sampler2DMS"; break; 321 case TEXTURE_FLOAT_2D_ARRAY: args["SAMPLERTYPE"] = "sampler2DMSArray"; break; 322 case TEXTURE_INT_2D: args["SAMPLERTYPE"] = "isampler2DMS"; break; 323 case TEXTURE_INT_2D_ARRAY: args["SAMPLERTYPE"] = "isampler2DMSArray"; break; 324 case TEXTURE_UINT_2D: args["SAMPLERTYPE"] = "usampler2DMS"; break; 325 case TEXTURE_UINT_2D_ARRAY: args["SAMPLERTYPE"] = "usampler2DMSArray"; break; 492 static const struct SamplerType
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
ProgramBinary.h | 92 GLint getSamplerMapping(SamplerType type, unsigned int samplerIndex); 93 TextureType getSamplerTextureType(SamplerType type, unsigned int samplerIndex); 94 GLint getUsedSamplerRange(SamplerType type); 215 static TextureType getTextureType(GLenum samplerType, InfoLog &infoLog);
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angletypes.h | 33 enum SamplerType
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Context.h | 471 void applyTextures(SamplerType shaderType, Texture *textures[], TextureType *textureTypes, SamplerState *samplers, 487 size_t getCurrentTexturesAndSamplerStates(ProgramBinary *programBinary, SamplerType type, Texture **outTextures,
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ProgramBinary.cpp | 284 GLint ProgramBinary::getUsedSamplerRange(SamplerType type) 315 GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex) 350 TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex) [all...] |
Context.cpp | [all...] |
/external/deqp/modules/glshared/ |
glsTextureTestUtil.hpp | 74 enum SamplerType 88 SamplerType getSamplerType (tcu::TextureFormat format); 89 SamplerType getFetchSamplerType (tcu::TextureFormat format); 105 , samplerType (SAMPLERTYPE_FLOAT) 116 SamplerType samplerType; //!< Sampler type.
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glsTextureTestUtil.cpp | 53 SamplerType getSamplerType (tcu::TextureFormat format) 79 SamplerType getFetchSamplerType (tcu::TextureFormat format) 387 if (params.samplerType == SAMPLERTYPE_SHADOW) 395 if (params.samplerType == SAMPLERTYPE_SHADOW) 403 if (params.samplerType == SAMPLERTYPE_SHADOW) 411 if (params.samplerType == SAMPLERTYPE_SHADOW) 419 if (params.samplerType == SAMPLERTYPE_SHADOW) 427 if (params.samplerType == SAMPLERTYPE_SHADOW) [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
Renderer.h | 104 virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler) = 0; 105 virtual void setTexture(gl::SamplerType type, int index, gl::Texture *texture) = 0;
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/ |
Renderer11.h | 63 virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler); 64 virtual void setTexture(gl::SamplerType type, int index, gl::Texture *texture);
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Renderer11.cpp | 578 void Renderer11::setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &samplerState) 633 void Renderer11::setTexture(gl::SamplerType type, int index, gl::Texture *texture) [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/ |
Renderer9.h | 63 virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler); 64 virtual void setTexture(gl::SamplerType type, int index, gl::Texture *texture);
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Renderer9.cpp | 771 void Renderer9::setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &samplerState) 800 void Renderer9::setTexture(gl::SamplerType type, int index, gl::Texture *texture) [all...] |