/external/deqp/framework/opengl/ |
gluTexture.hpp | 144 class Texture2DArray 147 Texture2DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int numLayers); 148 Texture2DArray (const RenderContext& context, deUint32 internalFormat, int width, int height, int numLayers); 149 ~Texture2DArray (void); 153 tcu::Texture2DArray& getRefTexture (void) { return m_refTexture; } 154 const tcu::Texture2DArray& getRefTexture (void) const { return m_refTexture; } 158 Texture2DArray (const Texture2DArray& other); // Not allowed! 159 Texture2DArray& operator= (const Texture2DArray& other); // Not allowed [all...] |
gluTexture.cpp | 509 // Texture2DArray 511 Texture2DArray::Texture2DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int numLevels) 523 Texture2DArray::Texture2DArray (const RenderContext& context, deUint32 sizedFormat, int width, int height, int numLevels) 535 Texture2DArray::~Texture2DArray (void) 541 void Texture2DArray::upload (void)
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/external/deqp/modules/glshared/ |
glsShaderRenderCase.hpp | 44 class Texture2DArray; 90 TextureBinding (const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler); 97 void setTexture (const glu::Texture2DArray* tex2DArray); 104 const glu::Texture2DArray* get2DArray (void) const { DE_ASSERT(getType() == TYPE_2D_ARRAY); return m_binding.tex2DArray;} 114 const glu::Texture2DArray* tex2DArray; 136 const tcu::Texture2DArray* tex2DArray;
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glsFboUtil.cpp | 165 if (dynamic_cast<const Texture2DArray*>(&img) != DE_NULL) 227 else if (const Texture2DArray* t2a = dynamic_cast<const Texture2DArray*>(&cfg))
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glsFboUtil.hpp | 298 struct Texture2DArray : public TextureLayered
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
FramebufferAttachment.h | 31 class Texture2DArray; 215 Texture2DArrayAttachment(Texture2DArray *texture, GLint level, GLint layer); 240 BindingPointer<Texture2DArray> mTexture2DArray;
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Texture.cpp | [all...] |
Context.h | 51 class Texture2DArray; 349 Texture2DArray *getTexture2DArray() const; 507 BindingPointer<Texture2DArray> mTexture2DArrayZero;
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validationES3.cpp | 143 gl::Texture2DArray *texture2darray = context->getTexture2DArray(); local 144 if (texture2darray) 146 textureCompressed = texture2darray->isCompressed(level); 147 textureInternalFormat = texture2darray->getInternalFormat(level); 148 textureLevelWidth = texture2darray->getWidth(level); 149 textureLevelHeight = texture2darray->getHeight(level); 150 textureLevelDepth = texture2darray->getLayers(level); 151 texture = texture2darray; 567 gl::Texture2DArray *texArray = static_cast<gl::Texture2DArray *>(tex) [all...] |
Texture.h | 367 class Texture2DArray : public Texture 370 Texture2DArray(rx::Renderer *renderer, GLuint id); 372 ~Texture2DArray(); 403 DISALLOW_COPY_AND_ASSIGN(Texture2DArray);
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FramebufferAttachment.cpp | 280 Texture2DArrayAttachment::Texture2DArrayAttachment(Texture2DArray *texture, GLint level, GLint layer)
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ResourceManager.cpp | 391 textureObject = new Texture2DArray(mRenderer, texture);
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/ |
TextureStorage11.cpp | 787 srvDesc.Texture2DArray.MostDetailedMip = mTopLevel + level; 788 srvDesc.Texture2DArray.MipLevels = 1; 789 srvDesc.Texture2DArray.FirstArraySlice = faceIndex; 790 srvDesc.Texture2DArray.ArraySize = 1; 806 rtvDesc.Texture2DArray.MipSlice = mTopLevel + level; 807 rtvDesc.Texture2DArray.FirstArraySlice = faceIndex; 808 rtvDesc.Texture2DArray.ArraySize = 1; 832 dsvDesc.Texture2DArray.MipSlice = mTopLevel + level; 833 dsvDesc.Texture2DArray.FirstArraySlice = faceIndex; 834 dsvDesc.Texture2DArray.ArraySize = 1 [all...] |
RenderTarget11.cpp | 91 mipSlice = rtvDesc.Texture2DArray.MipSlice; 92 arraySlice = rtvDesc.Texture2DArray.FirstArraySlice; 152 mipSlice = dsvDesc.Texture2DArray.MipSlice; 153 arraySlice = dsvDesc.Texture2DArray.FirstArraySlice;
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3d10_1.idl | 84 D3D10_TEX2D_ARRAY_SRV Texture2DArray;
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/external/deqp/framework/common/ |
tcuTexture.hpp | [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrShaderProgram.hpp | 41 class Texture2DArray; 213 const rc::Texture2DArray* tex2DArray;
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sglrReferenceContext.hpp | 213 class Texture2DArray : public Texture 216 Texture2DArray (deUint32 name = 0); 217 virtual ~Texture2DArray (void); 799 void setTex2DArrayBinding (int unit, rc::Texture2DArray* tex2DArray); [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/ |
d3d10_1.idl | 107 D3D10_TEX2D_ARRAY_SRV Texture2DArray;
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/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/ |
d3d10_1.idl | 107 D3D10_TEX2D_ARRAY_SRV Texture2DArray;
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/external/deqp/modules/gles3/functional/ |
es3fTextureShadowTests.cpp | 81 static void clampFloatingPointTexture (tcu::Texture2DArray& target) 721 const glu::Texture2DArray* texture; 732 FilterCase (const glu::Texture2DArray* tex_, float ref_, const tcu::Vec3& minCoord_, const tcu::Vec3& maxCoord_) 741 glu::Texture2DArray* m_gradientTex; 742 glu::Texture2DArray* m_gridTex; 784 m_gradientTex = new glu::Texture2DArray(m_context.getRenderContext(), m_format, m_width, m_height, m_numLayers); 785 m_gridTex = new glu::Texture2DArray(m_context.getRenderContext(), m_format, m_width, m_height, m_numLayers); 853 const glu::Texture2DArray* tex = cases[caseNdx].texNdx > 0 ? m_gridTex : m_gradientTex; [all...] |
es3fVertexTextureTests.cpp | 157 template <> struct TexTypeTcuClass<TEXTURETYPE_2D_ARRAY> { typedef tcu::Texture2DArray t; }; 414 static inline IVec3 getTextureSize (const glu::Texture2DArray& tex) 416 const tcu::Texture2DArray& ref = tex.getRefTexture(); 454 static inline Vec4 sample (const tcu::Texture2DArray& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); } [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_screen.h | [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_screen.h | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureGatherTests.cpp | 371 static void swizzleTexture (tcu::Texture2DArray& dst, const tcu::Texture2DArray& src, const MaybeTextureSwizzle& swizzle) 373 dst = tcu::Texture2DArray(src.getFormat(), src.getWidth(), src.getHeight(), src.getNumLayers()); [all...] |