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  /external/deqp/framework/opengl/
gluTexture.hpp 202 class Texture3D
205 Texture3D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int depth);
206 Texture3D (const RenderContext& context, deUint32 internalFormat, int width, int height, int depth);
207 ~Texture3D (void);
211 tcu::Texture3D& getRefTexture (void) { return m_refTexture; }
212 const tcu::Texture3D& getRefTexture (void) const { return m_refTexture; }
216 Texture3D (const Texture3D& other); // Not allowed!
217 Texture3D& operator= (const Texture3D& other); // Not allowed
    [all...]
gluTexture.cpp 569 // Texture3D
571 Texture3D::Texture3D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int depth)
583 Texture3D::Texture3D (const RenderContext& context, deUint32 sizedFormat, int width, int height, int depth)
595 Texture3D::~Texture3D (void)
601 void Texture3D::upload (void)
  /external/deqp/modules/glshared/
glsShaderRenderCase.hpp 45 class Texture3D;
91 TextureBinding (const glu::Texture3D* tex3D, const tcu::Sampler& sampler);
98 void setTexture (const glu::Texture3D* tex3D);
105 const glu::Texture3D* get3D (void) const { DE_ASSERT(getType() == TYPE_3D); return m_binding.tex3D; }
115 const glu::Texture3D* tex3D;
137 const tcu::Texture3D* tex3D;
glsFboUtil.cpp 163 if (dynamic_cast<const Texture3D*>(&img) != DE_NULL)
225 else if (const Texture3D* t3d = dynamic_cast<const Texture3D*>(&cfg))
glsFboUtil.hpp 294 struct Texture3D : public TextureLayered
  /external/chromium_org/third_party/angle/src/libGLESv2/
FramebufferAttachment.h 30 class Texture3D;
182 Texture3DAttachment(Texture3D *texture, GLint level, GLint layer);
207 BindingPointer<Texture3D> mTexture3D;
Texture.cpp     [all...]
Context.h 50 class Texture3D;
348 Texture3D *getTexture3D() const;
506 BindingPointer<Texture3D> mTexture3DZero;
validationES3.cpp 121 gl::Texture3D *texture3d = context->getTexture3D(); local
122 if (texture3d)
124 textureCompressed = texture3d->isCompressed(level);
125 textureInternalFormat = texture3d->getInternalFormat(level);
126 textureLevelWidth = texture3d->getWidth(level);
127 textureLevelHeight = texture3d->getHeight(level);
128 textureLevelDepth = texture3d->getDepth(level);
129 texture = texture3d;
588 gl::Texture3D *tex3d = static_cast<gl::Texture3D *>(tex)
    [all...]
Texture.h 306 class Texture3D : public Texture
309 Texture3D(rx::Renderer *renderer, GLuint id);
311 ~Texture3D();
343 DISALLOW_COPY_AND_ASSIGN(Texture3D);
FramebufferAttachment.cpp 200 Texture3DAttachment::Texture3DAttachment(Texture3D *texture, GLint level, GLint layer)
ResourceManager.cpp 387 textureObject = new Texture3D(mRenderer, texture);
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d10_1.idl 87 D3D10_TEX3D_SRV Texture3D;
  /external/deqp/framework/opengl/simplereference/
sglrShaderProgram.hpp 42 class Texture3D;
214 const rc::Texture3D* tex3D;
sglrReferenceContext.hpp 239 class Texture3D : public Texture
242 Texture3D (deUint32 name = 0);
243 virtual ~Texture3D (void);
800 void setTex3DBinding (int unit, rc::Texture3D* tex3D);
    [all...]
sglrReferenceContext.cpp 562 void ReferenceContext::setTex3DBinding (int unitNdx, Texture3D* texture)
651 case GL_TEXTURE_3D: texObj = new Texture3D (texture); break;
666 case GL_TEXTURE_3D: setTex3DBinding (unitNdx, static_cast<Texture3D*> (texObj)); break;
    [all...]
  /external/deqp/framework/common/
tcuTexture.hpp     [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
TextureStorage11.cpp     [all...]
RenderTarget11.cpp 49 ID3D11Texture3D *texture3D = d3d11::DynamicCastComObject<ID3D11Texture3D>(resource);
50 if (texture3D)
53 texture3D->GetDesc(&texDesc);
54 SafeRelease(texture3D);
106 mipSlice = rtvDesc.Texture3D.MipSlice;
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/
d3d10_1.idl 110 D3D10_TEX3D_SRV Texture3D;
  /external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
d3d10_1.idl 110 D3D10_TEX3D_SRV Texture3D;
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_screen.h     [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_screen.h     [all...]
  /external/deqp/modules/gles3/functional/
es3fVertexTextureTests.cpp 158 template <> struct TexTypeTcuClass<TEXTURETYPE_3D> { typedef tcu::Texture3D t; };
420 static inline IVec3 getTextureSize (const glu::Texture3D& tex)
422 const tcu::Texture3D& ref = tex.getRefTexture();
455 static inline Vec4 sample (const tcu::Texture3D& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); }
    [all...]
es3fTextureFilteringTests.cpp     [all...]

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