/external/clang/test/Misc/ |
ast-dump-stmt.cpp | 5 int Variable; 8 using n::Variable; 12 Variable = 4; 13 // CHECK: DeclRefExpr{{.*}} (UsingShadow{{.*}}Variable
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/frameworks/base/tools/aidl/ |
Type.h | 48 virtual void WriteToParcel(StatementBlock* addTo, Variable* v, 49 Variable* parcel, int flags); 50 virtual void CreateFromParcel(StatementBlock* addTo, Variable* v, 51 Variable* parcel, Variable** cl); 52 virtual void ReadFromParcel(StatementBlock* addTo, Variable* v, 53 Variable* parcel, Variable** cl); 57 virtual void WriteArrayToParcel(StatementBlock* addTo, Variable* v, 58 Variable* parcel, int flags) [all...] |
Type.cpp | 230 Type::WriteToParcel(StatementBlock* addTo, Variable* v, Variable* parcel, int flags) 239 Type::CreateFromParcel(StatementBlock* addTo, Variable* v, Variable* parcel, Variable**) 248 Type::ReadFromParcel(StatementBlock* addTo, Variable* v, Variable* parcel, Variable**) 257 Type::WriteArrayToParcel(StatementBlock* addTo, Variable* v, Variable* parcel, int flags [all...] |
generate_java.h | 24 Variable* Get(Type* type); 25 Variable* Get(int index); 27 vector<Variable*> m_vars;
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generate_java_rpc.cpp | 33 Variable* v, Variable* data, Variable** cl); 34 static void generate_new_array(Type* t, StatementBlock* addTo, Variable* v, Variable* from); 35 static void generate_write_to_data(Type* t, StatementBlock* addTo, Expression* k, Variable* v, 36 Variable* data); 95 Variable* actionParam; 96 Variable* requestParam; 97 Variable* rpcContextParam [all...] |
generate_java_binder.cpp | 15 Variable* transact_code; 16 Variable* transact_data; 17 Variable* transact_reply; 18 Variable* transact_flags; 36 new Variable(STRING_TYPE, "DESCRIPTOR")); 65 this->transact_code = new Variable(INT_TYPE, "code"); 66 this->transact_data = new Variable(PARCEL_TYPE, "data"); 67 this->transact_reply = new Variable(PARCEL_TYPE, "reply"); 68 this->transact_flags = new Variable(INT_TYPE, "flags"); 96 Variable* obj = new Variable(IBINDER_TYPE, "obj") [all...] |
/external/deqp/framework/randomshaders/ |
rsgVariableManager.hpp | 23 * \brief Variable manager. 26 * Variable manager owns variable objects until they are either explictly 46 ValueEntry (const Variable* variable); 49 const Variable* getVariable (void) const { return m_variable; } 55 const Variable* m_variable; 59 // Variable scope manages variable allocation. 66 Variable* allocate (const VariableType& type, Variable::Storage storage, const char* name) [all...] |
rsgFunctionGenerator.hpp | 41 void requireAssignment (Variable* variable) { m_requiredAssignments.push_back(variable); } 48 std::vector<Variable*> m_requiredAssignments;
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rsgExecutionContext.hpp | 46 typedef std::map<const Variable*, ExecValueStorage*> VarValueMap; 66 ExecValueAccess getValue (const Variable* variable); 67 const Sampler2D& getSampler2D (const Variable* variable) const; 68 const SamplerCube& getSamplerCube (const Variable* variable) const;
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rsgVariableManager.cpp | 21 * \brief Variable manager. 95 ValueEntry::ValueEntry (const Variable* variable) 96 : m_variable (variable) 97 , m_valueRange (variable->getType()) 107 for (vector<Variable*>::iterator i = m_declaredVariables.begin(); i != m_declaredVariables.end(); i++) 110 for (vector<Variable*>::iterator i = m_liveVariables.begin(); i != m_liveVariables.end(); i++) 114 Variable* VariableScope::allocate (const VariableType& type, Variable::Storage storage, const char* name) 116 Variable* variable = new Variable(type, storage, name) local 249 Variable* variable = varScope.allocate(type, Variable::STORAGE_LOCAL, name); local [all...] |
rsgShaderGenerator.cpp | 65 void createAssignment (BlockStatement& block, const Variable* dstVar, const Variable* srcVar) 101 const Variable* outVar = entry->getVariable(); 104 if (outVar->getStorage() != Variable::STORAGE_SHADER_OUT) 114 Variable* inVar = state.getVariableManager().allocate(outVar->getType(), Variable::STORAGE_SHADER_IN, inVarName.c_str()); 130 Variable* inColorVariable = state.getVariableManager().allocate(fragColorEntry->getVariable()->getType(), Variable::STORAGE_SHADER_IN, "v_color"); 197 Variable* variable = m_state.getVariableManager().allocate(input->getVariable()->getType(), Variable::STORAGE_SHADER_ (…) local 231 Variable* variable = *i; local 277 Variable* variable = *i; local [all...] |
rsgVariable.hpp | 23 * \brief Variable class. 37 class Variable 54 Variable (const VariableType& type, Storage storage, const char* name); 55 ~Variable (void);
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rsgShader.hpp | 49 void addParameter (Variable* variable); 58 std::vector<Variable*> m_parameters; 67 ShaderInput (const Variable* variable, ConstValueRangeAccess valueRange); 70 const Variable* getVariable (void) const { return m_variable; } 75 const Variable* m_variable; 115 void getOutputs (std::vector<const Variable*>& outputs) const;
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rsgVariable.cpp | 21 * \brief Variable class. 31 Variable::Variable (const VariableType& type, Storage storage, const char* name) 39 Variable::~Variable (void) 43 void Variable::tokenizeDeclaration (GeneratorState& state, TokenStream& str) const
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/external/javassist/src/main/javassist/compiler/ast/ |
Variable.java | 21 * Variable. 23 public class Variable extends Symbol { 26 public Variable(String sym, Declarator d) {
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/external/chromium_org/v8/src/ |
variables.cc | 15 // Implementation Variable. 17 const char* Variable::Mode2String(VariableMode mode) { 35 Variable::Variable(Scope* scope, 62 bool Variable::IsGlobalObjectProperty() const { 71 int Variable::CompareIndex(Variable* const* v, Variable* const* w) {
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scopes.h | 17 // A hash map to support fast variable declaration and lookup. 24 Variable* Declare(Scope* scope, 28 Variable::Kind kind, 32 Variable* Lookup(Handle<String> name); 64 // to a JavaScript variable (including global properties) is represented by a 65 // VariableProxy node. Immediately after AST construction and before variable 67 // corresponding variable (though some are bound during parse time). Variable 68 // allocation binds each unresolved VariableProxy to one Variable and assigns 70 // Script variable [all...] |
variables.h | 17 // after binding and variable allocation. 19 class Variable: public ZoneObject { 28 // Before and during variable allocation, a variable whose location is 29 // not yet determined. After allocation, a variable looked up as a 31 // variable name, index() is invalid. 39 // A slot in the local section on the stack. index() is the variable 43 // An indexed slot in a heap context. index() is the variable index in 48 // A named slot in a heap context. name() is the variable name in the 54 Variable(Scope* scope [all...] |
scopes.cc | 22 // When inserting a new variable via Declare(), we rely on the fact that 23 // the handle location remains alive for the duration of that variable 24 // use. Because a Variable holding a handle with the same location exists 42 Variable* VariableMap::Declare( 47 Variable::Kind kind, 53 // The variable has not been declared yet -> insert it. 55 p->value = new(zone()) Variable(scope, 63 return reinterpret_cast<Variable*>(p->value); 67 Variable* VariableMap::Lookup(Handle<String> name) { 73 return reinterpret_cast<Variable*>(p->value) 145 Variable* variable = variables_.Declare(this, local [all...] |
/external/lldb/include/lldb/Symbol/ |
Variable.h | 1 //===-- Variable.h ----------------------------------------------*- C++ -*-===// 24 class Variable : public UserID 30 Variable (lldb::user_id_t uid, 32 const char *mangled, // The mangled variable name for variables in namespaces 42 ~Variable(); 67 // Since a variable can have a basename "i" and also a mangled 167 ConstString m_name; // The basename of the variable (no namespaces) 168 Mangled m_mangled; // The mangled name of the variable 169 lldb::SymbolFileTypeSP m_symfile_type_sp; // The type pointer of the variable (int, struct, class, etc) 171 SymbolContextScope *m_owner_scope; // The symbol file scope that this variable was defined i [all...] |
/external/deqp/modules/glshared/ |
glsRandomShaderProgram.hpp | 57 const rsg::Variable* m_positionVar; 58 std::vector<const rsg::Variable*> m_vertexOutputs; //!< Other vertex outputs in the order they are passed to fragment shader. 59 const rsg::Variable* m_fragColorVar;
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/external/apache-xml/src/main/java/org/apache/xalan/templates/ |
VarNameCollector.java | 28 import org.apache.xpath.operations.Variable; 31 * This class visits variable refs in an XPath and collects their QNames. 46 * Get the number of variable references that were collected. 67 * Visit a variable reference. 70 * @param var The variable reference object. 73 public boolean visitVariableRef(ExpressionOwner owner, Variable var)
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/external/clang/lib/Analysis/ |
ThreadSafetyTIL.cpp | 55 for (Variable *V : Args) { 66 for (Variable *V : Args) { 75 for (Variable *V : Args) { 78 for (Variable *V : Instrs) { 92 // If E is a variable, then trace back through any aliases or redundant 95 while (auto *V = dyn_cast<Variable>(E)) { 98 if (V->kind() != Variable::VK_Let) 101 auto *V2 = dyn_cast<Variable>(D); 129 void simplifyIncompleteArg(Variable *V, til::Phi *Ph) {
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/external/valgrind/main/coregrind/ |
m_addrinfo.c | 50 /* -- Perhaps the variable type/location data describes it? -- */ 51 ai->Addr.Variable.descr1 54 ai->Addr.Variable.descr2 58 (void) VG_(get_data_description)( ai->Addr.Variable.descr1, 59 ai->Addr.Variable.descr2, a ); 66 if (0 == VG_(strlen)( VG_(indexXA)( ai->Addr.Variable.descr1, 0 ))) { 67 VG_(deleteXA)( ai->Addr.Variable.descr1 ); 68 ai->Addr.Variable.descr1 = NULL; 70 if (0 == VG_(strlen)( VG_(indexXA)( ai->Addr.Variable.descr2, 0 ))) { 71 VG_(deleteXA)( ai->Addr.Variable.descr2 ) [all...] |
/external/clang/test/CXX/expr/expr.prim/expr.prim.lambda/ |
p10.cpp | 19 int variable; // expected-note {{declared here}} local 20 (void)[&Overload] () {}; // expected-error {{does not name a variable}} 23 (void)[&Variable] () {}; // expected-error {{use of undeclared identifier 'Variable'; did you mean 'variable'}} 33 (void)[local, // expected-error{{reference to local variable 'local' declared in enclosing function 'test_reaching_scope'}}
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