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      1 // Copyright 2012 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef V8_SCOPES_H_
      6 #define V8_SCOPES_H_
      7 
      8 #include "src/ast.h"
      9 #include "src/zone.h"
     10 
     11 namespace v8 {
     12 namespace internal {
     13 
     14 class CompilationInfo;
     15 
     16 
     17 // A hash map to support fast variable declaration and lookup.
     18 class VariableMap: public ZoneHashMap {
     19  public:
     20   explicit VariableMap(Zone* zone);
     21 
     22   virtual ~VariableMap();
     23 
     24   Variable* Declare(Scope* scope,
     25                     Handle<String> name,
     26                     VariableMode mode,
     27                     bool is_valid_lhs,
     28                     Variable::Kind kind,
     29                     InitializationFlag initialization_flag,
     30                     Interface* interface = Interface::NewValue());
     31 
     32   Variable* Lookup(Handle<String> name);
     33 
     34   Zone* zone() const { return zone_; }
     35 
     36  private:
     37   Zone* zone_;
     38 };
     39 
     40 
     41 // The dynamic scope part holds hash maps for the variables that will
     42 // be looked up dynamically from within eval and with scopes. The objects
     43 // are allocated on-demand from Scope::NonLocal to avoid wasting memory
     44 // and setup time for scopes that don't need them.
     45 class DynamicScopePart : public ZoneObject {
     46  public:
     47   explicit DynamicScopePart(Zone* zone) {
     48     for (int i = 0; i < 3; i++)
     49       maps_[i] = new(zone->New(sizeof(VariableMap))) VariableMap(zone);
     50   }
     51 
     52   VariableMap* GetMap(VariableMode mode) {
     53     int index = mode - DYNAMIC;
     54     ASSERT(index >= 0 && index < 3);
     55     return maps_[index];
     56   }
     57 
     58  private:
     59   VariableMap *maps_[3];
     60 };
     61 
     62 
     63 // Global invariants after AST construction: Each reference (i.e. identifier)
     64 // to a JavaScript variable (including global properties) is represented by a
     65 // VariableProxy node. Immediately after AST construction and before variable
     66 // allocation, most VariableProxy nodes are "unresolved", i.e. not bound to a
     67 // corresponding variable (though some are bound during parse time). Variable
     68 // allocation binds each unresolved VariableProxy to one Variable and assigns
     69 // a location. Note that many VariableProxy nodes may refer to the same Java-
     70 // Script variable.
     71 
     72 class Scope: public ZoneObject {
     73  public:
     74   // ---------------------------------------------------------------------------
     75   // Construction
     76 
     77   Scope(Scope* outer_scope, ScopeType scope_type, Zone* zone);
     78 
     79   // Compute top scope and allocate variables. For lazy compilation the top
     80   // scope only contains the single lazily compiled function, so this
     81   // doesn't re-allocate variables repeatedly.
     82   static bool Analyze(CompilationInfo* info);
     83 
     84   static Scope* DeserializeScopeChain(Context* context, Scope* global_scope,
     85                                       Zone* zone);
     86 
     87   // The scope name is only used for printing/debugging.
     88   void SetScopeName(Handle<String> scope_name) { scope_name_ = scope_name; }
     89 
     90   void Initialize();
     91 
     92   // Checks if the block scope is redundant, i.e. it does not contain any
     93   // block scoped declarations. In that case it is removed from the scope
     94   // tree and its children are reparented.
     95   Scope* FinalizeBlockScope();
     96 
     97   Zone* zone() const { return zone_; }
     98 
     99   // ---------------------------------------------------------------------------
    100   // Declarations
    101 
    102   // Lookup a variable in this scope. Returns the variable or NULL if not found.
    103   Variable* LookupLocal(Handle<String> name);
    104 
    105   // This lookup corresponds to a lookup in the "intermediate" scope sitting
    106   // between this scope and the outer scope. (ECMA-262, 3rd., requires that
    107   // the name of named function literal is kept in an intermediate scope
    108   // in between this scope and the next outer scope.)
    109   Variable* LookupFunctionVar(Handle<String> name,
    110                               AstNodeFactory<AstNullVisitor>* factory);
    111 
    112   // Lookup a variable in this scope or outer scopes.
    113   // Returns the variable or NULL if not found.
    114   Variable* Lookup(Handle<String> name);
    115 
    116   // Declare the function variable for a function literal. This variable
    117   // is in an intermediate scope between this function scope and the the
    118   // outer scope. Only possible for function scopes; at most one variable.
    119   void DeclareFunctionVar(VariableDeclaration* declaration) {
    120     ASSERT(is_function_scope());
    121     function_ = declaration;
    122   }
    123 
    124   // Declare a parameter in this scope.  When there are duplicated
    125   // parameters the rightmost one 'wins'.  However, the implementation
    126   // expects all parameters to be declared and from left to right.
    127   void DeclareParameter(Handle<String> name, VariableMode mode);
    128 
    129   // Declare a local variable in this scope. If the variable has been
    130   // declared before, the previously declared variable is returned.
    131   Variable* DeclareLocal(Handle<String> name,
    132                          VariableMode mode,
    133                          InitializationFlag init_flag,
    134                          Interface* interface = Interface::NewValue());
    135 
    136   // Declare an implicit global variable in this scope which must be a
    137   // global scope.  The variable was introduced (possibly from an inner
    138   // scope) by a reference to an unresolved variable with no intervening
    139   // with statements or eval calls.
    140   Variable* DeclareDynamicGlobal(Handle<String> name);
    141 
    142   // Create a new unresolved variable.
    143   template<class Visitor>
    144   VariableProxy* NewUnresolved(AstNodeFactory<Visitor>* factory,
    145                                Handle<String> name,
    146                                Interface* interface = Interface::NewValue(),
    147                                int position = RelocInfo::kNoPosition) {
    148     // Note that we must not share the unresolved variables with
    149     // the same name because they may be removed selectively via
    150     // RemoveUnresolved().
    151     ASSERT(!already_resolved());
    152     VariableProxy* proxy =
    153         factory->NewVariableProxy(name, false, interface, position);
    154     unresolved_.Add(proxy, zone_);
    155     return proxy;
    156   }
    157 
    158   // Remove a unresolved variable. During parsing, an unresolved variable
    159   // may have been added optimistically, but then only the variable name
    160   // was used (typically for labels). If the variable was not declared, the
    161   // addition introduced a new unresolved variable which may end up being
    162   // allocated globally as a "ghost" variable. RemoveUnresolved removes
    163   // such a variable again if it was added; otherwise this is a no-op.
    164   void RemoveUnresolved(VariableProxy* var);
    165 
    166   // Creates a new internal variable in this scope.  The name is only used
    167   // for printing and cannot be used to find the variable.  In particular,
    168   // the only way to get hold of the temporary is by keeping the Variable*
    169   // around.
    170   Variable* NewInternal(Handle<String> name);
    171 
    172   // Creates a new temporary variable in this scope.  The name is only used
    173   // for printing and cannot be used to find the variable.  In particular,
    174   // the only way to get hold of the temporary is by keeping the Variable*
    175   // around.  The name should not clash with a legitimate variable names.
    176   Variable* NewTemporary(Handle<String> name);
    177 
    178   // Adds the specific declaration node to the list of declarations in
    179   // this scope. The declarations are processed as part of entering
    180   // the scope; see codegen.cc:ProcessDeclarations.
    181   void AddDeclaration(Declaration* declaration);
    182 
    183   // ---------------------------------------------------------------------------
    184   // Illegal redeclaration support.
    185 
    186   // Set an expression node that will be executed when the scope is
    187   // entered. We only keep track of one illegal redeclaration node per
    188   // scope - the first one - so if you try to set it multiple times
    189   // the additional requests will be silently ignored.
    190   void SetIllegalRedeclaration(Expression* expression);
    191 
    192   // Visit the illegal redeclaration expression. Do not call if the
    193   // scope doesn't have an illegal redeclaration node.
    194   void VisitIllegalRedeclaration(AstVisitor* visitor);
    195 
    196   // Check if the scope has (at least) one illegal redeclaration.
    197   bool HasIllegalRedeclaration() const { return illegal_redecl_ != NULL; }
    198 
    199   // For harmony block scoping mode: Check if the scope has conflicting var
    200   // declarations, i.e. a var declaration that has been hoisted from a nested
    201   // scope over a let binding of the same name.
    202   Declaration* CheckConflictingVarDeclarations();
    203 
    204   // ---------------------------------------------------------------------------
    205   // Scope-specific info.
    206 
    207   // Inform the scope that the corresponding code contains a with statement.
    208   void RecordWithStatement() { scope_contains_with_ = true; }
    209 
    210   // Inform the scope that the corresponding code contains an eval call.
    211   void RecordEvalCall() { if (!is_global_scope()) scope_calls_eval_ = true; }
    212 
    213   // Set the strict mode flag (unless disabled by a global flag).
    214   void SetStrictMode(StrictMode strict_mode) { strict_mode_ = strict_mode; }
    215 
    216   // Position in the source where this scope begins and ends.
    217   //
    218   // * For the scope of a with statement
    219   //     with (obj) stmt
    220   //   start position: start position of first token of 'stmt'
    221   //   end position: end position of last token of 'stmt'
    222   // * For the scope of a block
    223   //     { stmts }
    224   //   start position: start position of '{'
    225   //   end position: end position of '}'
    226   // * For the scope of a function literal or decalaration
    227   //     function fun(a,b) { stmts }
    228   //   start position: start position of '('
    229   //   end position: end position of '}'
    230   // * For the scope of a catch block
    231   //     try { stms } catch(e) { stmts }
    232   //   start position: start position of '('
    233   //   end position: end position of ')'
    234   // * For the scope of a for-statement
    235   //     for (let x ...) stmt
    236   //   start position: start position of '('
    237   //   end position: end position of last token of 'stmt'
    238   int start_position() const { return start_position_; }
    239   void set_start_position(int statement_pos) {
    240     start_position_ = statement_pos;
    241   }
    242   int end_position() const { return end_position_; }
    243   void set_end_position(int statement_pos) {
    244     end_position_ = statement_pos;
    245   }
    246 
    247   // In some cases we want to force context allocation for a whole scope.
    248   void ForceContextAllocation() {
    249     ASSERT(!already_resolved());
    250     force_context_allocation_ = true;
    251   }
    252   bool has_forced_context_allocation() const {
    253     return force_context_allocation_;
    254   }
    255 
    256   // ---------------------------------------------------------------------------
    257   // Predicates.
    258 
    259   // Specific scope types.
    260   bool is_eval_scope() const { return scope_type_ == EVAL_SCOPE; }
    261   bool is_function_scope() const { return scope_type_ == FUNCTION_SCOPE; }
    262   bool is_module_scope() const { return scope_type_ == MODULE_SCOPE; }
    263   bool is_global_scope() const { return scope_type_ == GLOBAL_SCOPE; }
    264   bool is_catch_scope() const { return scope_type_ == CATCH_SCOPE; }
    265   bool is_block_scope() const { return scope_type_ == BLOCK_SCOPE; }
    266   bool is_with_scope() const { return scope_type_ == WITH_SCOPE; }
    267   bool is_declaration_scope() const {
    268     return is_eval_scope() || is_function_scope() ||
    269         is_module_scope() || is_global_scope();
    270   }
    271   bool is_strict_eval_scope() const {
    272     return is_eval_scope() && strict_mode_ == STRICT;
    273   }
    274 
    275   // Information about which scopes calls eval.
    276   bool calls_eval() const { return scope_calls_eval_; }
    277   bool calls_sloppy_eval() {
    278     return scope_calls_eval_ && strict_mode_ == SLOPPY;
    279   }
    280   bool outer_scope_calls_sloppy_eval() const {
    281     return outer_scope_calls_sloppy_eval_;
    282   }
    283 
    284   // Is this scope inside a with statement.
    285   bool inside_with() const { return scope_inside_with_; }
    286   // Does this scope contain a with statement.
    287   bool contains_with() const { return scope_contains_with_; }
    288 
    289   // ---------------------------------------------------------------------------
    290   // Accessors.
    291 
    292   // The type of this scope.
    293   ScopeType scope_type() const { return scope_type_; }
    294 
    295   // The language mode of this scope.
    296   StrictMode strict_mode() const { return strict_mode_; }
    297 
    298   // The variable corresponding the 'this' value.
    299   Variable* receiver() { return receiver_; }
    300 
    301   // The variable holding the function literal for named function
    302   // literals, or NULL.  Only valid for function scopes.
    303   VariableDeclaration* function() const {
    304     ASSERT(is_function_scope());
    305     return function_;
    306   }
    307 
    308   // Parameters. The left-most parameter has index 0.
    309   // Only valid for function scopes.
    310   Variable* parameter(int index) const {
    311     ASSERT(is_function_scope());
    312     return params_[index];
    313   }
    314 
    315   int num_parameters() const { return params_.length(); }
    316 
    317   // The local variable 'arguments' if we need to allocate it; NULL otherwise.
    318   Variable* arguments() const { return arguments_; }
    319 
    320   // Declarations list.
    321   ZoneList<Declaration*>* declarations() { return &decls_; }
    322 
    323   // Inner scope list.
    324   ZoneList<Scope*>* inner_scopes() { return &inner_scopes_; }
    325 
    326   // The scope immediately surrounding this scope, or NULL.
    327   Scope* outer_scope() const { return outer_scope_; }
    328 
    329   // The interface as inferred so far; only for module scopes.
    330   Interface* interface() const { return interface_; }
    331 
    332   // ---------------------------------------------------------------------------
    333   // Variable allocation.
    334 
    335   // Collect stack and context allocated local variables in this scope. Note
    336   // that the function variable - if present - is not collected and should be
    337   // handled separately.
    338   void CollectStackAndContextLocals(ZoneList<Variable*>* stack_locals,
    339                                     ZoneList<Variable*>* context_locals);
    340 
    341   // Current number of var or const locals.
    342   int num_var_or_const() { return num_var_or_const_; }
    343 
    344   // Result of variable allocation.
    345   int num_stack_slots() const { return num_stack_slots_; }
    346   int num_heap_slots() const { return num_heap_slots_; }
    347 
    348   int StackLocalCount() const;
    349   int ContextLocalCount() const;
    350 
    351   // For global scopes, the number of module literals (including nested ones).
    352   int num_modules() const { return num_modules_; }
    353 
    354   // For module scopes, the host scope's internal variable binding this module.
    355   Variable* module_var() const { return module_var_; }
    356 
    357   // Make sure this scope and all outer scopes are eagerly compiled.
    358   void ForceEagerCompilation()  { force_eager_compilation_ = true; }
    359 
    360   // Determine if we can use lazy compilation for this scope.
    361   bool AllowsLazyCompilation() const;
    362 
    363   // Determine if we can use lazy compilation for this scope without a context.
    364   bool AllowsLazyCompilationWithoutContext() const;
    365 
    366   // True if the outer context of this scope is always the native context.
    367   bool HasTrivialOuterContext() const;
    368 
    369   // True if the outer context allows lazy compilation of this scope.
    370   bool HasLazyCompilableOuterContext() const;
    371 
    372   // The number of contexts between this and scope; zero if this == scope.
    373   int ContextChainLength(Scope* scope);
    374 
    375   // Find the innermost global scope.
    376   Scope* GlobalScope();
    377 
    378   // Find the first function, global, or eval scope.  This is the scope
    379   // where var declarations will be hoisted to in the implementation.
    380   Scope* DeclarationScope();
    381 
    382   Handle<ScopeInfo> GetScopeInfo();
    383 
    384   // Get the chain of nested scopes within this scope for the source statement
    385   // position. The scopes will be added to the list from the outermost scope to
    386   // the innermost scope. Only nested block, catch or with scopes are tracked
    387   // and will be returned, but no inner function scopes.
    388   void GetNestedScopeChain(List<Handle<ScopeInfo> >* chain,
    389                            int statement_position);
    390 
    391   // ---------------------------------------------------------------------------
    392   // Strict mode support.
    393   bool IsDeclared(Handle<String> name) {
    394     // During formal parameter list parsing the scope only contains
    395     // two variables inserted at initialization: "this" and "arguments".
    396     // "this" is an invalid parameter name and "arguments" is invalid parameter
    397     // name in strict mode. Therefore looking up with the map which includes
    398     // "this" and "arguments" in addition to all formal parameters is safe.
    399     return variables_.Lookup(name) != NULL;
    400   }
    401 
    402   // ---------------------------------------------------------------------------
    403   // Debugging.
    404 
    405 #ifdef DEBUG
    406   void Print(int n = 0);  // n = indentation; n < 0 => don't print recursively
    407 #endif
    408 
    409   // ---------------------------------------------------------------------------
    410   // Implementation.
    411  protected:
    412   friend class ParserFactory;
    413 
    414   Isolate* const isolate_;
    415 
    416   // Scope tree.
    417   Scope* outer_scope_;  // the immediately enclosing outer scope, or NULL
    418   ZoneList<Scope*> inner_scopes_;  // the immediately enclosed inner scopes
    419 
    420   // The scope type.
    421   ScopeType scope_type_;
    422 
    423   // Debugging support.
    424   Handle<String> scope_name_;
    425 
    426   // The variables declared in this scope:
    427   //
    428   // All user-declared variables (incl. parameters).  For global scopes
    429   // variables may be implicitly 'declared' by being used (possibly in
    430   // an inner scope) with no intervening with statements or eval calls.
    431   VariableMap variables_;
    432   // Compiler-allocated (user-invisible) internals.
    433   ZoneList<Variable*> internals_;
    434   // Compiler-allocated (user-invisible) temporaries.
    435   ZoneList<Variable*> temps_;
    436   // Parameter list in source order.
    437   ZoneList<Variable*> params_;
    438   // Variables that must be looked up dynamically.
    439   DynamicScopePart* dynamics_;
    440   // Unresolved variables referred to from this scope.
    441   ZoneList<VariableProxy*> unresolved_;
    442   // Declarations.
    443   ZoneList<Declaration*> decls_;
    444   // Convenience variable.
    445   Variable* receiver_;
    446   // Function variable, if any; function scopes only.
    447   VariableDeclaration* function_;
    448   // Convenience variable; function scopes only.
    449   Variable* arguments_;
    450   // Interface; module scopes only.
    451   Interface* interface_;
    452 
    453   // Illegal redeclaration.
    454   Expression* illegal_redecl_;
    455 
    456   // Scope-specific information computed during parsing.
    457   //
    458   // This scope is inside a 'with' of some outer scope.
    459   bool scope_inside_with_;
    460   // This scope contains a 'with' statement.
    461   bool scope_contains_with_;
    462   // This scope or a nested catch scope or with scope contain an 'eval' call. At
    463   // the 'eval' call site this scope is the declaration scope.
    464   bool scope_calls_eval_;
    465   // The strict mode of this scope.
    466   StrictMode strict_mode_;
    467   // Source positions.
    468   int start_position_;
    469   int end_position_;
    470 
    471   // Computed via PropagateScopeInfo.
    472   bool outer_scope_calls_sloppy_eval_;
    473   bool inner_scope_calls_eval_;
    474   bool force_eager_compilation_;
    475   bool force_context_allocation_;
    476 
    477   // True if it doesn't need scope resolution (e.g., if the scope was
    478   // constructed based on a serialized scope info or a catch context).
    479   bool already_resolved_;
    480 
    481   // Computed as variables are declared.
    482   int num_var_or_const_;
    483 
    484   // Computed via AllocateVariables; function, block and catch scopes only.
    485   int num_stack_slots_;
    486   int num_heap_slots_;
    487 
    488   // The number of modules (including nested ones).
    489   int num_modules_;
    490 
    491   // For module scopes, the host scope's internal variable binding this module.
    492   Variable* module_var_;
    493 
    494   // Serialized scope info support.
    495   Handle<ScopeInfo> scope_info_;
    496   bool already_resolved() { return already_resolved_; }
    497 
    498   // Create a non-local variable with a given name.
    499   // These variables are looked up dynamically at runtime.
    500   Variable* NonLocal(Handle<String> name, VariableMode mode);
    501 
    502   // Variable resolution.
    503   // Possible results of a recursive variable lookup telling if and how a
    504   // variable is bound. These are returned in the output parameter *binding_kind
    505   // of the LookupRecursive function.
    506   enum BindingKind {
    507     // The variable reference could be statically resolved to a variable binding
    508     // which is returned. There is no 'with' statement between the reference and
    509     // the binding and no scope between the reference scope (inclusive) and
    510     // binding scope (exclusive) makes a sloppy 'eval' call.
    511     BOUND,
    512 
    513     // The variable reference could be statically resolved to a variable binding
    514     // which is returned. There is no 'with' statement between the reference and
    515     // the binding, but some scope between the reference scope (inclusive) and
    516     // binding scope (exclusive) makes a sloppy 'eval' call, that might
    517     // possibly introduce variable bindings shadowing the found one. Thus the
    518     // found variable binding is just a guess.
    519     BOUND_EVAL_SHADOWED,
    520 
    521     // The variable reference could not be statically resolved to any binding
    522     // and thus should be considered referencing a global variable. NULL is
    523     // returned. The variable reference is not inside any 'with' statement and
    524     // no scope between the reference scope (inclusive) and global scope
    525     // (exclusive) makes a sloppy 'eval' call.
    526     UNBOUND,
    527 
    528     // The variable reference could not be statically resolved to any binding
    529     // NULL is returned. The variable reference is not inside any 'with'
    530     // statement, but some scope between the reference scope (inclusive) and
    531     // global scope (exclusive) makes a sloppy 'eval' call, that might
    532     // possibly introduce a variable binding. Thus the reference should be
    533     // considered referencing a global variable unless it is shadowed by an
    534     // 'eval' introduced binding.
    535     UNBOUND_EVAL_SHADOWED,
    536 
    537     // The variable could not be statically resolved and needs to be looked up
    538     // dynamically. NULL is returned. There are two possible reasons:
    539     // * A 'with' statement has been encountered and there is no variable
    540     //   binding for the name between the variable reference and the 'with'.
    541     //   The variable potentially references a property of the 'with' object.
    542     // * The code is being executed as part of a call to 'eval' and the calling
    543     //   context chain contains either a variable binding for the name or it
    544     //   contains a 'with' context.
    545     DYNAMIC_LOOKUP
    546   };
    547 
    548   // Lookup a variable reference given by name recursively starting with this
    549   // scope. If the code is executed because of a call to 'eval', the context
    550   // parameter should be set to the calling context of 'eval'.
    551   Variable* LookupRecursive(Handle<String> name,
    552                             BindingKind* binding_kind,
    553                             AstNodeFactory<AstNullVisitor>* factory);
    554   MUST_USE_RESULT
    555   bool ResolveVariable(CompilationInfo* info,
    556                        VariableProxy* proxy,
    557                        AstNodeFactory<AstNullVisitor>* factory);
    558   MUST_USE_RESULT
    559   bool ResolveVariablesRecursively(CompilationInfo* info,
    560                                    AstNodeFactory<AstNullVisitor>* factory);
    561 
    562   // Scope analysis.
    563   bool PropagateScopeInfo(bool outer_scope_calls_sloppy_eval);
    564   bool HasTrivialContext() const;
    565 
    566   // Predicates.
    567   bool MustAllocate(Variable* var);
    568   bool MustAllocateInContext(Variable* var);
    569   bool HasArgumentsParameter();
    570 
    571   // Variable allocation.
    572   void AllocateStackSlot(Variable* var);
    573   void AllocateHeapSlot(Variable* var);
    574   void AllocateParameterLocals();
    575   void AllocateNonParameterLocal(Variable* var);
    576   void AllocateNonParameterLocals();
    577   void AllocateVariablesRecursively();
    578   void AllocateModulesRecursively(Scope* host_scope);
    579 
    580   // Resolve and fill in the allocation information for all variables
    581   // in this scopes. Must be called *after* all scopes have been
    582   // processed (parsed) to ensure that unresolved variables can be
    583   // resolved properly.
    584   //
    585   // In the case of code compiled and run using 'eval', the context
    586   // parameter is the context in which eval was called.  In all other
    587   // cases the context parameter is an empty handle.
    588   MUST_USE_RESULT
    589   bool AllocateVariables(CompilationInfo* info,
    590                          AstNodeFactory<AstNullVisitor>* factory);
    591 
    592  private:
    593   // Construct a scope based on the scope info.
    594   Scope(Scope* inner_scope, ScopeType type, Handle<ScopeInfo> scope_info,
    595         Zone* zone);
    596 
    597   // Construct a catch scope with a binding for the name.
    598   Scope(Scope* inner_scope, Handle<String> catch_variable_name, Zone* zone);
    599 
    600   void AddInnerScope(Scope* inner_scope) {
    601     if (inner_scope != NULL) {
    602       inner_scopes_.Add(inner_scope, zone_);
    603       inner_scope->outer_scope_ = this;
    604     }
    605   }
    606 
    607   void SetDefaults(ScopeType type,
    608                    Scope* outer_scope,
    609                    Handle<ScopeInfo> scope_info);
    610 
    611   Zone* zone_;
    612 };
    613 
    614 } }  // namespace v8::internal
    615 
    616 #endif  // V8_SCOPES_H_
    617